Player Matchup

Chronos
Chronos
Ritsuss_
Chronos
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 93L
1,361 Elo+
Party 1
Cerberus
Cerberus
Tomas_rp26_
Cerberus
Level 68
God Stats
1W - 2L
1,500 SR
Queue Stats
110W - 190L
1,402 Elo+
Party 1
Sol
Sol
gcfc44
Sol
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 96L
1,209 Elo+
Party 1
Team Averages
Level 67
1,500 SR
1,324 Elo+

VS

Team Averages
Level 126
1,684 SR
1,556 Elo+
Fafnir
Fafnir
Done a Madness
Fafnir
Level 155
God Stats
3W - 1L
1,792 SR
Queue Stats
123W - 49L
1,821 Elo+
Party 2
Zeus
Zeus
RareMedal112284
Zeus
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,013 Elo+
Solo
Xbalanque
Xbalanque
ToxicSweeney
Xbalanque
Level 159
God Stats
14W - 4L
1,761 SR
Queue Stats
298W - 145L
1,834 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Ritsuss_
Chronos
14
1 / 4 / 0
9,645
643
7,229
15,818
6,855
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cerberus
Tomas_rp26_
Cerberus
12
0 / 3 / 1
9,112
607
5,130
24,321
23,265
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Sol
gcfc44
Sol
13
1 / 3 / 1
8,893
593
10,508
11,615
4,608
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 1 / 6
10,405
694
8,961
16,521
23,802
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

15
3 / 1 / 5
10,510
701
11,592
4,267
1,945
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xbalanque
ToxicSweeney
Xbalanque
17
4 / 0 / 6
10,853
724
24,355
12,389
6,147
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
27
2
Kills
10
10
Deaths
2
2
Assists
17
Player
Kills
Deaths
Assists
KDA
W
3
1
6
6
W
3
1
5
5.5
L
Chronos
Ritsuss_
Chronos
1
4
0
0.25
L
Cerberus
Tomas_rp26_
Cerberus
0
3
1
0.17
W
Xbalanque
ToxicSweeney
Xbalanque
4
0
6
7
L
Sol
gcfc44
Sol
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,867
Damage
44,908
51,754
Taken
33,177
34,728
Mitigated
31,894
9,274
Healing
8,226
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,961
2,301
246
3,897
16,521
23,802
376
10,277
6,244
23,831
0
W
11,592
668
0
0
4,267
1,945
867
2,687
1,580
33,994
0
L
Chronos
Ritsuss_
Chronos
7,229
1,739
0
2,532
15,818
6,855
0
6,288
9,530
39,537
3,789
L
Cerberus
Tomas_rp26_
Cerberus
5,130
449
0
4,205
24,321
23,265
0
8,931
15,390
20,828
0
W
Xbalanque
ToxicSweeney
Xbalanque
24,355
13,419
0
4,083
12,389
6,147
1,440
8,821
3,568
23
78,514
L
Sol
gcfc44
Sol
10,508
3,370
0
2,537
11,615
4,608
0
5,523
6,092
21,941
1,872

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,650
Gold Earned
31,768
166
Minions Killed
180
4
Camps Cleared
10
819,904
Distance Traveled
789,908
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
10,405
694
21
1
3
267,438
5
W
Zeus
10,510
701
57
4
0
246,706
4
L
Chronos
9,645
643
74
5
3
262,191
3
L
Cerberus
9,112
607
39
3
1
271,827
3
W
Xbalanque
10,853
724
102
7
7
275,764
3
L
Sol
8,893
593
53
4
0
285,886
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role