Player Matchup

Ra
Ra
FNSVBlitzkrieg
Ra
Level 127
God Stats
0W - 1L
1,787 SR
Queue Stats
2W - 2L
1,584 Elo+
Solo
Neith
Neith
Swiftxx
Neith
Level 34
God Stats
1W - 8L
1,500 SR
Queue Stats
19W - 29L
1,532 Elo+
Solo
Vamana
Vamana
xxxpipexxx
Vamana
Level 124
God Stats
5W - 7L
1,427 SR
Queue Stats
100W - 97L
1,513 Elo+
Solo
Team Averages
Level 95
1,571 SR
1,543 Elo+

VS

Team Averages
Level 103
1,411 SR
1,459 Elo+
Chaac
Chaac
 
Chaac
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
BAFCreed
Medusa
Level 39
God Stats
14W - 11L
1,238 SR
Queue Stats
103W - 136L
1,347 Elo+
Solo
Ao Kuang
Ao Kuang
barbaºblanca
Ao Kuang
Level 149
God Stats
9W - 11L
1,494 SR
Queue Stats
164W - 183L
1,529 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 8 / 5
8,283
592
9,970
12,778
5,185
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Neith
Swiftxx
Neith
13
0 / 3 / 6
8,581
613
8,955
10,221
4,574
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Vamana
xxxpipexxx
Vamana
14
6 / 2 / 1
9,666
690
14,748
17,344
21,439
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
13
2 / 3 / 11
9,464
676
11,602
19,650
17,474
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Medusa
BAFCreed
Medusa
16
4 / 1 / 8
10,506
750
9,956
10,194
5,366
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ao Kuang
barbaºblanca
Ao Kuang
16
7 / 3 / 4
10,845
775
14,447
16,046
7,801
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
36
7
Kills
13
13
Deaths
7
12
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
2
3
11
2.5
W
Medusa
BAFCreed
Medusa
4
1
8
8
L
1
8
5
0.44
L
Neith
Swiftxx
Neith
0
3
6
1
W
Ao Kuang
barbaºblanca
Ao Kuang
7
3
4
3
L
Vamana
xxxpipexxx
Vamana
6
2
1
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,673
Damage
36,005
40,343
Taken
45,890
31,198
Mitigated
30,641
8,108
Healing
22,324
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
11,602
2,195
630
7,489
19,650
17,474
74
3,913
15,048
0
29,499
W
Medusa
BAFCreed
Medusa
9,956
3,819
687
4,815
10,194
5,366
2,118
2,014
7,424
0
52,171
L
9,970
751
1,511
1,472
12,778
5,185
0
5,092
7,686
26,949
0
L
Neith
Swiftxx
Neith
8,955
3,823
0
863
10,221
4,574
220
3,553
6,668
0
28,955
W
Ao Kuang
barbaºblanca
Ao Kuang
14,447
3,378
0
8,703
16,046
7,801
500
3,981
11,285
44,962
0
L
Vamana
xxxpipexxx
Vamana
14,748
6,774
0
4,262
17,344
21,439
0
6,130
11,214
0
31,573

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,530
Gold Earned
30,815
143
Minions Killed
174
3
Camps Cleared
10
712,377
Distance Traveled
798,165
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,464
676
31
2
1
279,983
5
W
Medusa
10,506
750
82
6
4
253,691
1
L
Ra
8,283
592
51
4
2
219,936
5
L
Neith
8,581
613
50
4
0
222,448
0
W
Ao Kuang
10,845
775
61
4
5
264,491
3
L
Vamana
9,666
690
42
3
1
269,993
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role