Player Matchup

Apollo
Apollo
 
Apollo
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
 
Terra
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
BakaOokamiX3
Freya
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 26L
1,560 Elo+
Party 1
Cerberus
Cerberus
FREEWILLIE5
Cerberus
Level 160
God Stats
1W - 1L
1,265 SR
Queue Stats
60W - 43L
1,553 Elo+
Party 1
Camazotz
Camazotz
jaredthejaguar
Camazotz
Level 158
God Stats
3W - 2L
1,458 SR
Queue Stats
111W - 92L
1,550 Elo+
Party 1
Team Averages
Level 135
1,445 SR
1,532 Elo+

VS

Team Averages
Level 122
1,505 SR
1,432 Elo+
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
BrewChew2
Jormungandr
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
840W - 931L
1,381 Elo+
Solo
Skadi
Skadi
DelaneyBrian20
Skadi
Level 26
God Stats
2W - 3L
1,586 SR
Queue Stats
29W - 30L
1,465 Elo+
Solo
Chang'e
Chang'e
S0UNDB0ARD
Chang'e
Level 157
God Stats
11W - 17L
1,441 SR
Queue Stats
1,001W - 1,092L
1,377 Elo+
Solo
Serqet
Serqet
YaBoiConcho
Serqet
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 81L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
20
8 / 4 / 15
12,727
795
21,376
20,414
11,763
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Terra
 
Terra
17
1 / 4 / 17
10,705
669
5,615
19,311
16,875
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

20
6 / 4 / 19
12,097
756
21,359
18,404
10,004
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cerberus
FREEWILLIE5
Cerberus
19
6 / 4 / 17
11,377
711
14,157
28,266
24,896
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Camazotz
20
11 / 4 / 13
13,356
835
16,243
24,509
20,816
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
18
1 / 5 / 12
9,995
625
23,288
19,370
12,176
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Jormungandr
BrewChew2
Jormungandr
18
2 / 9 / 13
10,797
675
12,921
25,496
22,370
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

19
3 / 7 / 13
11,439
715
19,390
15,350
7,659
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chang'e
S0UNDB0ARD
Chang'e
17
2 / 6 / 12
10,397
650
9,141
20,688
19,824
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Serqet
19
11 / 5 / 6
11,722
733
17,513
13,192
9,472
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
75
32
Kills
19
20
Deaths
32
81
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
8
4
15
3.88
W
Terra
 
Terra
1
4
17
2.38
L
Tsukuyomi
 
Tsukuyomi
1
5
12
1.4
W
6
4
19
3.88
L
Jormungandr
BrewChew2
Jormungandr
2
9
13
0.94
L
3
7
13
1.36
W
Cerberus
FREEWILLIE5
Cerberus
6
4
17
3.63
L
Chang'e
S0UNDB0ARD
Chang'e
2
6
12
1.33
L
Serqet
11
5
6
2.8
W
Camazotz
11
4
13
4.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,750
Damage
82,253
110,904
Taken
94,096
84,354
Mitigated
71,501
62,658
Healing
24,456
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
21,376
11,275
1,208
5,850
20,414
11,763
4,524
5,003
15,324
0
53,407
W
Terra
 
Terra
5,615
882
12,769
7,519
19,311
16,875
168
4,584
14,076
12,287
0
L
Tsukuyomi
 
Tsukuyomi
23,288
6,473
236
5,778
19,370
12,176
218
7,850
11,520
0
41,475
W
21,359
8,615
1,449
6,202
18,404
10,004
1,410
4,571
13,513
36,087
0
L
Jormungandr
BrewChew2
Jormungandr
12,921
4,471
616
893
25,496
22,370
592
11,071
14,425
36,147
0
L
19,390
8,519
911
1,212
15,350
7,659
905
4,798
10,552
0
37,272
W
Cerberus
FREEWILLIE5
Cerberus
14,157
415
4,948
9,102
28,266
24,896
386
4,097
23,936
30,485
0
L
Chang'e
S0UNDB0ARD
Chang'e
9,141
1,311
5,442
6,361
20,688
19,824
754
10,093
10,595
19,784
0
L
Serqet
17,513
4,418
1,176
1,831
13,192
9,472
100
7,319
5,873
0
19,204
W
Camazotz
16,243
2,974
1,741
11,870
24,509
20,816
1,691
3,807
19,844
0
29,556

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,262
Gold Earned
54,350
199
Minions Killed
158
0
Camps Cleared
0
1,449,822
Distance Traveled
1,284,651
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
12,727
795
87
5
0
242,884
1
W
Terra
10,705
669
9
1
0
321,336
0
L
Tsukuyomi
9,995
625
28
2
0
327,931
0
W
Freya
12,097
756
22
1
0
281,333
0
L
Jormungandr
10,797
675
51
3
0
189,249
0
L
Skadi
11,439
715
46
3
0
222,553
0
W
Cerberus
11,377
711
51
3
0
298,262
0
L
Chang'e
10,397
650
27
2
0
267,401
0
L
Serqet
11,722
733
6
0
0
277,517
0
W
Camazotz
13,356
835
30
2
0
306,007
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role