Player Matchup

Serqet
Serqet
CALLINGICEMAN
Serqet
Level 160
God Stats
48W - 39L
1,540 SR
Queue Stats
167W - 163L
1,479 Elo+
Solo
Janus
Janus
Japanesero
Janus
Level 119
God Stats
14W - 13L
1,501 SR
Queue Stats
117W - 129L
1,494 Elo+
Party 1
Skadi
Skadi
RiNiiii
Skadi
Level 123
God Stats
3W - 2L
1,474 SR
Queue Stats
235W - 247L
1,522 Elo+
Solo
Nu Wa
Nu Wa
TheSleepyMedic
Nu Wa
Level 96
God Stats
26W - 27L
1,420 SR
Queue Stats
81W - 93L
1,493 Elo+
Party 1
Bakasura
Bakasura
luongracing
Bakasura
Level 118
God Stats
7W - 0L
1,796 SR
Queue Stats
70W - 60L
1,556 Elo+
Solo
Team Averages
Level 123
1,546 SR
1,509 Elo+

VS

Team Averages
Level 118
1,513 SR
1,471 Elo+
Jing Wei
Jing Wei
Briar Rose180
Jing Wei
Level 106
God Stats
8W - 5L
1,652 SR
Queue Stats
170W - 203L
1,491 Elo+
Party 2
Horus
Horus
ForbbidenO
Horus
Level 157
God Stats
0W - 2L
1,628 SR
Queue Stats
85W - 87L
1,493 Elo+
Party 3
Kuzenbo
Kuzenbo
FrostRuz
Kuzenbo
Level 85
God Stats
2W - 2L
1,542 SR
Queue Stats
92W - 106L
1,482 Elo+
Solo
Olorun
Olorun
Mricetrick
Olorun
Level 116
God Stats
4W - 6L
1,456 SR
Queue Stats
253W - 278L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
XGN Music War
Nu Wa
Level 125
God Stats
0W - 1L
1,289 SR
Queue Stats
11W - 20L
1,388 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 2 / 12
12,411
730
19,414
13,382
8,699
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Janus
20
7 / 0 / 15
13,337
785
24,354
8,206
4,190
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Skadi
RiNiiii
Skadi
20
5 / 1 / 12
13,177
775
17,054
13,129
6,543
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
0 / 4 / 19
12,439
732
26,338
15,693
7,604
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bakasura
luongracing
Bakasura
20
13 / 0 / 11
13,942
820
24,683
22,209
24,003
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Briar Rose180
Jing Wei
16
1 / 7 / 1
10,149
597
7,251
20,312
7,685
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Horus
15
0 / 7 / 4
9,810
577
5,819
27,522
23,663
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Kuzenbo
FrostRuz
Kuzenbo
17
0 / 5 / 2
10,516
619
9,243
31,749
42,931
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Mystical Earring

Mystical Earring

+15
Mp 5

Olorun
Mricetrick
Olorun
18
5 / 5 / 1
11,663
686
13,583
26,050
12,186
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
1 / 8 / 1
10,506
618
16,050
20,253
6,433
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
16
32
Kills
7
7
Deaths
32
69
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
Briar Rose180
Jing Wei
1
7
1
0.21
W
7
2
12
6.5
L
Horus
0
7
4
0.29
L
Kuzenbo
FrostRuz
Kuzenbo
0
5
2
0.2
W
Janus
7
0
15
14.5
L
Olorun
Mricetrick
Olorun
5
5
1
1.1
W
Skadi
RiNiiii
Skadi
5
1
12
11
W
0
4
19
2.38
L
1
8
1
0.19
W
Bakasura
luongracing
Bakasura
13
0
11
18.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

111,843
Damage
51,946
72,619
Taken
125,886
51,039
Mitigated
92,898
11,443
Healing
33,486
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
Briar Rose180
Jing Wei
7,251
5,611
0
2,970
20,312
7,685
0
8,929
9,833
0
39,296
W
19,414
2,744
0
647
13,382
8,699
14
6,818
6,564
0
30,396
L
Horus
5,819
2,807
4,555
8,779
27,522
23,663
0
11,901
14,251
0
16,336
L
Kuzenbo
FrostRuz
Kuzenbo
9,243
2,940
1,162
2,269
31,749
42,931
14
12,966
15,914
37,034
0
W
Janus
24,354
731
0
1,298
8,206
4,190
1,311
4,525
3,681
76,127
0
L
Olorun
Mricetrick
Olorun
13,583
5,944
1,795
10,623
26,050
12,186
0
10,735
13,890
53,680
4,434
W
Skadi
RiNiiii
Skadi
17,054
6,748
0
2,092
13,129
6,543
9,188
7,233
5,896
0
66,782
W
26,338
6,132
0
1,829
15,693
7,604
2,024
8,770
6,923
72,468
0
L
16,050
3,616
0
1,333
20,253
6,433
0
5,531
12,535
61,907
0
W
Bakasura
luongracing
Bakasura
24,683
13,718
0
5,577
22,209
24,003
321
10,061
12,148
0
55,571

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,306
Gold Earned
52,644
407
Minions Killed
294
0
Camps Cleared
0
1,904,874
Distance Traveled
1,473,175
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
10,149
597
60
4
0
290,858
0
W
Serqet
12,411
730
22
1
0
442,695
1
L
Horus
9,810
577
20
1
0
321,163
0
L
Kuzenbo
10,516
619
44
3
0
320,836
0
W
Janus
13,337
785
117
7
0
367,014
1
L
Olorun
11,663
686
82
5
0
283,734
0
W
Skadi
13,177
775
104
6
0
352,976
1
W
Nu Wa
12,439
732
91
5
0
320,968
1
L
Nu Wa
10,506
618
88
5
0
256,584
0
W
Bakasura
13,942
820
73
4
0
421,221
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role