Player Matchup

Guan Yu
Guan Yu
 
Guan Yu
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chronos
Chronos
BananaVanana
Chronos
Level 121
God Stats
1W - 0L
1,657 SR
Queue Stats
37W - 14L
1,625 Elo+
Party 1
Loki
Loki
Bazilias
Loki
Level 128
God Stats
1W - 0L
1,460 SR
Queue Stats
30W - 10L
1,717 Elo+
Party 1
Achilles
Achilles
KeÌji
Achilles
Level 109
God Stats
1W - 0L
1,482 SR
Queue Stats
20W - 9L
1,647 Elo+
Party 1
Chernobog
Chernobog
weawea
Chernobog
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 9L
1,675 Elo+
Party 1
Team Averages
Level 80
1,520 SR
1,633 Elo+

VS

Team Averages
Level 99
1,527 SR
1,388 Elo+
Vulcan
Vulcan
Bulldozêr
Vulcan
Level 158
God Stats
7W - 5L
1,621 SR
Queue Stats
247W - 250L
1,486 Elo+
Solo
Danzaburou
Danzaburou
DeceitfulMordred
Danzaburou
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 15L
1,244 Elo+
Solo
Chang'e
Chang'e
Rookari
Chang'e
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
96W - 141L
1,395 Elo+
Solo
Cthulhu
Cthulhu
antonis64
Cthulhu
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 12L
1,384 Elo+
Solo
Chaac
Chaac
ludweed
Chaac
Level 146
God Stats
2W - 3L
1,512 SR
Queue Stats
264W - 301L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
16
3 / 2 / 18
9,245
840
10,734
15,744
20,293
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chronos
BananaVanana
Chronos
17
2 / 1 / 17
9,611
874
16,483
15,470
6,490
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Loki
17
4 / 2 / 14
9,919
902
11,295
12,038
5,215
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Achilles
KeÌji
Achilles
19
17 / 3 / 7
11,913
1,083
25,017
22,239
19,938
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chernobog
weawea
Chernobog
13
0 / 2 / 9
8,212
747
5,256
7,407
3,377
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Bulldozêr
Vulcan
14
2 / 5 / 6
8,310
755
16,073
11,331
5,164
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
DeceitfulMordred
Danzaburou
14
2 / 7 / 4
7,957
723
9,328
16,757
7,335
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chang'e
Rookari
Chang'e
13
0 / 5 / 4
7,106
646
9,250
14,617
5,675
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
antonis64
Cthulhu
15
3 / 4 / 5
8,256
751
9,793
16,209
17,485
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Chaac
ludweed
Chaac
13
2 / 5 / 3
7,909
719
7,130
14,523
10,234
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
31
26
Kills
9
10
Deaths
26
65
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
3
2
18
6
W
Chronos
BananaVanana
Chronos
2
1
17
10.5
W
Loki
4
2
14
5.5
L
Vulcan
Bulldozêr
Vulcan
2
5
6
1
L
Danzaburou
DeceitfulMordred
Danzaburou
2
7
4
0.57
W
Achilles
KeÌji
Achilles
17
3
7
6.83
L
Chang'e
Rookari
Chang'e
0
5
4
0.4
L
Cthulhu
antonis64
Cthulhu
3
4
5
1.38
L
Chaac
ludweed
Chaac
2
5
3
0.7
W
Chernobog
weawea
Chernobog
0
2
9
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,785
Damage
51,574
72,898
Taken
73,437
55,313
Mitigated
45,893
44,383
Healing
17,408
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
10,734
890
9,797
8,122
15,744
20,293
585
9,636
6,108
0
20,770
W
Chronos
BananaVanana
Chronos
16,483
5,338
1,907
7,815
15,470
6,490
3,985
8,631
6,839
31,875
0
W
Loki
11,295
1,577
2,299
1,929
12,038
5,215
869
4,245
7,793
0
39,702
L
Vulcan
Bulldozêr
Vulcan
16,073
8,416
313
617
11,331
5,164
82
1,746
9,309
31,484
0
L
Danzaburou
DeceitfulMordred
Danzaburou
9,328
3,668
0
2,476
16,757
7,335
175
5,197
11,208
0
18,894
W
Achilles
KeÌji
Achilles
25,017
5,924
1,373
9,058
22,239
19,938
956
8,717
13,522
0
37,887
L
Chang'e
Rookari
Chang'e
9,250
1,419
4,326
2,876
14,617
5,675
136
2,938
11,386
14,748
0
L
Cthulhu
antonis64
Cthulhu
9,793
612
814
743
16,209
17,485
0
2,776
13,327
16,957
0
L
Chaac
ludweed
Chaac
7,130
785
1,606
3,637
14,523
10,234
0
3,826
10,335
0
11,935
W
Chernobog
weawea
Chernobog
5,256
2,605
980
1,103
7,407
3,377
896
3,887
3,520
0
13,576

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,900
Gold Earned
39,538
148
Minions Killed
92
0
Camps Cleared
0
1,285,378
Distance Traveled
969,359
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
9,245
840
14
1
0
263,304
1
W
Chronos
9,611
874
45
4
0
269,567
5
W
Loki
9,919
902
45
4
0
256,324
0
L
Vulcan
8,310
755
28
3
0
240,360
1
L
Danzaburou
7,957
723
25
2
0
173,689
0
W
Achilles
11,913
1,083
19
2
0
265,186
0
L
Chang'e
7,106
646
10
1
0
185,893
1
L
Cthulhu
8,256
751
15
1
0
197,662
2
L
Chaac
7,909
719
14
1
0
171,755
1
W
Chernobog
8,212
747
25
2
0
230,997
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role