Player Matchup

Sol
Sol
Cynpth
Sol
Level 49
God Stats
9W - 5L
1,620 SR
Queue Stats
143W - 90L
1,559 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Nöffe
Cu Chulainn
Level 64
God Stats
2W - 0L
1,716 SR
Queue Stats
11W - 7L
1,582 Elo+
Solo
Amaterasu
Amaterasu
heatron
Amaterasu
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
507W - 447L
1,541 Elo+
Party 1
Team Averages
Level 79
1,612 SR
1,560 Elo+

VS

Team Averages
Level 86
1,475 SR
1,417 Elo+
Baron Samedi
Baron Samedi
Fuzzbeans
Baron Samedi
Level 83
God Stats
0W - 7L
1,343 SR
Queue Stats
234W - 260L
1,488 Elo+
Solo
Fenrir
Fenrir
Jamper7539
Fenrir
Level 97
God Stats
1W - 1L
1,500 SR
Queue Stats
131W - 149L
1,312 Elo+
Solo
Amaterasu
Amaterasu
copperhaxor
Amaterasu
Level 77
God Stats
8W - 8L
1,582 SR
Queue Stats
261W - 322L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Cynpth
Sol
20
12 / 4 / 4
15,010
751
35,090
20,068
9,893
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cu Chulainn
Nöffe
Cu Chulainn
16
2 / 8 / 7
12,440
622
13,787
24,939
23,639
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Amaterasu
heatron
Amaterasu
20
7 / 4 / 12
16,365
818
24,898
36,119
43,512
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Fuzzbeans
Baron Samedi
18
6 / 9 / 7
14,151
708
31,603
24,739
13,890
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Fenrir
Jamper7539
Fenrir
16
5 / 7 / 6
12,877
644
17,099
26,182
25,284
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Amaterasu
copperhaxor
Amaterasu
18
5 / 5 / 8
14,486
724
15,474
34,299
32,620
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
37
21
Kills
16
16
Deaths
21
23
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Sol
Cynpth
Sol
12
4
4
3.5
L
Baron Samedi
Fuzzbeans
Baron Samedi
6
9
7
1.06
L
Fenrir
Jamper7539
Fenrir
5
7
6
1.14
W
Cu Chulainn
Nöffe
Cu Chulainn
2
8
7
0.69
L
Amaterasu
copperhaxor
Amaterasu
5
5
8
1.8
W
Amaterasu
heatron
Amaterasu
7
4
12
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,775
Damage
64,176
81,126
Taken
85,220
77,044
Mitigated
71,794
26,287
Healing
28,607
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
Cynpth
Sol
35,090
15,560
0
9,742
20,068
9,893
1,940
6,143
13,925
81,296
8,283
L
Baron Samedi
Fuzzbeans
Baron Samedi
31,603
4,306
4,580
7,791
24,739
13,890
217
8,633
16,106
81,876
0
L
Fenrir
Jamper7539
Fenrir
17,099
3,649
0
3,298
26,182
25,284
0
9,063
17,119
357
41,757
W
Cu Chulainn
Nöffe
Cu Chulainn
13,787
3,136
0
3,483
24,939
23,639
42
11,952
12,987
0
49,073
L
Amaterasu
copperhaxor
Amaterasu
15,474
8,295
3,144
9,794
34,299
32,620
0
14,439
19,860
0
25,483
W
Amaterasu
heatron
Amaterasu
24,898
9,697
461
12,601
36,119
43,512
482
14,628
21,491
0
52,932

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,815
Gold Earned
41,514
209
Minions Killed
179
7
Camps Cleared
8
998,727
Distance Traveled
994,476
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
15,010
751
105
5
6
314,157
3
L
Baron Samedi
14,151
708
111
6
5
260,505
3
L
Fenrir
12,877
644
51
3
2
336,979
3
W
Cu Chulainn
12,440
622
50
3
0
331,841
10
L
Amaterasu
14,486
724
17
1
1
396,992
2
W
Amaterasu
16,365
818
54
3
1
352,729
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role