Player Matchup

King Arthur
King Arthur
DaffodilGem7386
King Arthur
Level 155
God Stats
44W - 45L
1,422 SR
Queue Stats
544W - 574L
1,335 Elo+
Party 1
Cernunnos
Cernunnos
Sage1668
Cernunnos
Level 63
God Stats
1W - 0L
1,341 SR
Queue Stats
1W - 4L
1,098 Elo+
Party 2
Horus
Horus
Shailin I
Horus
Level 132
God Stats
4W - 1L
1,515 SR
Queue Stats
133W - 140L
1,353 Elo+
Party 1
Aphrodite
Aphrodite
theusmatias
Aphrodite
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
190W - 210L
1,312 Elo+
Solo
Pele
Pele
x KUSH NATION x
Pele
Level 121
God Stats
6W - 3L
1,568 SR
Queue Stats
49W - 42L
1,453 Elo+
Party 2
Team Averages
Level 120
1,469 SR
1,310 Elo+

VS

Team Averages
Level 78
1,493 SR
1,459 Elo+
Tyr
Tyr
 
Tyr
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
 
Cupid
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
Chico Amaro9874
Sylvanus
Level 68
God Stats
1W - 3L
1,451 SR
Queue Stats
114W - 128L
1,376 Elo+
Solo
Nu Wa
Nu Wa
RestiveCanvas60
Nu Wa
Level 64
God Stats
1W - 1L
1,511 SR
Queue Stats
6W - 6L
1,499 Elo+
Solo
Gilgamesh
Gilgamesh
Two Broken Guns
Gilgamesh
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
121W - 119L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DaffodilGem7386
King Arthur
16
2 / 0 / 0
9,555
637
7,466
8,447
8,541
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mace

Mace

+10
Physical Power

Cernunnos
Sage1668
Cernunnos
13
2 / 0 / 4
7,864
524
9,477
11,317
4,640
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Horus
Shailin I
Horus
11
2 / 0 / 3
7,940
529
3,088
10,801
10,322
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Aphrodite
theusmatias
Aphrodite
13
1 / 0 / 4
8,617
574
4,580
10,998
4,675
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

14
5 / 0 / 3
8,473
565
8,963
13,348
5,377
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
14
0 / 2 / 0
8,317
554
4,746
13,046
8,194
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cupid
 
Cupid
10
0 / 4 / 0
6,232
415
5,174
9,372
1,809
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sylvanus
6
0 / 1 / 0
5,834
389
3,851
8,066
4,100
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

12
0 / 1 / 0
7,209
481
8,504
6,819
2,377
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
Two Broken Guns
Gilgamesh
10
0 / 5 / 0
6,391
426
4,212
12,509
5,540
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
0
12
Kills
0
0
Deaths
13
14
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
0
2
0
0
L
Cupid
 
Cupid
0
4
0
0
L
Sylvanus
0
1
0
0
W
King Arthur
DaffodilGem7386
King Arthur
2
0
0
2
L
0
1
0
0
W
Cernunnos
Sage1668
Cernunnos
2
0
4
4
W
Horus
Shailin I
Horus
2
0
3
3.5
L
Gilgamesh
Two Broken Guns
Gilgamesh
0
5
0
0
W
Aphrodite
theusmatias
Aphrodite
1
0
4
3
W
5
0
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,574
Damage
26,487
54,911
Taken
49,812
33,555
Mitigated
22,020
29,177
Healing
19,890
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
4,746
776
0
8,428
13,046
8,194
0
0
13,046
0
66,506
L
Cupid
 
Cupid
5,174
2,050
227
1,929
9,372
1,809
0
0
9,372
0
41,472
L
Sylvanus
3,851
1,196
1,182
4,070
8,066
4,100
0
0
8,066
11,949
0
W
King Arthur
DaffodilGem7386
King Arthur
7,466
535
0
1,420
8,447
8,541
259
317
7,355
0
74,695
L
8,504
2,857
0
1,056
6,819
2,377
665
2,867
3,952
59,789
0
W
Cernunnos
Sage1668
Cernunnos
9,477
5,662
0
6,564
11,317
4,640
2,916
2,004
9,313
0
51,302
W
Horus
Shailin I
Horus
3,088
1,792
2,208
6,310
10,801
10,322
202
2,623
8,178
0
23,991
L
Gilgamesh
Two Broken Guns
Gilgamesh
4,212
1,092
0
2,998
12,509
5,540
0
1,713
10,796
0
40,478
W
Aphrodite
theusmatias
Aphrodite
4,580
443
3,176
7,493
10,998
4,675
196
5,584
5,414
68,286
0
W
8,963
2,242
0
2,006
13,348
5,377
200
2,467
10,832
0
78,053

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,449
Gold Earned
33,983
502
Minions Killed
376
0
Camps Cleared
0
1,402,461
Distance Traveled
1,151,737
20
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
8,317
554
129
9
0
269,892
3
L
Cupid
6,232
415
63
4
0
219,610
0
L
Sylvanus
5,834
389
14
1
0
154,982
3
W
King Arthur
9,555
637
148
10
0
284,350
2
L
Nu Wa
7,209
481
97
6
0
253,427
0
W
Cernunnos
7,864
524
87
6
0
240,787
2
W
Horus
7,940
529
37
2
0
286,666
4
L
Gilgamesh
6,391
426
73
5
0
253,826
0
W
Aphrodite
8,617
574
142
9
0
269,438
6
W
Pele
8,473
565
88
6
0
321,220
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role