Player Matchup

Chaac
Chaac
Erick103247
Chaac
Level 25
God Stats
33W - 32L
1,556 SR
Queue Stats
99W - 115L
1,347 Elo+
Party 3
Izanami
Izanami
Flexible4m
Izanami
Level 9
God Stats
4W - 7L
1,303 SR
Queue Stats
10W - 21L
1,211 Elo+
Party 2
Scylla
Scylla
Jytari
Scylla
Level 89
God Stats
43W - 33L
1,548 SR
Queue Stats
821W - 829L
1,449 Elo+
Party 2
Sobek
Sobek
PBG Will
Sobek
Level 85
God Stats
27W - 30L
1,432 SR
Queue Stats
303W - 286L
1,415 Elo+
Party 2
Bakasura
Bakasura
RACZONATANOJ117
Bakasura
Level 66
God Stats
43W - 41L
1,530 SR
Queue Stats
255W - 256L
1,366 Elo+
Party 3
Team Averages
Level 55
1,474 SR
1,357 Elo+

VS

Team Averages
Level 60
1,423 SR
1,395 Elo+
Thanatos
Thanatos
Mr_gingle41
Thanatos
Level 29
God Stats
1W - 4L
1,316 SR
Queue Stats
7W - 10L
1,416 Elo+
Party 4
Hachiman
Hachiman
Muumin
Hachiman
Level 67
God Stats
18W - 14L
1,517 SR
Queue Stats
225W - 244L
1,337 Elo+
Solo
Chaac
Chaac
SukkMyyBiggToee
Chaac
Level 62
God Stats
3W - 4L
1,575 SR
Queue Stats
278W - 303L
1,447 Elo+
Party 4
Atlas
Atlas
TroPicGlitch128
Atlas
Level 95
God Stats
17W - 22L
1,433 SR
Queue Stats
516W - 578L
1,413 Elo+
Party 1
Hades
Hades
iFeaR Trigga
Hades
Level 48
God Stats
5W - 7L
1,276 SR
Queue Stats
262W - 280L
1,363 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 5 / 5
12,287
491
15,094
21,610
14,499
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Izanami
Flexible4m
Izanami
17
1 / 1 / 2
11,255
450
3,962
10,455
4,530
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Scylla
Jytari
Scylla
19
8 / 4 / 6
12,282
491
16,702
15,811
7,777
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Sobek
PBG Will
Sobek
17
4 / 1 / 12
11,164
447
16,870
25,180
21,248
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bakasura
20
14 / 5 / 5
13,503
540
19,573
24,421
12,060
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Mr_gingle41
Thanatos
15
1 / 14 / 4
10,340
414
9,616
27,087
11,354
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hachiman
Muumin
Hachiman
17
1 / 4 / 4
11,231
449
11,529
17,425
7,334
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

20
13 / 1 / 1
13,795
552
28,370
27,223
24,374
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

13
1 / 5 / 5
10,120
405
8,710
29,703
16,282
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
0 / 6 / 0
8,881
355
7,235
16,697
9,249
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
30
30
Kills
16
16
Deaths
30
30
Assists
14
Player
Kills
Deaths
Assists
KDA
W
3
5
5
1.1
W
Izanami
Flexible4m
Izanami
1
1
2
2
W
Scylla
Jytari
Scylla
8
4
6
2.75
L
Thanatos
Mr_gingle41
Thanatos
1
14
4
0.21
L
Hachiman
Muumin
Hachiman
1
4
4
0.75
W
Sobek
PBG Will
Sobek
4
1
12
10
W
Bakasura
14
5
5
3.3
L
13
1
1
13.5
L
1
5
5
0.7
L
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,201
Damage
65,460
97,477
Taken
118,135
60,114
Mitigated
68,593
25,822
Healing
48,538
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,094
3,226
0
6,959
21,610
14,499
380
1,751
19,859
0
78,431
W
Izanami
Flexible4m
Izanami
3,962
2,321
0
3,061
10,455
4,530
3,691
1,061
9,394
0
87,953
W
Scylla
Jytari
Scylla
16,702
1,525
298
4,630
15,811
7,777
850
4,403
11,408
93,079
0
L
Thanatos
Mr_gingle41
Thanatos
9,616
2,485
0
13,341
27,087
11,354
0
4,153
22,062
0
80,087
L
Hachiman
Muumin
Hachiman
11,529
5,512
0
3,667
17,425
7,334
588
4,488
12,472
0
104,596
W
Sobek
PBG Will
Sobek
16,870
1,554
986
7,822
25,180
21,248
42
4,256
20,487
45,595
0
W
Bakasura
19,573
13,592
0
2,066
24,421
12,060
0
4,387
20,034
0
123,259
L
28,370
5,409
0
14,173
27,223
24,374
0
6,110
20,833
0
107,900
L
8,710
2,588
295
13,358
29,703
16,282
0
10,492
18,897
42,784
2,124
L
7,235
1,033
185
3,519
16,697
9,249
51
7,916
7,943
49,532
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,491
Gold Earned
54,367
630
Minions Killed
562
0
Camps Cleared
0
2,401,366
Distance Traveled
2,271,273
9
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
12,287
491
120
5
0
436,928
0
W
Izanami
11,255
450
141
6
0
424,192
1
W
Scylla
12,282
491
133
5
0
436,746
6
L
Thanatos
10,340
414
96
4
0
444,259
0
L
Hachiman
11,231
449
147
6
0
407,801
8
W
Sobek
11,164
447
55
2
0
521,769
2
W
Bakasura
13,503
540
181
7
0
581,731
0
L
Chaac
13,795
552
159
6
0
512,391
7
L
Atlas
10,120
405
67
3
0
486,293
7
L
Hades
8,881
355
93
4
0
420,529
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role