Player Matchup

He Bo
He Bo
I ACZiN0 I
He Bo
Level 105
God Stats
9W - 9L
1,520 SR
Queue Stats
438W - 509L
1,405 Elo+
Solo
Bellona
Bellona
cristian234gp
Bellona
Level 67
God Stats
2W - 3L
1,401 SR
Queue Stats
133W - 139L
1,342 Elo+
Solo
Khepri
Khepri
geason39
Khepri
Level 102
God Stats
3W - 4L
1,787 SR
Queue Stats
125W - 113L
1,469 Elo+
Solo
Anhur
Anhur
shodfiber
Anhur
Level 73
God Stats
2W - 6L
1,257 SR
Queue Stats
159W - 147L
1,426 Elo+
Solo
Hera
Hera
zbinks99
Hera
Level 88
God Stats
1W - 1L
1,449 SR
Queue Stats
18W - 29L
1,382 Elo+
Solo
Team Averages
Level 87
1,483 SR
1,405 Elo+

VS

Team Averages
Level 47
1,505 SR
1,340 Elo+
Nemesis
Nemesis
FallenAngel9231
Nemesis
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 15L
1,357 Elo+
Party 1
Jormungandr
Jormungandr
LeTLSx
Jormungandr
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 60L
1,257 Elo+
Solo
Nox
Nox
NightlyDipDip
Nox
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 15L
1,318 Elo+
Party 1
Skadi
Skadi
alexyuh2bad
Skadi
Level 60
God Stats
3W - 1L
1,524 SR
Queue Stats
105W - 145L
1,376 Elo+
Solo
Ne Zha
Ne Zha
flatguy
Ne Zha
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 49L
1,393 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
17
3 / 7 / 16
11,434
673
11,682
16,006
7,282
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
20
9 / 5 / 14
13,690
805
15,342
22,120
24,888
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Khepri
geason39
Khepri
17
2 / 5 / 17
11,589
682
6,085
19,706
30,062
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Anhur
shodfiber
Anhur
20
10 / 5 / 14
13,386
787
18,987
20,072
10,104
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hera
19
8 / 4 / 12
12,169
716
21,801
13,544
7,480
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 6 / 13
10,255
603
7,630
19,650
17,416
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jormungandr
LeTLSx
Jormungandr
19
3 / 7 / 16
11,216
660
12,283
24,079
26,249
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

20
1 / 4 / 14
11,201
659
13,276
11,961
6,012
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
15 / 6 / 8
14,778
869
22,998
12,926
5,525
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ne Zha
flatguy
Ne Zha
17
5 / 9 / 8
11,383
670
12,298
17,428
7,918
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
84
32
Kills
25
26
Deaths
32
73
Assists
59
Player
Kills
Deaths
Assists
KDA
W
1
6
13
1.25
L
He Bo
3
7
16
1.57
W
Jormungandr
LeTLSx
Jormungandr
3
7
16
1.57
W
1
4
14
2
W
15
6
8
3.17
L
Bellona
9
5
14
3.2
W
Ne Zha
flatguy
Ne Zha
5
9
8
1
L
Khepri
geason39
Khepri
2
5
17
2.1
L
Anhur
shodfiber
Anhur
10
5
14
3.4
L
Hera
8
4
12
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,897
Damage
68,485
91,448
Taken
86,044
79,816
Mitigated
63,120
25,124
Healing
17,149
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,630
2,332
991
2,347
19,650
17,416
1,139
8,754
10,638
0
21,699
L
He Bo
11,682
712
1,482
3,167
16,006
7,282
129
4,193
11,813
17,301
0
W
Jormungandr
LeTLSx
Jormungandr
12,283
1,994
947
3,268
24,079
26,249
493
12,438
11,263
28,815
0
W
13,276
1,704
1,478
1,647
11,961
6,012
1,804
5,027
6,700
36,801
0
W
22,998
8,806
1,194
1,373
12,926
5,525
3,572
4,784
8,102
0
45,876
L
Bellona
15,342
5,407
900
1,831
22,120
24,888
459
7,913
14,207
0
38,315
W
Ne Zha
flatguy
Ne Zha
12,298
5,877
1,260
2,644
17,428
7,918
693
7,595
9,773
0
22,874
L
Khepri
geason39
Khepri
6,085
616
1,511
1,976
19,706
30,062
0
4,728
14,978
10,774
0
L
Anhur
shodfiber
Anhur
18,987
10,915
3,922
6,793
20,072
10,104
1,785
6,483
13,589
0
38,150
L
Hera
21,801
8,246
578
2,964
13,544
7,480
1,957
2,242
11,302
40,386
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,268
Gold Earned
58,833
158
Minions Killed
138
0
Camps Cleared
0
1,382,861
Distance Traveled
1,345,284
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
10,255
603
19
1
0
311,464
0
L
He Bo
11,434
673
10
1
0
259,364
0
W
Jormungandr
11,216
660
18
1
0
280,071
0
W
Nox
11,201
659
64
4
0
285,199
0
W
Skadi
14,778
869
23
1
0
210,308
0
L
Bellona
13,690
805
56
3
0
291,424
0
W
Ne Zha
11,383
670
14
1
0
258,242
1
L
Khepri
11,589
682
13
1
0
266,750
0
L
Anhur
13,386
787
46
3
0
282,771
0
L
Hera
12,169
716
33
2
0
282,552
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role