Player Matchup

Thanatos
Thanatos
Diamond III
ChuyMontana
Thanatos
Diamond III
Level 149
God Stats
11W - 12L
1,369 SR
Queue Stats
524W - 534L
2,210 MMR
Solo
Chiron
Chiron
Platinum III
Co0bs
Chiron
Platinum III
Level 105
God Stats
3W - 1L
1,658 SR
Queue Stats
140W - 127L
1,885 MMR
Solo
Ra
Ra
Diamond I
Durzy
Ra
Diamond I
Level 62
God Stats
2W - 1L
1,596 SR
Queue Stats
136W - 124L
2,357 MMR
Solo
Lancelot
Lancelot
Platinum I
kersnocaps
Lancelot
Platinum I
Level 114
God Stats
3W - 5L
1,599 SR
Queue Stats
178W - 164L
1,951 MMR
Solo
Geb
Geb
Platinum I
xxbonixx
Geb
Platinum I
Level 158
God Stats
5W - 4L
1,628 SR
Queue Stats
200W - 191L
1,948 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 118
1,570 SR
2,070 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 104
1,663 SR
1,946 MMR
Cabrakan
Cabrakan
Diamond IV
 
Cabrakan
Diamond IV
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cupid
Cupid
Diamond I
BakeryBunsSD
Cupid
Diamond I
Level 73
God Stats
50W - 29L
1,754 SR
Queue Stats
233W - 228L
2,437 MMR
Solo
Loki
Loki
Platinum I
BizzyVizzy
Loki
Platinum I
Level 68
God Stats
2W - 0L
1,787 SR
Queue Stats
72W - 77L
1,815 MMR
Party 1
Agni
Agni
Diamond V
DarkMasterLegend
Agni
Diamond V
Level 158
God Stats
18W - 9L
1,773 SR
Queue Stats
208W - 183L
2,154 MMR
Solo
Cerberus
Cerberus
Platinum V
Ohyaaa23
Cerberus
Platinum V
Level 155
God Stats
2W - 1L
1,504 SR
Queue Stats
59W - 42L
1,825 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
ChuyMontana
Thanatos
11
3 / 3 / 4
6,825
569
5,237
9,096
4,217
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chiron
Co0bs
Chiron
11
1 / 1 / 1
6,466
539
6,510
6,010
1,918
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ra
12
3 / 3 / 2
6,929
577
6,190
10,578
4,086
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lancelot
kersnocaps
Lancelot
11
0 / 3 / 0
6,636
553
4,536
11,066
5,670
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mystical Earring

Mystical Earring

+15
Mp 5

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

10
1 / 2 / 3
6,171
514
3,004
9,867
7,455
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Bans
CliodhnaUllrHadesAchilles

VS

Bans
Yu HuangNemesisKhepriDa Ji
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
12
3 / 0 / 3
7,583
632
7,543
10,301
5,815
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
2 / 2 / 1
6,962
580
4,515
8,881
3,187
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
3 / 3 / 5
7,019
585
6,296
10,480
3,963
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
3 / 2 / 3
7,072
589
7,405
6,315
1,976
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
Ohyaaa23
Cerberus
10
1 / 1 / 5
6,102
509
4,444
8,749
6,693
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
29
8
Kills
12
12
Deaths
8
10
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
 
Cabrakan
3
0
3
4.5
W
2
2
1
1.25
W
3
3
5
1.83
L
Thanatos
ChuyMontana
Thanatos
3
3
4
1.67
L
Chiron
Co0bs
Chiron
1
1
1
1.5
W
3
2
3
2.25
L
Ra
3
3
2
1.33
W
Cerberus
Ohyaaa23
Cerberus
1
1
5
3.5
L
Lancelot
kersnocaps
Lancelot
0
3
0
0
L
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,477
Damage
30,203
46,617
Taken
44,726
23,346
Mitigated
21,634
18,974
Healing
18,554
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
 
Cabrakan
7,543
1,293
0
4,473
10,301
5,815
0
938
9,363
54,502
0
W
4,515
3,031
677
4,449
8,881
3,187
0
609
8,272
0
59,651
W
6,296
2,055
0
3,916
10,480
3,963
0
3,349
7,131
0
45,299
L
Thanatos
ChuyMontana
Thanatos
5,237
1,512
0
6,789
9,096
4,217
0
4,220
4,532
0
41,868
L
Chiron
Co0bs
Chiron
6,510
2,123
469
1,899
6,010
1,918
768
1,185
4,825
0
47,918
W
7,405
1,654
0
1,741
6,315
1,976
0
1,290
5,025
49,864
0
L
Ra
6,190
767
404
4,589
10,578
4,086
0
2,677
7,819
45,251
0
W
Cerberus
Ohyaaa23
Cerberus
4,444
558
427
2,871
8,749
6,693
0
3,578
5,171
18,870
3,467
L
Lancelot
kersnocaps
Lancelot
4,536
863
0
3,136
11,066
5,670
0
6,415
4,651
0
53,541
L
3,004
741
0
1,688
9,867
7,455
0
3,816
5,895
19,596
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,027
Gold Earned
34,738
359
Minions Killed
410
0
Camps Cleared
0
1,188,292
Distance Traveled
1,210,844
12
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
7,583
632
96
8
0
246,775
3
W
Cupid
6,962
580
107
9
0
199,632
4
W
Loki
7,019
585
74
6
0
273,593
5
L
Thanatos
6,825
569
69
6
0
267,317
2
L
Chiron
6,466
539
86
7
0
217,459
4
W
Agni
7,072
589
88
7
0
247,800
7
L
Ra
6,929
577
93
8
0
246,069
0
W
Cerberus
6,102
509
45
4
0
243,044
2
L
Lancelot
6,636
553
91
8
0
234,202
4
L
Geb
6,171
514
20
2
0
223,245
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role