Player Matchup

Terra
Terra
 
Terra
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
Felix_Alc23
Anhur
Level 24
God Stats
6W - 0L
1,500 SR
Queue Stats
125W - 103L
1,647 Elo+
Party 1
Thanatos
Thanatos
SukkMyyBiggToee
Thanatos
Level 62
God Stats
6W - 7L
1,278 SR
Queue Stats
278W - 303L
1,438 Elo+
Solo
Cu Chulainn
Cu Chulainn
imSandino
Cu Chulainn
Level 112
God Stats
5W - 4L
1,423 SR
Queue Stats
355W - 345L
1,597 Elo+
Party 1
Vulcan
Vulcan
zooXgang
Vulcan
Level 148
God Stats
112W - 76L
1,505 SR
Queue Stats
209W - 205L
1,438 Elo+
Solo
Team Averages
Level 100
1,441 SR
1,524 Elo+

VS

Team Averages
Level 75
1,518 SR
1,414 Elo+
Xing Tian
Xing Tian
 
Xing Tian
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
Chrisophoro
Zhong Kui
Level 128
God Stats
10W - 11L
1,524 SR
Queue Stats
653W - 648L
1,416 Elo+
Solo
Erlang Shen
Erlang Shen
JasonThaSlay
Erlang Shen
Level 40
God Stats
0W - 4L
1,242 SR
Queue Stats
17W - 34L
1,354 Elo+
Solo
Artemis
Artemis
Truthwatcher37
Artemis
Level 97
God Stats
19W - 16L
1,587 SR
Queue Stats
362W - 348L
1,450 Elo+
Solo
Lancelot
Lancelot
herida_lento
Lancelot
Level 68
God Stats
4W - 4L
1,739 SR
Queue Stats
217W - 256L
1,350 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
9
0 / 0 / 3
6,921
494
2,873
11,289
6,345
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate

Breastplate

+20
Physical Protection

15
5 / 0 / 0
8,746
625
7,260
9,945
3,596
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
12
1 / 3 / 1
7,291
521
3,705
11,855
4,657
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cu Chulainn
imSandino
Cu Chulainn
14
0 / 1 / 1
8,168
583
9,135
11,635
10,588
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Vulcan
zooXgang
Vulcan
14
4 / 0 / 0
8,492
607
10,596
4,600
2,039
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
10
1 / 0 / 1
6,638
474
3,630
9,118
6,138
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Zhong Kui
Chrisophoro
Zhong Kui
10
0 / 2 / 0
6,046
432
4,118
11,029
7,908
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Erlang Shen
JasonThaSlay
Erlang Shen
11
1 / 1 / 0
6,803
486
8,546
12,845
12,919
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

11
0 / 4 / 0
6,300
450
5,583
8,295
2,012
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Lancelot
herida_lento
Lancelot
10
1 / 3 / 0
5,984
427
2,800
10,462
3,550
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
4
10
Kills
3
4
Deaths
10
5
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Terra
 
Terra
0
0
3
1.5
L
Xing Tian
 
Xing Tian
1
0
1
1.5
L
Zhong Kui
Chrisophoro
Zhong Kui
0
2
0
0
W
5
0
0
5
L
Erlang Shen
JasonThaSlay
Erlang Shen
1
1
0
1
W
Thanatos
1
3
1
0.5
L
0
4
0
0
L
Lancelot
herida_lento
Lancelot
1
3
0
0.33
W
Cu Chulainn
imSandino
Cu Chulainn
0
1
1
0.5
W
Vulcan
zooXgang
Vulcan
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,569
Damage
24,677
49,324
Taken
51,749
27,225
Mitigated
32,527
21,107
Healing
13,181
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
 
Terra
2,873
448
2,061
4,248
11,289
6,345
0
2,810
8,479
17,152
0
L
Xing Tian
 
Xing Tian
3,630
697
0
1,939
9,118
6,138
0
2,526
6,592
24,781
7,125
L
Zhong Kui
Chrisophoro
Zhong Kui
4,118
89
0
4,851
11,029
7,908
0
6,386
4,643
44,629
0
W
7,260
2,417
0
3,891
9,945
3,596
1,056
698
9,247
0
70,822
L
Erlang Shen
JasonThaSlay
Erlang Shen
8,546
4,175
0
3,466
12,845
12,919
0
1,732
11,113
0
49,569
W
Thanatos
3,705
1,082
0
7,478
11,855
4,657
0
1,172
10,683
0
49,283
L
5,583
1,741
0
1,603
8,295
2,012
0
100
8,195
0
43,556
L
Lancelot
herida_lento
Lancelot
2,800
825
44
1,278
10,462
3,550
0
4,299
6,163
0
32,428
W
Cu Chulainn
imSandino
Cu Chulainn
9,135
2,056
0
2,542
11,635
10,588
197
254
11,381
7,953
53,101
W
Vulcan
zooXgang
Vulcan
10,596
3,444
0
887
4,600
2,039
750
2,804
1,796
76,028
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,618
Gold Earned
31,771
477
Minions Killed
342
0
Camps Cleared
0
1,401,552
Distance Traveled
1,299,234
18
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
6,921
494
33
2
0
286,419
5
L
Xing Tian
6,638
474
43
3
0
265,990
3
L
Zhong Kui
6,046
432
75
5
0
236,483
5
W
Anhur
8,746
625
120
9
0
245,036
4
L
Erlang Shen
6,803
486
90
6
0
258,225
1
W
Thanatos
7,291
521
90
6
0
294,013
3
L
Artemis
6,300
450
77
6
0
235,761
1
L
Lancelot
5,984
427
57
4
0
302,775
0
W
Cu Chulainn
8,168
583
115
8
0
281,363
2
W
Vulcan
8,492
607
119
9
0
294,721
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role