Player Matchup

The Morrigan
The Morrigan
 
The Morrigan
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Sriickson
Bellona
Level 7
God Stats
1W - 3L
1,717 SR
Queue Stats
4W - 18L
1,246 Elo+
Party 1
Kali
Kali
roberto_parra01
Kali
Level 62
God Stats
6W - 16L
1,479 SR
Queue Stats
118W - 238L
1,387 Elo+
Party 1
Team Averages
Level 52
1,565 SR
1,378 Elo+

VS

Team Averages
Level 78
1,479 SR
1,400 Elo+
Da Ji
Da Ji
Avenzor
Da Ji
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
79W - 107L
1,430 Elo+
Party 2
Kukulkan
Kukulkan
Htirlec33
Kukulkan
Level 69
God Stats
3W - 0L
1,436 SR
Queue Stats
80W - 105L
1,483 Elo+
Party 2
Guan Yu
Guan Yu
lucciano544
Guan Yu
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 21L
1,289 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
16
2 / 7 / 0
10,786
634
7,033
15,537
6,808
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
Sriickson
Bellona
14
0 / 7 / 3
10,601
624
7,017
25,081
24,521
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
1 / 5 / 1
9,786
576
13,402
23,830
11,390
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Avenzor
Da Ji
17
7 / 2 / 10
12,354
727
19,899
16,976
10,152
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kukulkan
Htirlec33
Kukulkan
18
7 / 0 / 9
12,747
750
19,542
10,314
4,909
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Guan Yu
lucciano544
Guan Yu
17
5 / 1 / 11
12,200
718
14,881
22,112
20,713
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
49
3
Kills
19
19
Deaths
3
4
Assists
30
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
 
The Morrigan
2
7
0
0.29
W
Da Ji
Avenzor
Da Ji
7
2
10
6
W
Kukulkan
Htirlec33
Kukulkan
7
0
9
11.5
L
Bellona
Sriickson
Bellona
0
7
3
0.21
W
Guan Yu
lucciano544
Guan Yu
5
1
11
10.5
L
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,452
Damage
54,322
64,448
Taken
49,402
42,719
Mitigated
35,774
6,389
Healing
20,492
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
 
The Morrigan
7,033
1,229
0
500
15,537
6,808
0
4,282
11,192
35,650
0
W
Da Ji
Avenzor
Da Ji
19,899
6,082
0
3,516
16,976
10,152
647
2,614
14,362
0
44,819
W
Kukulkan
Htirlec33
Kukulkan
19,542
1,713
462
4,164
10,314
4,909
1,104
2,282
8,032
68,555
0
L
Bellona
Sriickson
Bellona
7,017
3,512
1,839
2,241
25,081
24,521
15
8,705
16,376
0
31,975
W
Guan Yu
lucciano544
Guan Yu
14,881
3,485
2,712
9,638
22,112
20,713
801
3,559
17,537
955
52,040
L
13,402
6,315
0
1,809
23,830
11,390
0
7,900
15,930
0
38,742

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,173
Gold Earned
37,301
143
Minions Killed
207
5
Camps Cleared
9
883,904
Distance Traveled
914,099
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
10,786
634
56
3
2
239,861
4
W
Da Ji
12,354
727
44
3
4
308,798
4
W
Kukulkan
12,747
750
98
6
4
274,450
4
L
Bellona
10,601
624
33
2
0
313,977
0
W
Guan Yu
12,200
718
65
4
1
330,851
5
L
Kali
9,786
576
54
3
3
330,066
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role