Player Matchup

Ymir
Ymir
CypherPrimer
Ymir
Level 115
God Stats
2W - 0L
1,886 SR
Queue Stats
63W - 37L
1,571 Elo+
Party 1
Da Ji
Da Ji
Oramon
Da Ji
Level 157
God Stats
1W - 0L
1,809 SR
Queue Stats
181W - 63L
1,907 Elo+
Party 1
Agni
Agni
Thriver
Agni
Level 146
God Stats
4W - 1L
1,705 SR
Queue Stats
69W - 48L
1,543 Elo+
Party 1
Team Averages
Level 139
1,800 SR
1,674 Elo+

VS

Team Averages
Level 109
1,502 SR
1,544 Elo+
Discordia
Discordia
 
Discordia
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
Smrtka570
Hercules
Level 54
God Stats
2W - 2L
1,531 SR
Queue Stats
8W - 9L
1,586 Elo+
Solo
Neith
Neith
Uruju
Neith
Level 128
God Stats
1W - 6L
1,476 SR
Queue Stats
85W - 86L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 0 / 9
7,192
719
3,536
6,459
7,679
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Da Ji
Oramon
Da Ji
12
7 / 1 / 2
7,953
795
11,408
7,494
3,225
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Agni
Thriver
Agni
12
4 / 0 / 6
7,448
745
8,910
3,898
1,437
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
9
0 / 4 / 1
5,849
585
2,688
6,327
2,112
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
Smrtka570
Hercules
9
0 / 6 / 1
5,916
592
2,699
14,345
8,895
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Neith
Uruju
Neith
11
1 / 1 / 0
6,569
657
3,689
6,068
2,575
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
3
11
Kills
1
1
Deaths
11
17
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
0
4
1
0.13
W
0
0
9
4.5
W
Da Ji
Oramon
Da Ji
7
1
2
8
L
Hercules
Smrtka570
Hercules
0
6
1
0.08
W
Agni
Thriver
Agni
4
0
6
7
L
Neith
Uruju
Neith
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,854
Damage
9,076
17,851
Taken
26,740
12,341
Mitigated
13,582
3,845
Healing
4,559
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
2,688
484
0
430
6,327
2,112
0
3,290
3,037
9,699
0
W
3,536
309
0
1,335
6,459
7,679
96
534
5,925
6,394
0
W
Da Ji
Oramon
Da Ji
11,408
3,896
0
2,010
7,494
3,225
0
1,592
5,902
0
24,028
L
Hercules
Smrtka570
Hercules
2,699
777
94
3,493
14,345
8,895
0
7,217
7,128
0
12,598
W
Agni
Thriver
Agni
8,910
972
0
500
3,898
1,437
453
931
2,967
33,734
0
L
Neith
Uruju
Neith
3,689
835
0
542
6,068
2,575
0
2,067
4,001
0
21,371

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,593
Gold Earned
18,334
105
Minions Killed
88
6
Camps Cleared
3
541,830
Distance Traveled
520,725
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
5,849
585
20
2
0
170,889
4
W
Ymir
7,192
719
6
1
1
166,490
0
W
Da Ji
7,953
795
33
3
1
200,497
4
L
Hercules
5,916
592
16
2
0
180,449
4
W
Agni
7,448
745
66
7
4
174,843
2
L
Neith
6,569
657
52
5
3
169,387
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role