Player Matchup

Zeus
Zeus
Im a female4371
Zeus
Level 80
God Stats
3W - 8L
1,377 SR
Queue Stats
169W - 218L
1,282 Elo+
Solo
Cerberus
Cerberus
PR_R1COSUAV3_PR
Cerberus
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
97W - 113L
1,313 Elo+
Solo
Medusa
Medusa
TheVatiHendo
Medusa
Level 59
God Stats
137W - 137L
1,431 SR
Queue Stats
226W - 289L
1,304 Elo+
Solo
Sol
Sol
allanrr_mello
Sol
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 110L
1,296 Elo+
Solo
Pele
Pele
boss9game
Pele
Level 107
God Stats
6W - 2L
1,753 SR
Queue Stats
510W - 502L
1,372 Elo+
Solo
Team Averages
Level 73
1,512 SR
1,313 Elo+

VS

Team Averages
Level 49
1,469 SR
1,251 Elo+
Xing Tian
Xing Tian
Black-Trout
Xing Tian
Level 28
God Stats
30W - 30L
1,437 SR
Queue Stats
67W - 90L
1,278 Elo+
Party 1
Cerberus
Cerberus
DiNo-RiFfIc
Cerberus
Level 73
God Stats
4W - 6L
1,486 SR
Queue Stats
233W - 256L
1,300 Elo+
Solo
Mercury
Mercury
ElSerOte AnTraX
Mercury
Level 48
God Stats
16W - 11L
1,218 SR
Queue Stats
110W - 115L
1,247 Elo+
Party 2
Freya
Freya
ToritoAntrax488
Freya
Level 29
God Stats
1W - 0L
1,767 SR
Queue Stats
23W - 28L
1,069 Elo+
Party 2
Chiron
Chiron
dude_nice1136
Chiron
Level 66
God Stats
31W - 25L
1,438 SR
Queue Stats
217W - 225L
1,362 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 2 / 1
6,083
553
4,899
5,905
1,819
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cerberus
7
1 / 4 / 2
5,295
481
2,541
6,536
2,818
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Medusa
6
0 / 4 / 0
4,341
395
2,686
9,604
2,740
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

5
0 / 1 / 0
4,298
391
2,153
2,738
931
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Pele
10
2 / 3 / 0
5,857
532
7,187
10,919
3,965
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Black-Trout
Xing Tian
10
0 / 0 / 5
6,553
596
2,094
9,069
7,172
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cerberus
DiNo-RiFfIc
Cerberus
10
1 / 2 / 0
6,511
592
2,175
6,833
4,200
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
6 / 3 / 1
7,118
647
6,215
9,585
3,557
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

10
1 / 1 / 2
6,393
581
3,118
6,346
2,674
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

11
6 / 1 / 1
6,877
625
6,713
6,376
2,073
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
23
6
Kills
14
14
Deaths
7
3
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
Black-Trout
Xing Tian
0
0
5
2.5
W
Cerberus
DiNo-RiFfIc
Cerberus
1
2
0
0.5
W
6
3
1
2.17
L
3
2
1
1.75
L
Cerberus
1
4
2
0.5
L
Medusa
0
4
0
0
W
1
1
2
2
L
0
1
0
0
L
Pele
2
3
0
0.67
W
6
1
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,466
Damage
20,315
35,702
Taken
38,209
12,273
Mitigated
19,676
7,340
Healing
8,543
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
Black-Trout
Xing Tian
2,094
212
0
1,458
9,069
7,172
617
0
9,069
21,665
0
W
Cerberus
DiNo-RiFfIc
Cerberus
2,175
535
0
1,966
6,833
4,200
798
2,992
3,699
34,069
0
W
6,215
3,076
0
994
9,585
3,557
0
3,717
5,758
0
45,042
L
4,899
1,275
0
473
5,905
1,819
0
1,284
4,621
33,374
0
L
Cerberus
2,541
467
0
1,174
6,536
2,818
0
1,522
5,014
16,327
0
L
Medusa
2,686
983
0
1,944
9,604
2,740
0
1,060
8,544
0
18,726
W
3,118
1,315
0
1,643
6,346
2,674
1,230
2,367
3,979
27,605
0
L
2,153
782
0
1,306
2,738
931
400
1,154
1,584
12,141
0
L
Pele
7,187
1,877
0
2,443
10,919
3,965
0
2,367
8,552
0
45,797
W
6,713
2,955
548
1,934
6,376
2,073
2,728
265
6,111
0
37,559

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,874
Gold Earned
33,452
213
Minions Killed
331
0
Camps Cleared
0
782,653
Distance Traveled
1,035,626
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
6,553
596
26
2
0
210,223
3
W
Cerberus
6,511
592
123
11
0
155,377
2
W
Mercury
7,118
647
75
7
0
255,656
3
L
Zeus
6,083
553
60
5
0
196,816
4
L
Cerberus
5,295
481
43
4
0
121,378
2
L
Medusa
4,341
395
26
2
0
168,970
3
W
Freya
6,393
581
47
4
0
225,856
1
L
Sol
4,298
391
18
2
0
91,209
0
L
Pele
5,857
532
66
6
0
204,280
2
W
Chiron
6,877
625
60
5
0
188,514
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role