Player Matchup

Xing Tian
Xing Tian
Drami363
Xing Tian
Level 25
God Stats
0W - 1L
1,730 SR
Queue Stats
4W - 1L
1,729 Elo+
Party 1
Horus
Horus
Rvmourz
Horus
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,487 Elo+
Solo
Cu Chulainn
Cu Chulainn
Skittleschurch
Cu Chulainn
Level 145
God Stats
1W - 1L
1,500 SR
Queue Stats
83W - 88L
1,460 Elo+
Party 1
Khepri
Khepri
UA Monkey
Khepri
Level 119
God Stats
0W - 3L
1,231 SR
Queue Stats
131W - 125L
1,476 Elo+
Solo
Persephone
Persephone
Zhettwynz
Persephone
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 76L
1,440 Elo+
Solo
Team Averages
Level 65
1,492 SR
1,518 Elo+

VS

Team Averages
Level 68
1,515 SR
1,562 Elo+
Chiron
Chiron
 
Chiron
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Feybrands
Gilgamesh
Level 143
God Stats
7W - 4L
1,661 SR
Queue Stats
174W - 117L
1,642 Elo+
Party 2
Xbalanque
Xbalanque
GroBoyy
Xbalanque
Level 23
God Stats
2W - 1L
1,257 SR
Queue Stats
46W - 29L
1,621 Elo+
Party 2
Guan Yu
Guan Yu
RaWWaR333
Guan Yu
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 37L
1,503 Elo+
Solo
Osiris
Osiris
omacphantom
Osiris
Level 29
God Stats
2W - 0L
1,659 SR
Queue Stats
243W - 238L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Drami363
Xing Tian
13
1 / 5 / 6
8,682
668
6,677
17,866
18,280
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Horus
Rvmourz
Horus
14
2 / 6 / 4
8,748
673
7,211
21,651
20,380
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cu Chulainn
Skittleschurch
Cu Chulainn
16
4 / 7 / 5
9,750
750
24,751
24,176
25,519
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Khepri
UA Monkey
Khepri
20
4 / 3 / 10
11,200
862
9,268
22,676
31,116
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Persephone
Zhettwynz
Persephone
17
5 / 5 / 9
10,729
825
17,474
16,569
7,980
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
17
10 / 4 / 7
10,948
842
16,293
15,129
7,126
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Gilgamesh
Feybrands
Gilgamesh
17
6 / 4 / 17
10,843
834
15,943
22,474
23,357
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Xbalanque
GroBoyy
Xbalanque
18
6 / 3 / 18
11,265
867
39,193
16,722
8,454
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Guan Yu
RaWWaR333
Guan Yu
17
1 / 5 / 21
9,946
765
13,829
26,944
31,181
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Osiris
17
3 / 3 / 19
10,924
840
9,761
21,946
23,418
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
108
16
Kills
26
26
Deaths
19
34
Assists
82
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
10
4
7
3.38
L
Xing Tian
Drami363
Xing Tian
1
5
6
0.8
W
Gilgamesh
Feybrands
Gilgamesh
6
4
17
3.63
W
Xbalanque
GroBoyy
Xbalanque
6
3
18
5
W
Guan Yu
RaWWaR333
Guan Yu
1
5
21
2.3
L
Horus
Rvmourz
Horus
2
6
4
0.67
L
Cu Chulainn
Skittleschurch
Cu Chulainn
4
7
5
0.93
L
Khepri
UA Monkey
Khepri
4
3
10
3
L
Persephone
Zhettwynz
Persephone
5
5
9
1.9
W
Osiris
3
3
19
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,381
Damage
95,019
102,938
Taken
103,215
103,275
Mitigated
93,536
29,379
Healing
50,899
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
16,293
5,222
3,610
2,586
15,129
7,126
1,366
4,418
10,710
0
32,371
L
Xing Tian
Drami363
Xing Tian
6,677
834
0
1,297
17,866
18,280
0
0
17,446
9,977
0
W
Gilgamesh
Feybrands
Gilgamesh
15,943
5,197
3,077
4,266
22,474
23,357
1,431
7,781
14,693
0
32,299
W
Xbalanque
GroBoyy
Xbalanque
39,193
9,908
3,134
3,159
16,722
8,454
5,685
5,852
10,870
0
67,452
W
Guan Yu
RaWWaR333
Guan Yu
13,829
3,880
11,745
10,547
26,944
31,181
200
8,142
18,802
0
17,949
L
Horus
Rvmourz
Horus
7,211
2,630
3,556
4,924
21,651
20,380
352
0
21,349
0
13,263
L
Cu Chulainn
Skittleschurch
Cu Chulainn
24,751
5,864
3,461
3,097
24,176
25,519
611
0
23,591
0
37,861
L
Khepri
UA Monkey
Khepri
9,268
780
3,523
3,641
22,676
31,116
35
0
22,040
29,608
0
L
Persephone
Zhettwynz
Persephone
17,474
2,863
1,151
4,729
16,569
7,980
702
0
16,564
28,763
0
W
Osiris
9,761
3,151
4,758
4,017
21,946
23,418
171
7,226
14,720
0
15,750

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,109
Gold Earned
53,926
105
Minions Killed
139
0
Camps Cleared
0
1,178,853
Distance Traveled
1,280,765
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
10,948
842
30
2
0
209,445
0
L
Xing Tian
8,682
668
7
1
0
170,276
0
W
Gilgamesh
10,843
834
34
3
0
283,598
1
W
Xbalanque
11,265
867
61
5
0
253,820
0
W
Guan Yu
9,946
765
8
1
0
278,113
1
L
Horus
8,748
673
10
1
0
251,116
0
L
Cu Chulainn
9,750
750
26
2
0
239,858
1
L
Khepri
11,200
862
36
3
0
259,631
1
L
Persephone
10,729
825
26
2
0
257,972
0
W
Osiris
10,924
840
6
0
0
255,789
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role