Player Matchup

Cthulhu
Cthulhu
LimbBanana
Cthulhu
Level 87
God Stats
1W - 0L
1,254 SR
Queue Stats
2W - 3L
1,626 Elo+
Party 2
Thoth
Thoth
Melee Devil
Thoth
Level 67
God Stats
4W - 2L
1,483 SR
Queue Stats
54W - 75L
1,237 Elo+
Solo
King Arthur
King Arthur
lost-orange1
King Arthur
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Team Averages
Level 52
1,412 SR
1,455 Elo+

VS

Team Averages
Level 55
1,470 SR
1,200 Elo+
Amaterasu
Amaterasu
Carrotsoupman
Amaterasu
Level 64
God Stats
12W - 11L
1,478 SR
Queue Stats
181W - 352L
1,164 Elo+
Party 1
Zhong Kui
Zhong Kui
DUZI__101
Zhong Kui
Level 55
God Stats
0W - 2L
1,500 SR
Queue Stats
156W - 306L
1,113 Elo+
Party 1
Charybdis
Charybdis
Optic Chost
Charybdis
Level 47
God Stats
3W - 7L
1,431 SR
Queue Stats
74W - 105L
1,322 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
LimbBanana
Cthulhu
12
0 / 0 / 10
7,692
769
8,897
13,496
13,745
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mystical Earring

Mystical Earring

+15
Mp 5

14
14 / 1 / 0
9,944
994
18,332
6,427
2,538
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

King Arthur
lost-orange1
King Arthur
10
0 / 6 / 10
6,769
677
1,459
10,548
4,851
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Carrotsoupman
Amaterasu
8
0 / 4 / 5
6,213
621
2,565
11,354
4,448
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Zhong Kui
DUZI__101
Zhong Kui
11
3 / 6 / 4
7,805
781
6,435
10,313
6,195
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Charybdis
Optic Chost
Charybdis
13
4 / 4 / 2
7,703
770
13,706
13,467
4,812
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
18
14
Kills
7
7
Deaths
14
20
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
Carrotsoupman
Amaterasu
0
4
5
0.63
L
Zhong Kui
DUZI__101
Zhong Kui
3
6
4
0.83
W
Cthulhu
LimbBanana
Cthulhu
0
0
10
5
W
14
1
0
14
L
Charybdis
Optic Chost
Charybdis
4
4
2
1.25
W
King Arthur
lost-orange1
King Arthur
0
6
10
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,688
Damage
22,706
30,471
Taken
35,134
21,134
Mitigated
15,455
3,819
Healing
8,316
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
Carrotsoupman
Amaterasu
2,565
1,352
0
2,364
11,354
4,448
0
9,367
1,987
0
9,993
L
Zhong Kui
DUZI__101
Zhong Kui
6,435
1,110
0
1,611
10,313
6,195
0
8,162
2,151
18,835
0
W
Cthulhu
LimbBanana
Cthulhu
8,897
1,017
321
2,450
13,496
13,745
0
3,598
9,898
22,398
0
W
18,332
917
242
432
6,427
2,538
147
1,234
5,193
44,384
0
L
Charybdis
Optic Chost
Charybdis
13,706
5,605
51
4,290
13,467
4,812
0
10,090
3,377
0
36,392
W
King Arthur
lost-orange1
King Arthur
1,459
152
0
374
10,548
4,851
0
2,188
8,360
0
5,297

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,405
Gold Earned
21,721
95
Minions Killed
103
4
Camps Cleared
3
548,285
Distance Traveled
527,460
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
6,213
621
12
1
1
195,550
1
L
Zhong Kui
7,805
781
33
3
1
157,358
0
W
Cthulhu
7,692
769
23
2
1
217,720
0
W
Thoth
9,944
994
62
6
1
180,928
2
L
Charybdis
7,703
770
58
6
1
174,552
4
W
King Arthur
6,769
677
10
1
2
149,637
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role