Player Matchup

Izanami
Izanami
 
Izanami
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
 
Janus
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
Abja
Bacchus
Level 158
God Stats
3W - 9L
1,409 SR
Queue Stats
253W - 268L
1,556 Elo+
Party 1
Cthulhu
Cthulhu
NextWorld
Cthulhu
Level 108
God Stats
1W - 2L
1,500 SR
Queue Stats
49W - 58L
1,442 Elo+
Solo
Bakasura
Bakasura
Spartano666
Bakasura
Level 137
God Stats
9W - 8L
1,596 SR
Queue Stats
127W - 113L
1,467 Elo+
Party 1
Team Averages
Level 134
1,501 SR
1,493 Elo+

VS

Team Averages
Level 108
1,581 SR
1,488 Elo+
Thor
Thor
 
Thor
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
 
Medusa
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
Fenix1558
Tsukuyomi
Level 104
God Stats
25W - 16L
1,628 SR
Queue Stats
729W - 689L
1,469 Elo+
Solo
Baba Yaga
Baba Yaga
IMTKing
Baba Yaga
Level 128
God Stats
2W - 1L
1,543 SR
Queue Stats
243W - 220L
1,507 Elo+
Solo
King Arthur
King Arthur
housenetwork1
King Arthur
Level 64
God Stats
2W - 5L
1,737 SR
Queue Stats
65W - 61L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
13
4 / 2 / 0
7,686
549
8,630
8,202
2,964
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Janus
 
Janus
12
0 / 2 / 1
6,803
486
1,528
7,919
3,360
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bacchus
Abja
Bacchus
11
1 / 2 / 3
7,072
505
2,897
8,215
6,862
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate

Breastplate

+20
Physical Protection

Cthulhu
NextWorld
Cthulhu
6
1 / 1 / 0
5,475
391
2,237
3,581
1,691
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bakasura
Spartano666
Bakasura
10
1 / 2 / 0
6,467
462
5,653
11,410
4,558
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
10
0 / 2 / 3
6,710
479
2,849
11,726
5,676
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Medusa
 
Medusa
11
0 / 3 / 0
6,220
444
2,837
9,447
3,077
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tsukuyomi
Fenix1558
Tsukuyomi
14
6 / 0 / 2
8,260
590
5,637
8,332
3,301
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Baba Yaga
IMTKing
Baba Yaga
14
2 / 0 / 2
7,992
571
7,747
4,157
1,936
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

King Arthur
housenetwork1
King Arthur
11
1 / 2 / 3
6,703
479
4,460
8,717
6,640
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
19
7
Kills
9
9
Deaths
7
4
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
4
2
0
2
L
Janus
 
Janus
0
2
1
0.25
W
Thor
 
Thor
0
2
3
0.75
W
Medusa
 
Medusa
0
3
0
0
L
Bacchus
Abja
Bacchus
1
2
3
1.25
W
Tsukuyomi
Fenix1558
Tsukuyomi
6
0
2
7
W
Baba Yaga
IMTKing
Baba Yaga
2
0
2
3
L
Cthulhu
NextWorld
Cthulhu
1
1
0
1
L
Bakasura
Spartano666
Bakasura
1
2
0
0.5
W
King Arthur
housenetwork1
King Arthur
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,945
Damage
23,530
39,327
Taken
42,379
19,435
Mitigated
20,630
7,701
Healing
12,062
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
8,630
5,633
0
1,754
8,202
2,964
852
563
7,639
0
67,638
L
Janus
 
Janus
1,528
50
0
1,424
7,919
3,360
0
5,294
2,625
49,680
0
W
Thor
 
Thor
2,849
646
271
2,051
11,726
5,676
17
694
10,682
0
25,122
W
Medusa
 
Medusa
2,837
1,621
0
1,292
9,447
3,077
0
725
8,512
0
47,208
L
Bacchus
Abja
Bacchus
2,897
389
0
1,177
8,215
6,862
52
467
7,480
26,760
0
W
Tsukuyomi
Fenix1558
Tsukuyomi
5,637
2,820
0
4,795
8,332
3,301
0
406
7,698
0
54,653
W
Baba Yaga
IMTKing
Baba Yaga
7,747
933
0
1,742
4,157
1,936
750
1,090
2,902
67,655
0
L
Cthulhu
NextWorld
Cthulhu
2,237
216
0
1,154
3,581
1,691
0
0
3,323
16,619
0
L
Bakasura
Spartano666
Bakasura
5,653
3,590
0
2,192
11,410
4,558
0
1,423
9,773
0
34,666
W
King Arthur
housenetwork1
King Arthur
4,460
568
0
1,911
8,717
6,640
170
3,327
4,767
0
41,187

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,503
Gold Earned
35,885
338
Minions Killed
391
0
Camps Cleared
0
1,209,700
Distance Traveled
1,426,339
18
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,686
549
99
7
0
243,658
6
L
Janus
6,803
486
86
6
0
272,221
5
W
Thor
6,710
479
40
3
0
284,165
6
W
Medusa
6,220
444
82
6
0
261,309
5
L
Bacchus
7,072
505
52
4
0
293,999
5
W
Tsukuyomi
8,260
590
98
7
0
331,428
2
W
Baba Yaga
7,992
571
102
7
0
250,869
3
L
Cthulhu
5,475
391
28
2
0
90,825
1
L
Bakasura
6,467
462
73
5
0
308,997
1
W
King Arthur
6,703
479
69
5
0
298,568
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role