Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
 
Cabrakan
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
HuskyPhysics
Ymir
Level 156
God Stats
4W - 0L
1,769 SR
Queue Stats
240W - 192L
1,567 Elo+
Party 1
Xbalanque
Xbalanque
Sylv3st3r
Xbalanque
Level 129
God Stats
7W - 1L
1,694 SR
Queue Stats
297W - 277L
1,607 Elo+
Solo
Hachiman
Hachiman
TiptoePoppy BVB
Hachiman
Level 146
God Stats
2W - 3L
1,015 SR
Queue Stats
229W - 195L
1,554 Elo+
Party 1
Team Averages
Level 146
1,495 SR
1,546 Elo+

VS

Team Averages
Level 137
1,493 SR
1,493 Elo+
Serqet
Serqet
 
Serqet
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Agni
Agni
KingofLazerBall
Agni
Level 145
God Stats
1W - 1L
1,500 SR
Queue Stats
419W - 355L
1,449 Elo+
Party 3
The Morrigan
The Morrigan
Ombrek
The Morrigan
Level 160
God Stats
2W - 6L
1,260 SR
Queue Stats
669W - 671L
1,514 Elo+
Party 2
Anhur
Anhur
XSAMES
Anhur
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 11L
1,484 Elo+
Solo
Odin
Odin
Zaraky11
Odin
Level 154
God Stats
7W - 3L
1,707 SR
Queue Stats
434W - 425L
1,519 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
20
7 / 1 / 15
12,159
811
18,305
14,425
12,327
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cabrakan
 
Cabrakan
18
4 / 5 / 12
10,865
724
9,256
21,000
31,510
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
2 / 8 / 9
10,023
668
8,840
20,231
21,976
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Xbalanque
Sylv3st3r
Xbalanque
16
2 / 2 / 11
9,911
661
15,584
10,755
5,817
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Hachiman
20
7 / 2 / 11
11,845
790
17,859
13,401
7,758
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
16
2 / 3 / 9
10,062
671
6,502
19,298
24,096
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
3 / 3 / 11
10,292
686
19,422
11,710
6,847
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

The Morrigan
Ombrek
The Morrigan
17
6 / 5 / 6
10,276
685
15,658
10,774
6,325
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anhur
XSAMES
Anhur
16
3 / 7 / 11
9,799
653
15,630
18,785
9,815
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Odin
18
4 / 4 / 12
10,324
688
11,569
20,302
24,130
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
67
22
Kills
18
18
Deaths
22
58
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
7
1
15
14.5
W
Cabrakan
 
Cabrakan
4
5
12
2
L
Serqet
 
Serqet
2
3
9
2.17
W
2
8
9
0.81
L
3
3
11
2.83
L
The Morrigan
Ombrek
The Morrigan
6
5
6
1.8
W
Xbalanque
Sylv3st3r
Xbalanque
2
2
11
3.75
W
Hachiman
7
2
11
6.25
L
Anhur
XSAMES
Anhur
3
7
11
1.21
L
Odin
4
4
12
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,844
Damage
68,781
79,812
Taken
80,869
79,388
Mitigated
71,213
23,745
Healing
22,656
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
18,305
748
2,086
5,910
14,425
12,327
1,155
7,659
6,766
40,856
0
W
Cabrakan
 
Cabrakan
9,256
918
1,080
3,104
21,000
31,510
425
8,229
12,523
11,133
0
L
Serqet
 
Serqet
6,502
674
3,926
4,908
19,298
24,096
42
8,068
10,980
167
10,255
W
8,840
1,528
1,158
1,149
20,231
21,976
275
9,187
10,949
15,895
0
L
19,422
1,883
1,682
1,842
11,710
6,847
422
6,101
5,405
41,962
0
L
The Morrigan
Ombrek
The Morrigan
15,658
2,166
0
2,158
10,774
6,325
941
4,627
6,009
32,233
1,583
W
Xbalanque
Sylv3st3r
Xbalanque
15,584
8,881
1,404
2,261
10,755
5,817
2,931
4,180
6,575
0
43,655
W
Hachiman
17,859
8,028
2,535
3,058
13,401
7,758
2,918
4,530
8,347
0
48,605
L
Anhur
XSAMES
Anhur
15,630
7,030
651
2,444
18,785
9,815
2,055
9,188
9,299
0
27,311
L
Odin
11,569
1,118
858
4,187
20,302
24,130
50
7,273
12,729
0
17,057

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,803
Gold Earned
50,753
168
Minions Killed
147
0
Camps Cleared
0
1,260,209
Distance Traveled
1,293,764
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
12,159
811
38
3
0
301,134
0
W
Cabrakan
10,865
724
7
0
0
255,407
0
L
Serqet
10,062
671
6
0
0
295,279
5
W
Ymir
10,023
668
13
1
0
215,147
0
L
Agni
10,292
686
49
3
0
246,402
0
L
The Morrigan
10,276
685
45
3
0
229,130
4
W
Xbalanque
9,911
661
56
4
0
228,627
1
W
Hachiman
11,845
790
54
4
0
259,894
3
L
Anhur
9,799
653
35
2
0
240,406
0
L
Odin
10,324
688
12
1
0
282,547
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role