Player Matchup

Neith
Neith
J_o_k_k_e_v
Neith
Level 25
God Stats
1W - 2L
1,500 SR
Queue Stats
15W - 16L
1,308 Elo+
Party 2
Bacchus
Bacchus
KingGilgame
Bacchus
Level 41
God Stats
59W - 66L
1,345 SR
Queue Stats
73W - 88L
1,248 Elo+
Solo
Mulan
Mulan
Raging-Giant420
Mulan
Level 44
God Stats
1W - 5L
1,332 SR
Queue Stats
178W - 210L
1,292 Elo+
Solo
Hades
Hades
Smmaaarrtt
Hades
Level 41
God Stats
104W - 79L
1,390 SR
Queue Stats
158W - 154L
1,251 Elo+
Party 2
Set
Set
Toxic_on808
Set
Level 69
God Stats
6W - 7L
1,405 SR
Queue Stats
76W - 74L
1,401 Elo+
Solo
Team Averages
Level 44
1,395 SR
1,300 Elo+

VS

Team Averages
Level 80
1,501 SR
1,513 Elo+
Janus
Janus
AR Workk
Janus
Level 82
God Stats
2W - 2L
1,404 SR
Queue Stats
21W - 8L
1,700 Elo+
Party 1
Mulan
Mulan
JUUUfame
Mulan
Level 28
God Stats
3W - 0L
1,738 SR
Queue Stats
84W - 19L
1,773 Elo+
Party 1
Cerberus
Cerberus
Redeposto007
Cerberus
Level 68
God Stats
9W - 11L
1,413 SR
Queue Stats
218W - 220L
1,362 Elo+
Solo
Cabrakan
Cabrakan
happy-predator7
Cabrakan
Level 103
God Stats
3W - 4L
1,305 SR
Queue Stats
326W - 342L
1,341 Elo+
Solo
Artemis
Artemis
taut_pall
Artemis
Level 119
God Stats
6W - 4L
1,643 SR
Queue Stats
591W - 651L
1,388 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 2 / 0
5,144
468
2,261
5,426
1,925
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
KingGilgame
Bacchus
8
1 / 3 / 2
5,069
461
2,559
6,509
3,127
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

9
1 / 7 / 2
5,527
502
4,214
10,632
5,126
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hades
9
2 / 2 / 1
5,524
502
4,404
6,527
3,502
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

8
2 / 4 / 3
5,519
502
5,178
11,030
3,994
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
AR Workk
Janus
11
1 / 2 / 2
6,544
595
1,916
3,982
1,477
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Mulan
JUUUfame
Mulan
13
6 / 0 / 3
7,470
679
8,540
8,839
4,217
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cerberus
Redeposto007
Cerberus
10
3 / 0 / 1
6,326
575
3,065
5,573
2,923
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Cabrakan
12
6 / 3 / 3
7,537
685
7,814
9,817
6,548
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Artemis
taut_pall
Artemis
9
2 / 2 / 2
5,839
531
4,373
6,131
2,282
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
29
7
Kills
18
18
Deaths
7
8
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Janus
AR Workk
Janus
1
2
2
1
W
Mulan
JUUUfame
Mulan
6
0
3
7.5
L
1
2
0
0.5
L
Bacchus
KingGilgame
Bacchus
1
3
2
0.67
L
1
7
2
0.29
W
Cerberus
Redeposto007
Cerberus
3
0
1
3.5
L
Hades
2
2
1
1.25
L
2
4
3
0.88
W
Cabrakan
6
3
3
2.5
W
Artemis
taut_pall
Artemis
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,616
Damage
25,708
40,124
Taken
34,342
17,674
Mitigated
17,447
10,898
Healing
15,461
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
AR Workk
Janus
1,916
129
0
232
3,982
1,477
220
2,087
1,895
46,267
0
W
Mulan
JUUUfame
Mulan
8,540
3,108
0
6,982
8,839
4,217
0
1,248
7,591
0
53,172
L
2,261
704
0
1,731
5,426
1,925
87
2,147
3,279
0
29,759
L
Bacchus
KingGilgame
Bacchus
2,559
385
0
232
6,509
3,127
0
1,632
4,835
15,030
0
L
4,214
1,128
0
1,350
10,632
5,126
0
6,783
3,335
0
26,171
W
Cerberus
Redeposto007
Cerberus
3,065
163
9
3,224
5,573
2,923
591
1,078
4,495
32,193
0
L
Hades
4,404
220
241
3,224
6,527
3,502
0
664
5,799
32,409
0
L
5,178
2,979
0
4,120
11,030
3,994
0
913
10,081
0
23,991
W
Cabrakan
7,814
1,275
0
4,243
9,817
6,548
312
348
9,469
41,654
0
W
Artemis
taut_pall
Artemis
4,373
2,089
0
771
6,131
2,282
1,657
2,202
3,929
0
29,381

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,783
Gold Earned
33,716
220
Minions Killed
398
0
Camps Cleared
0
943,362
Distance Traveled
957,240
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
6,544
595
84
8
0
196,294
3
W
Mulan
7,470
679
107
10
0
237,280
2
L
Neith
5,144
468
43
4
0
173,965
1
L
Bacchus
5,069
461
24
2
0
183,839
1
L
Mulan
5,527
502
56
5
0
175,155
2
W
Cerberus
6,326
575
81
7
0
187,423
0
L
Hades
5,524
502
57
5
0
196,547
2
L
Set
5,519
502
40
4
0
213,856
4
W
Cabrakan
7,537
685
82
7
0
157,497
2
W
Artemis
5,839
531
44
4
0
178,746
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role