Player Matchup

Achilles
Achilles
DaShwubby
Achilles
Level 121
God Stats
13W - 12L
1,571 SR
Queue Stats
352W - 350L
1,476 Elo+
Party 1
Agni
Agni
NumericBee78
Agni
Level 116
God Stats
4W - 2L
1,789 SR
Queue Stats
180W - 160L
1,467 Elo+
Party 1
Tsukuyomi
Tsukuyomi
WARRIORWHY
Tsukuyomi
Level 129
God Stats
3W - 2L
1,442 SR
Queue Stats
83W - 105L
1,446 Elo+
Party 1
Team Averages
Level 122
1,601 SR
1,463 Elo+

VS

Team Averages
Level 88
1,558 SR
1,382 Elo+
Zhong Kui
Zhong Kui
Hadskiii
Zhong Kui
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 27L
1,177 Elo+
Party 2
Artio
Artio
Hi Ling Ling
Artio
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 42L
1,379 Elo+
Party 2
Hou Yi
Hou Yi
JukexEuro
Hou Yi
Level 127
God Stats
10W - 12L
1,673 SR
Queue Stats
156W - 142L
1,591 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
DaShwubby
Achilles
20
8 / 1 / 7
15,654
783
27,366
25,690
35,831
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
3 / 3 / 8
13,556
678
14,935
16,759
7,978
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
WARRIORWHY
Tsukuyomi
18
5 / 6 / 10
14,022
701
22,444
24,786
12,534
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Hadskiii
Zhong Kui
16
1 / 7 / 6
11,926
596
12,195
17,478
12,148
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
3 / 3 / 6
12,399
620
13,451
36,091
32,369
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Hou Yi
JukexEuro
Hou Yi
17
6 / 6 / 3
12,676
634
20,636
21,337
9,113
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
25
16
Kills
10
10
Deaths
16
25
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Achilles
DaShwubby
Achilles
8
1
7
11.5
L
Zhong Kui
Hadskiii
Zhong Kui
1
7
6
0.57
L
3
3
6
2
L
Hou Yi
JukexEuro
Hou Yi
6
6
3
1.25
W
3
3
8
2.33
W
Tsukuyomi
WARRIORWHY
Tsukuyomi
5
6
10
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,745
Damage
46,282
67,235
Taken
74,906
56,343
Mitigated
53,630
22,131
Healing
17,097
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
DaShwubby
Achilles
27,366
6,618
194
10,312
25,690
35,831
372
8,045
16,344
0
60,499
L
Zhong Kui
Hadskiii
Zhong Kui
12,195
238
0
3,283
17,478
12,148
378
2,916
13,983
43,662
0
L
13,451
2,225
1,373
8,549
36,091
32,369
0
7,746
26,151
30,654
0
L
Hou Yi
JukexEuro
Hou Yi
20,636
12,468
0
3,892
21,337
9,113
397
4,760
16,067
0
62,423
W
14,935
576
0
3,712
16,759
7,978
1,008
7,289
9,470
65,137
0
W
Tsukuyomi
WARRIORWHY
Tsukuyomi
22,444
5,269
0
7,913
24,786
12,534
845
10,971
13,815
0
75,057

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,232
Gold Earned
37,001
229
Minions Killed
162
14
Camps Cleared
5
1,122,274
Distance Traveled
951,927
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
15,654
783
50
3
2
396,458
3
L
Zhong Kui
11,926
596
64
3
1
277,891
0
L
Artio
12,399
620
23
1
0
361,259
1
L
Hou Yi
12,676
634
75
4
4
312,777
2
W
Agni
13,556
678
109
5
8
371,047
1
W
Tsukuyomi
14,022
701
70
4
4
354,769
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role