Player Matchup

Chaac
Chaac
Scare0001
Chaac
Level 37
God Stats
1W - 1L
1,655 SR
Queue Stats
15W - 22L
1,326 Elo+
Solo
Anhur
Anhur
Skan Saffron
Anhur
Level 31
God Stats
7W - 9L
1,402 SR
Queue Stats
168W - 210L
1,348 Elo+
Solo
The Morrigan
The Morrigan
Wir_sind_CARNAGE
The Morrigan
Level 106
God Stats
0W - 3L
1,340 SR
Queue Stats
172W - 167L
1,491 Elo+
Party 1
Tiamat
Tiamat
Wir_sind_VENOM
Tiamat
Level 27
God Stats
5W - 11L
1,392 SR
Queue Stats
31W - 33L
1,429 Elo+
Party 1
Terra
Terra
the_real_storm7
Terra
Level 127
God Stats
12W - 4L
1,701 SR
Queue Stats
113W - 99L
1,483 Elo+
Party 1
Team Averages
Level 66
1,498 SR
1,415 Elo+

VS

Team Averages
Level 78
1,382 SR
1,408 Elo+
Kukulkan
Kukulkan
Black_falcon74
Kukulkan
Level 62
God Stats
12W - 16L
1,333 SR
Queue Stats
212W - 244L
1,388 Elo+
Party 2
Skadi
Skadi
Paokmounia
Skadi
Level 63
God Stats
1W - 1L
1,402 SR
Queue Stats
29W - 34L
1,389 Elo+
Solo
King Arthur
King Arthur
SPQR-Thanatos
King Arthur
Level 122
God Stats
1W - 2L
1,306 SR
Queue Stats
235W - 241L
1,433 Elo+
Solo
Hun Batz
Hun Batz
mahhdan
Hun Batz
Level 85
God Stats
2W - 1L
1,463 SR
Queue Stats
149W - 176L
1,390 Elo+
Party 2
Ymir
Ymir
temp-133522
Ymir
Level 58
God Stats
19W - 28L
1,406 SR
Queue Stats
93W - 119L
1,437 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Scare0001
Chaac
17
3 / 5 / 3
10,743
467
14,285
23,242
16,921
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
3 / 4 / 0
10,308
448
7,184
18,201
7,810
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

The Morrigan
Wir_sind_CARNAGE
The Morrigan
18
1 / 3 / 4
11,460
498
14,782
15,830
7,427
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
0 / 9 / 2
8,902
387
3,426
20,190
12,164
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
1 / 2 / 3
10,506
457
10,256
26,347
28,047
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
20
12 / 0 / 4
13,597
591
31,288
9,979
5,625
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Skadi
17
1 / 2 / 1
10,678
464
11,133
12,716
4,537
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
SPQR-Thanatos
King Arthur
18
3 / 4 / 5
12,198
530
12,524
25,493
20,590
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hun Batz
mahhdan
Hun Batz
20
7 / 1 / 3
12,208
531
12,846
16,478
8,563
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

16
0 / 1 / 12
10,784
469
8,218
17,613
19,595
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
48
8
Kills
23
23
Deaths
8
12
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
12
0
4
14
W
Skadi
1
2
1
0.75
W
King Arthur
SPQR-Thanatos
King Arthur
3
4
5
1.38
L
Chaac
Scare0001
Chaac
3
5
3
0.9
L
3
4
0
0.75
L
The Morrigan
Wir_sind_CARNAGE
The Morrigan
1
3
4
1
L
0
9
2
0.11
W
Hun Batz
mahhdan
Hun Batz
7
1
3
8.5
W
0
1
12
6
L
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,933
Damage
76,009
103,810
Taken
82,279
72,369
Mitigated
58,910
32,654
Healing
19,989
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
31,288
3,724
0
0
9,979
5,625
1,316
4,735
5,244
127,935
0
W
Skadi
11,133
4,910
811
907
12,716
4,537
5,780
3,284
9,432
0
102,245
W
King Arthur
SPQR-Thanatos
King Arthur
12,524
2,824
82
7,895
25,493
20,590
186
5,918
19,575
37
87,926
L
Chaac
Scare0001
Chaac
14,285
2,978
0
6,116
23,242
16,921
710
6,562
16,680
38
73,474
L
7,184
2,582
0
2,890
18,201
7,810
1,901
7,183
11,018
0
59,370
L
The Morrigan
Wir_sind_CARNAGE
The Morrigan
14,782
1,633
0
7,040
15,830
7,427
0
1,785
14,045
112,505
3,978
L
3,426
207
0
2,760
20,190
12,164
70
13,370
6,820
50,768
0
W
Hun Batz
mahhdan
Hun Batz
12,846
4,959
0
8,204
16,478
8,563
0
5,087
11,391
30
132,829
W
8,218
1,273
0
2,090
17,613
19,595
0
8,721
8,892
36,585
0
L
10,256
1,705
5,825
8,023
26,347
28,047
107
10,673
15,674
49,238
8,308

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,919
Gold Earned
59,465
563
Minions Killed
709
0
Camps Cleared
0
1,842,356
Distance Traveled
2,157,990
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
13,597
591
203
9
0
457,401
1
W
Skadi
10,678
464
137
6
0
373,552
7
W
King Arthur
12,198
530
156
7
0
404,417
1
L
Chaac
10,743
467
108
5
0
328,334
0
L
Anhur
10,308
448
107
5
0
379,897
1
L
The Morrigan
11,460
498
169
7
0
373,488
3
L
Tiamat
8,902
387
93
4
0
342,710
2
W
Hun Batz
12,208
531
169
7
0
515,393
2
W
Ymir
10,784
469
44
2
0
407,227
2
L
Terra
10,506
457
86
4
0
417,927
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role