Player Matchup

Scylla
Scylla
 
Scylla
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
RougeStrom
Tyr
Level 88
God Stats
0W - 2L
1,290 SR
Queue Stats
21W - 31L
1,382 Elo+
Solo
He Bo
He Bo
SoopaSecretSqurl
He Bo
Level 160
God Stats
1W - 2L
1,285 SR
Queue Stats
245W - 266L
1,409 Elo+
Solo
Ishtar
Ishtar
T W U R K S U M
Ishtar
Level 86
God Stats
0W - 1L
1,241 SR
Queue Stats
5W - 12L
1,342 Elo+
Party 1
Hachiman
Hachiman
iAmDisrepectful
Hachiman
Level 107
God Stats
1W - 2L
1,494 SR
Queue Stats
231W - 253L
1,461 Elo+
Party 1
Team Averages
Level 105
1,362 SR
1,419 Elo+

VS

Team Averages
Level 88
1,459 SR
1,405 Elo+
Eset
Eset
BadDragon10
Eset
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 19L
1,391 Elo+
Party 2
Kumbhakarna
Kumbhakarna
MangoRichard
Kumbhakarna
Level 24
God Stats
2W - 0L
1,720 SR
Queue Stats
11W - 14L
1,399 Elo+
Party 2
Nu Wa
Nu Wa
Soulreaper2474
Nu Wa
Level 129
God Stats
3W - 2L
1,312 SR
Queue Stats
74W - 87L
1,402 Elo+
Solo
Ganesha
Ganesha
adzziemac
Ganesha
Level 132
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 61L
1,414 Elo+
Solo
Sol
Sol
danglinjohnson82
Sol
Level 129
God Stats
3W - 5L
1,263 SR
Queue Stats
300W - 352L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
13
2 / 4 / 5
7,584
689
9,098
7,992
3,569
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
0 / 5 / 5
7,052
641
2,969
13,954
17,285
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
4 / 2 / 2
8,495
772
7,060
6,712
2,735
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
0 / 6 / 4
7,646
695
6,239
11,881
4,973
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hachiman
14
2 / 7 / 6
7,937
722
16,964
14,406
5,523
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 3 / 12
9,430
857
12,145
9,724
5,954
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kumbhakarna
MangoRichard
Kumbhakarna
15
4 / 2 / 15
9,570
870
3,286
19,266
14,307
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
8 / 2 / 15
9,638
876
14,425
8,015
4,152
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ganesha
adzziemac
Ganesha
15
0 / 1 / 18
8,911
810
8,392
15,164
19,065
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

17
5 / 0 / 17
9,767
888
12,726
7,362
3,829
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
101
8
Kills
24
24
Deaths
8
22
Assists
77
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
2
4
5
1.13
W
7
3
12
4.33
W
Kumbhakarna
MangoRichard
Kumbhakarna
4
2
15
5.75
L
0
5
5
0.5
L
4
2
2
2.5
W
8
2
15
7.75
L
0
6
4
0.33
W
Ganesha
adzziemac
Ganesha
0
1
18
9
W
5
0
17
13.5
L
Hachiman
2
7
6
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,330
Damage
50,974
54,945
Taken
59,531
34,085
Mitigated
47,307
12,351
Healing
25,864
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
9,098
1,133
673
725
7,992
3,569
0
7,353
639
17,548
0
W
12,145
573
2,485
2,317
9,724
5,954
1,011
3,175
6,549
19,784
0
W
Kumbhakarna
MangoRichard
Kumbhakarna
3,286
665
307
7,739
19,266
14,307
610
3,924
15,342
8,987
0
L
2,969
445
1,051
2,083
13,954
17,285
0
12,417
1,537
0
8,255
L
7,060
1
688
2,006
6,712
2,735
0
6,270
442
15,029
0
W
14,425
4,847
1,653
1,354
8,015
4,152
1,353
2,183
5,832
21,697
0
L
6,239
2,285
606
1,047
11,881
4,973
0
11,649
232
0
22,804
W
Ganesha
adzziemac
Ganesha
8,392
402
1,495
4,411
15,164
19,065
420
4,498
10,666
22,766
0
W
12,726
2,323
1,050
3,053
7,362
3,829
2,693
2,378
4,984
27,551
0
L
Hachiman
16,964
8,670
678
2,794
14,406
5,523
0
13,285
1,121
0
31,033

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,714
Gold Earned
47,316
101
Minions Killed
119
0
Camps Cleared
0
881,361
Distance Traveled
1,053,100
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
7,584
689
26
2
0
172,926
0
W
Eset
9,430
857
19
2
0
206,694
1
W
Kumbhakarna
9,570
870
14
1
0
202,881
0
L
Tyr
7,052
641
9
1
0
177,487
1
L
He Bo
8,495
772
9
1
0
175,877
1
W
Nu Wa
9,638
876
30
3
0
192,895
2
L
Ishtar
7,646
695
33
3
0
182,120
0
W
Ganesha
8,911
810
0
0
0
236,772
2
W
Sol
9,767
888
56
5
0
213,858
0
L
Hachiman
7,937
722
24
2
0
172,951
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role