Player Matchup

Ganesha
Ganesha
BigBootiedDragon
Ganesha
Level 126
God Stats
2W - 1L
1,281 SR
Queue Stats
248W - 244L
1,569 Elo+
Party 2
Agni
Agni
Brosyden
Agni
Level 141
God Stats
7W - 4L
1,430 SR
Queue Stats
399W - 431L
1,606 Elo+
Solo
Sun Wukong
Sun Wukong
Gikll
Sun Wukong
Level 116
God Stats
2W - 1L
1,333 SR
Queue Stats
94W - 72L
1,599 Elo+
Solo
Charybdis
Charybdis
Malwaere
Charybdis
Level 160
God Stats
2W - 3L
1,355 SR
Queue Stats
226W - 230L
1,573 Elo+
Solo
Discordia
Discordia
Panic-AtTheDepot
Discordia
Level 142
God Stats
8W - 1L
1,706 SR
Queue Stats
344W - 367L
1,591 Elo+
Party 2
Team Averages
Level 137
1,421 SR
1,588 Elo+

VS

Team Averages
Level 133
1,531 SR
1,635 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Khepri
Khepri
 
Khepri
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Athena
Athena
MochoFredo
Athena
Level 67
God Stats
1W - 1L
1,750 SR
Queue Stats
4W - 1L
1,900 Elo+
Party 1
Izanami
Izanami
NyxDoug
Izanami
Level 154
God Stats
0W - 1L
1,312 SR
Queue Stats
23W - 11L
1,698 Elo+
Party 1
Sobek
Sobek
stellatedline92
Sobek
Level 147
God Stats
1W - 3L
1,593 SR
Queue Stats
194W - 174L
1,578 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 1 / 25
9,729
884
4,102
12,178
15,660
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Agni
16
7 / 2 / 16
10,359
942
21,705
12,537
8,036
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
Gikll
Sun Wukong
15
9 / 4 / 10
9,716
883
11,902
13,937
12,661
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Charybdis
Malwaere
Charybdis
15
8 / 3 / 12
9,429
857
17,055
10,578
6,649
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
12
1 / 2 / 17
8,117
738
10,667
8,512
3,887
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
16
7 / 6 / 3
10,207
928
14,168
20,599
18,599
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Khepri
 
Khepri
14
0 / 5 / 6
7,594
690
6,388
13,857
14,318
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate

Breastplate

+20
Physical Protection

Athena
MochoFredo
Athena
14
1 / 4 / 2
7,603
691
2,081
11,118
10,850
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
NyxDoug
Izanami
13
3 / 7 / 2
8,226
748
6,595
11,494
5,407
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
1 / 4 / 6
8,132
739
7,296
16,787
20,355
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
31
25
Kills
12
12
Deaths
26
80
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
7
6
3
1.42
L
Khepri
 
Khepri
0
5
6
0.6
W
0
1
25
12.5
W
Agni
7
2
16
7.5
W
Sun Wukong
Gikll
Sun Wukong
9
4
10
3.5
W
Charybdis
Malwaere
Charybdis
8
3
12
4.67
L
Athena
MochoFredo
Athena
1
4
2
0.5
L
Izanami
NyxDoug
Izanami
3
7
2
0.57
W
Discordia
1
2
17
4.75
L
1
4
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,431
Damage
36,528
57,742
Taken
73,855
46,893
Mitigated
69,529
24,741
Healing
16,371
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
14,168
1,619
621
6,061
20,599
18,599
0
8,881
11,718
57
30,261
L
Khepri
 
Khepri
6,388
577
368
1,646
13,857
14,318
260
6,127
7,730
14,076
0
W
4,102
529
2,485
2,891
12,178
15,660
628
3,686
8,492
11,700
0
W
Agni
21,705
1,784
4,251
3,024
12,537
8,036
1,852
4,674
7,863
34,694
0
W
Sun Wukong
Gikll
Sun Wukong
11,902
2,649
1,015
3,252
13,937
12,661
662
2,630
11,307
0
14,941
W
Charybdis
Malwaere
Charybdis
17,055
7,864
2,054
1,535
10,578
6,649
3,903
2,870
7,708
0
25,928
L
Athena
MochoFredo
Athena
2,081
717
0
316
11,118
10,850
182
5,834
5,284
4,311
0
L
Izanami
NyxDoug
Izanami
6,595
2,533
832
1,049
11,494
5,407
1,168
5,407
6,087
0
18,594
W
Discordia
10,667
776
1,666
2,568
8,512
3,887
1,409
1,962
6,550
27,879
0
L
7,296
631
1,457
4,021
16,787
20,355
336
10,225
6,562
12,462
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,350
Gold Earned
41,762
115
Minions Killed
81
0
Camps Cleared
0
1,063,268
Distance Traveled
962,366
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
10,207
928
36
3
0
189,082
1
L
Khepri
7,594
690
9
1
0
198,832
2
W
Ganesha
9,729
884
0
0
0
237,748
4
W
Agni
10,359
942
33
3
0
232,376
0
W
Sun Wukong
9,716
883
18
2
0
215,149
1
W
Charybdis
9,429
857
22
2
0
179,626
2
L
Athena
7,603
691
2
0
0
203,343
0
L
Izanami
8,226
748
29
3
0
165,017
0
W
Discordia
8,117
738
42
4
0
198,369
4
L
Sobek
8,132
739
5
0
0
206,092
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role