Player Matchup

Charybdis
Charybdis
UgzEric
Charybdis
Level 53
God Stats
2W - 5L
1,346 SR
Queue Stats
276W - 273L
1,517 Elo+
Solo
Ares
Ares
XyanDreth
Ares
Level 38
God Stats
0W - 2L
1,247 SR
Queue Stats
109W - 132L
1,438 Elo+
Solo
Nike
Nike
ariel272629
Nike
Level 86
God Stats
2W - 4L
1,494 SR
Queue Stats
451W - 473L
1,462 Elo+
Solo
Cabrakan
Cabrakan
chaomancie
Cabrakan
Level 119
God Stats
3W - 2L
1,297 SR
Queue Stats
255W - 250L
1,549 Elo+
Solo
Kali
Kali
iMissEveryBasic
Kali
Level 68
God Stats
8W - 14L
1,374 SR
Queue Stats
587W - 633L
1,509 Elo+
Solo
Team Averages
Level 73
1,352 SR
1,495 Elo+

VS

Team Averages
Level 97
1,480 SR
1,465 Elo+
Vulcan
Vulcan
Pipuverdaderio
Vulcan
Level 69
God Stats
1W - 1L
1,298 SR
Queue Stats
277W - 257L
1,491 Elo+
Solo
Mulan
Mulan
Stunsparce
Mulan
Level 123
God Stats
1W - 0L
1,596 SR
Queue Stats
12W - 12L
1,489 Elo+
Party 1
Kukulkan
Kukulkan
TAZKILLER5
Kukulkan
Level 146
God Stats
2W - 2L
1,540 SR
Queue Stats
269W - 286L
1,419 Elo+
Solo
Artemis
Artemis
Zhuus
Artemis
Level 65
God Stats
3W - 1L
1,712 SR
Queue Stats
220W - 228L
1,426 Elo+
Solo
Neith
Neith
lollitopicc
Neith
Level 80
God Stats
1W - 1L
1,252 SR
Queue Stats
13W - 13L
1,501 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
UgzEric
Charybdis
15
0 / 5 / 6
8,395
646
7,160
15,187
8,462
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ares
14
3 / 7 / 3
8,765
674
6,005
20,959
26,369
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
2 / 5 / 5
8,938
688
10,132
16,130
13,643
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cabrakan
chaomancie
Cabrakan
17
2 / 5 / 5
10,013
770
8,983
15,968
19,593
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

14
1 / 7 / 3
8,042
619
6,529
13,376
8,834
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 2 / 18
10,854
835
17,478
8,342
4,738
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mulan
17
2 / 2 / 23
10,964
843
9,448
18,736
23,944
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Kukulkan
TAZKILLER5
Kukulkan
19
12 / 1 / 13
11,840
911
22,122
6,361
4,100
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artemis
Zhuus
Artemis
16
6 / 3 / 14
10,337
795
16,316
9,572
5,394
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
2 / 0 / 22
10,272
790
10,083
5,909
3,561
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
119
8
Kills
29
29
Deaths
8
22
Assists
90
Player
Kills
Deaths
Assists
KDA
W
7
2
18
8
W
Mulan
2
2
23
6.75
W
Kukulkan
TAZKILLER5
Kukulkan
12
1
13
18.5
L
Charybdis
UgzEric
Charybdis
0
5
6
0.6
L
Ares
3
7
3
0.64
W
Artemis
Zhuus
Artemis
6
3
14
4.33
L
2
5
5
0.9
L
Cabrakan
chaomancie
Cabrakan
2
5
5
0.9
L
1
7
3
0.36
W
2
0
22
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,809
Damage
75,447
81,620
Taken
48,920
76,901
Mitigated
41,737
15,288
Healing
16,428
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,478
9,585
0
0
8,342
4,738
284
2,829
5,513
32,460
0
W
Mulan
9,448
1,506
1,828
4,741
18,736
23,944
762
5,588
13,148
0
17,588
W
Kukulkan
TAZKILLER5
Kukulkan
22,122
2,292
769
548
6,361
4,100
1,226
860
5,501
48,773
0
L
Charybdis
UgzEric
Charybdis
7,160
2,800
950
3,174
15,187
8,462
0
9,302
5,885
0
24,257
L
Ares
6,005
241
1,748
1,472
20,959
26,369
0
10,208
10,751
15,148
0
W
Artemis
Zhuus
Artemis
16,316
7,267
2,889
2,471
9,572
5,394
3,091
3,686
5,886
0
30,716
L
10,132
177
327
2,932
16,130
13,643
0
7,133
8,997
0
27,941
L
Cabrakan
chaomancie
Cabrakan
8,983
764
842
2,124
15,968
19,593
0
7,426
8,542
16,571
0
L
6,529
2,262
17
1,702
13,376
8,834
0
5,531
7,845
0
15,358
W
10,083
4,115
631
2,551
5,909
3,561
2,752
2,025
3,884
0
26,050

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,153
Gold Earned
54,267
126
Minions Killed
163
0
Camps Cleared
0
1,072,941
Distance Traveled
1,255,080
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
10,854
835
31
2
0
270,853
1
W
Mulan
10,964
843
16
1
0
265,554
1
W
Kukulkan
11,840
911
60
5
0
260,352
0
L
Charybdis
8,395
646
45
3
0
196,199
1
L
Ares
8,765
674
12
1
0
223,121
1
W
Artemis
10,337
795
26
2
0
210,145
1
L
Nike
8,938
688
30
2
0
258,620
0
L
Cabrakan
10,013
770
29
2
0
193,478
0
L
Kali
8,042
619
10
1
0
201,523
0
W
Neith
10,272
790
30
2
0
248,176
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role