Player Matchup

Achilles
Achilles
Silver II
 
Achilles
Silver II
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hercules
Hercules
Silver IV
GetShatonBud-_-
Hercules
Silver IV
Level 109
God Stats
5W - 12L
1,293 SR
Queue Stats
18W - 33L
1,143 MMR
Solo
Merlin
Merlin
Bronze V
Starving4Days
Merlin
Bronze V
Level 106
God Stats
0W - 2L
1,560 SR
Queue Stats
5W - 11L
1,126 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 108
1,451 SR
1,256 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 119
1,547 SR
1,140 MMR
Sol
Sol
Silver II
CrumplyCloud
Sol
Silver II
Level 123
God Stats
24W - 35L
1,425 SR
Queue Stats
198W - 322L
976 MMR
Solo
Medusa
Medusa
Bronze V
KingZingz
Medusa
Bronze V
Level 86
God Stats
6W - 1L
1,633 SR
Queue Stats
18W - 17L
1,222 MMR
Party 1
Persephone
Persephone
Bronze V
o_OAriesO_o
Persephone
Bronze V
Level 149
God Stats
1W - 0L
1,583 SR
Queue Stats
18W - 17L
1,222 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
15
0 / 3 / 1
9,538
596
7,607
16,250
16,765
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hercules
15
4 / 5 / 2
11,536
721
12,559
24,505
32,626
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

16
2 / 8 / 4
11,508
719
8,458
13,979
6,984
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
OdinCabrakanBastetAtlasKumbhakarna

VS

Bans
TiamatYmirSkadiAresAh Muzen Cab
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 4 / 8
11,877
742
14,521
18,320
9,344
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
KingZingz
Medusa
18
8 / 1 / 7
12,677
792
17,278
13,230
6,884
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Persephone
o_OAriesO_o
Persephone
17
2 / 1 / 10
12,377
774
14,748
10,263
4,480
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
41
6
Kills
16
16
Deaths
6
7
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
0
3
1
0.17
W
6
4
8
2.5
L
Hercules
4
5
2
1
W
Medusa
KingZingz
Medusa
8
1
7
11.5
L
2
8
4
0.5
W
Persephone
o_OAriesO_o
Persephone
2
1
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,624
Damage
46,547
54,734
Taken
41,813
56,375
Mitigated
20,708
7,587
Healing
15,269
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
7,607
2,268
0
571
16,250
16,765
901
7,548
8,702
0
32,334
W
14,521
6,425
0
8,573
18,320
9,344
1,255
3,619
14,701
47,466
5,472
L
Hercules
12,559
3,712
18
5,332
24,505
32,626
0
12,602
11,903
0
44,316
W
Medusa
KingZingz
Medusa
17,278
9,038
0
3,511
13,230
6,884
1,305
2,851
10,379
0
47,947
L
8,458
464
0
1,666
13,979
6,984
611
7,912
6,067
42,801
0
W
Persephone
o_OAriesO_o
Persephone
14,748
793
0
3,185
10,263
4,480
511
2,639
7,623
48,808
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,582
Gold Earned
36,931
174
Minions Killed
200
7
Camps Cleared
7
762,013
Distance Traveled
908,579
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
9,538
596
51
3
2
274,478
3
W
Sol
11,877
742
56
4
6
274,795
3
L
Hercules
11,536
721
64
4
2
286,754
6
W
Medusa
12,677
792
53
3
0
328,477
1
L
Merlin
11,508
719
59
4
3
200,781
2
W
Persephone
12,377
774
91
6
1
305,307
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role