Player Matchup

Xbalanque
Xbalanque
Balam105
Xbalanque
Level 105
God Stats
93W - 77L
1,574 SR
Queue Stats
212W - 224L
1,432 Elo+
Solo
Ao Kuang
Ao Kuang
Guachimann
Ao Kuang
Level 113
God Stats
12W - 16L
1,369 SR
Queue Stats
228W - 267L
1,401 Elo+
Solo
Achilles
Achilles
K0SC0MBAT
Achilles
Level 157
God Stats
21W - 14L
1,625 SR
Queue Stats
338W - 180L
1,743 Elo+
Party 1
Chronos
Chronos
Saredio
Chronos
Level 149
God Stats
0W - 1L
1,544 SR
Queue Stats
37W - 21L
1,681 Elo+
Solo
Arachne
Arachne
YuqSquirrel
Arachne
Level 143
God Stats
5W - 2L
1,722 SR
Queue Stats
292W - 177L
1,753 Elo+
Party 1
Team Averages
Level 133
1,567 SR
1,602 Elo+

VS

Team Averages
Level 125
1,516 SR
1,497 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
Cait12
Hel
Level 91
God Stats
3W - 5L
1,508 SR
Queue Stats
80W - 90L
1,435 Elo+
Solo
Bastet
Bastet
EternalBeatz
Bastet
Level 127
God Stats
2W - 5L
1,384 SR
Queue Stats
198W - 195L
1,593 Elo+
Solo
Jormungandr
Jormungandr
WheeZy7882
Jormungandr
Level 128
God Stats
24W - 22L
1,596 SR
Queue Stats
482W - 474L
1,569 Elo+
Solo
Ra
Ra
elqueesqchajudas
Ra
Level 156
God Stats
9W - 6L
1,591 SR
Queue Stats
469W - 516L
1,387 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Balam105
Xbalanque
13
1 / 5 / 1
7,272
661
8,752
14,209
6,815
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ao Kuang
Guachimann
Ao Kuang
12
0 / 5 / 1
7,086
644
3,810
14,482
9,661
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Achilles
K0SC0MBAT
Achilles
15
1 / 1 / 0
7,707
701
8,545
15,566
18,819
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chronos
Saredio
Chronos
15
0 / 0 / 2
7,852
714
7,628
8,599
4,123
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Arachne
YuqSquirrel
Arachne
13
0 / 2 / 2
7,269
661
8,245
15,480
10,753
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
16
5 / 0 / 5
9,131
830
16,432
7,679
4,334
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hel
Cait12
Hel
15
2 / 2 / 5
8,120
738
8,154
7,285
3,433
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Bastet
15
4 / 0 / 5
8,506
773
15,374
10,408
5,287
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jormungandr
WheeZy7882
Jormungandr
15
2 / 0 / 10
8,022
729
13,085
13,387
16,342
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
0 / 0 / 8
7,866
715
5,533
6,880
3,547
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
46
2
Kills
13
13
Deaths
2
6
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
5
0
5
7.5
L
Xbalanque
Balam105
Xbalanque
1
5
1
0.3
W
Hel
Cait12
Hel
2
2
5
2.25
W
Bastet
4
0
5
6.5
L
Ao Kuang
Guachimann
Ao Kuang
0
5
1
0.1
L
Achilles
K0SC0MBAT
Achilles
1
1
0
1
L
Chronos
Saredio
Chronos
0
0
2
1
W
Jormungandr
WheeZy7882
Jormungandr
2
0
10
7
L
Arachne
YuqSquirrel
Arachne
0
2
2
0.5
W
0
0
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,980
Damage
58,578
68,336
Taken
45,639
50,171
Mitigated
32,943
13,487
Healing
18,408
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
16,432
7,858
0
3,559
7,679
4,334
778
1,767
5,912
0
45,103
L
Xbalanque
Balam105
Xbalanque
8,752
2,985
257
2,190
14,209
6,815
407
3,806
10,072
0
22,721
W
Hel
Cait12
Hel
8,154
729
4,466
3,190
7,285
3,433
66
1,667
5,618
23,399
0
W
Bastet
15,374
4,464
0
1,883
10,408
5,287
105
1,378
9,030
0
36,643
L
Ao Kuang
Guachimann
Ao Kuang
3,810
512
0
1,036
14,482
9,661
0
4,643
9,487
13,534
0
L
Achilles
K0SC0MBAT
Achilles
8,545
1,728
0
2,520
15,566
18,819
0
7,520
7,809
0
24,328
L
Chronos
Saredio
Chronos
7,628
2,004
0
2,886
8,599
4,123
0
3,642
4,735
40,130
0
W
Jormungandr
WheeZy7882
Jormungandr
13,085
3,336
0
1,504
13,387
16,342
149
4,079
9,308
25,448
0
L
Arachne
YuqSquirrel
Arachne
8,245
4,572
0
4,598
15,480
10,753
0
5,768
9,461
0
21,641
W
5,533
660
2,008
1,798
6,880
3,547
193
2,547
4,333
36,207
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,186
Gold Earned
41,645
202
Minions Killed
266
0
Camps Cleared
0
1,198,334
Distance Traveled
1,225,569
3
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
9,131
830
84
8
0
228,700
3
L
Xbalanque
7,272
661
34
3
0
209,797
0
W
Hel
8,120
738
50
5
0
252,176
5
W
Bastet
8,506
773
56
5
0
271,523
2
L
Ao Kuang
7,086
644
22
2
0
231,227
0
L
Achilles
7,707
701
36
3
0
247,355
2
L
Chronos
7,852
714
70
6
0
248,738
1
W
Jormungandr
8,022
729
30
3
0
239,061
4
L
Arachne
7,269
661
40
4
0
261,217
0
W
Ra
7,866
715
46
4
0
234,109
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role