Player Matchup

Bacchus
Bacchus
AbsurdPhoenix38
Bacchus
Level 39
God Stats
3W - 3L
1,473 SR
Queue Stats
64W - 67L
1,507 Elo+
Solo
Ishtar
Ishtar
CozmikVxbez
Ishtar
Level 89
God Stats
9W - 8L
1,617 SR
Queue Stats
124W - 127L
1,569 Elo+
Solo
Osiris
Osiris
F3AREDxCHA0S
Osiris
Level 143
God Stats
1W - 1L
1,417 SR
Queue Stats
53W - 76L
1,297 Elo+
Solo
The Morrigan
The Morrigan
Rica936
The Morrigan
Level 80
God Stats
18W - 17L
1,508 SR
Queue Stats
67W - 54L
1,467 Elo+
Solo
Mercury
Mercury
achekid
Mercury
Level 160
God Stats
1W - 1L
1,500 SR
Queue Stats
256W - 272L
1,520 Elo+
Solo
Team Averages
Level 102
1,503 SR
1,472 Elo+

VS

Team Averages
Level 90
1,551 SR
1,482 Elo+
Cernunnos
Cernunnos
KILLA_RANGER
Cernunnos
Level 94
God Stats
13W - 11L
1,571 SR
Queue Stats
247W - 295L
1,409 Elo+
Party 1
Hades
Hades
MU-DrunkenBoy1
Hades
Level 88
God Stats
4W - 0L
1,555 SR
Queue Stats
86W - 71L
1,556 Elo+
Party 2
Chang'e
Chang'e
Roky19
Chang'e
Level 149
God Stats
7W - 3L
1,529 SR
Queue Stats
294W - 292L
1,503 Elo+
Solo
Horus
Horus
Seedz18
Horus
Level 107
God Stats
16W - 14L
1,602 SR
Queue Stats
336W - 391L
1,416 Elo+
Party 1
Arachne
Arachne
dieseldave707
Arachne
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 6L
1,524 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 1 / 14
10,681
534
11,298
17,411
26,742
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ishtar
20
13 / 0 / 6
12,832
642
21,600
18,394
9,599
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Osiris
15
3 / 9 / 2
9,694
485
7,541
25,885
22,052
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

The Morrigan
Rica936
The Morrigan
15
4 / 6 / 7
9,607
480
16,229
11,374
5,072
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Mercury
achekid
Mercury
15
0 / 2 / 12
9,463
473
6,747
18,749
8,560
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
KILLA_RANGER
Cernunnos
14
0 / 6 / 0
8,957
448
5,502
12,015
4,552
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
6 / 6 / 3
9,844
492
15,973
23,097
14,558
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chang'e
Roky19
Chang'e
18
6 / 4 / 3
11,799
590
21,604
18,031
12,528
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Horus
Seedz18
Horus
13
2 / 5 / 3
8,818
441
5,742
18,402
19,783
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Arachne
15
2 / 3 / 4
9,163
458
6,504
18,702
8,326
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
29
24
Kills
16
18
Deaths
24
41
Assists
13
Player
Kills
Deaths
Assists
KDA
L
4
1
14
11
L
Ishtar
13
0
6
16
L
Osiris
3
9
2
0.44
W
Cernunnos
KILLA_RANGER
Cernunnos
0
6
0
0
W
6
6
3
1.25
L
The Morrigan
Rica936
The Morrigan
4
6
7
1.25
W
Chang'e
Roky19
Chang'e
6
4
3
1.88
W
Horus
Seedz18
Horus
2
5
3
0.7
L
Mercury
achekid
Mercury
0
2
12
3
W
Arachne
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,415
Damage
55,325
91,813
Taken
90,247
72,025
Mitigated
59,747
28,027
Healing
28,231
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,298
1,780
0
4,252
17,411
26,742
0
4,557
12,854
39,376
5,146
L
Ishtar
21,600
12,941
0
11,237
18,394
9,599
2,548
4,384
14,010
0
130,094
L
Osiris
7,541
2,726
0
6,324
25,885
22,052
270
16,236
9,649
0
60,214
W
Cernunnos
KILLA_RANGER
Cernunnos
5,502
2,168
0
1,294
12,015
4,552
3,792
1,843
10,172
0
67,908
W
15,973
1,614
515
8,881
23,097
14,558
271
10,436
12,661
76,706
0
L
The Morrigan
Rica936
The Morrigan
16,229
2,840
0
1,840
11,374
5,072
967
7,351
3,997
78,540
0
W
Chang'e
Roky19
Chang'e
21,604
820
190
7,313
18,031
12,528
180
3,400
14,631
97,372
0
W
Horus
Seedz18
Horus
5,742
2,794
1,908
4,027
18,402
19,783
0
7,370
11,032
354
22,639
L
Mercury
achekid
Mercury
6,747
3,102
0
4,374
18,749
8,560
321
8,920
9,829
0
71,752
W
Arachne
6,504
4,687
0
4,103
18,702
8,326
216
3,934
14,768
34
67,222

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,277
Gold Earned
48,581
530
Minions Killed
506
0
Camps Cleared
0
1,869,406
Distance Traveled
1,732,617
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
10,681
534
55
3
0
376,951
3
L
Ishtar
12,832
642
174
9
0
373,767
3
L
Osiris
9,694
485
85
4
0
320,163
3
W
Cernunnos
8,957
448
108
5
0
305,668
4
W
Hades
9,844
492
115
6
0
315,094
1
L
The Morrigan
9,607
480
116
6
0
356,007
3
W
Chang'e
11,799
590
176
9
0
358,438
0
W
Horus
8,818
441
23
1
0
372,227
1
L
Mercury
9,463
473
100
5
0
442,518
0
W
Arachne
9,163
458
84
4
0
381,190
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role