Player Matchup

Yu Huang
Yu Huang
ORS-Assassin
Yu Huang
Level 28
God Stats
3W - 1L
1,850 SR
Queue Stats
46W - 58L
1,478 Elo+
Party 1
Pele
Pele
PhelpsJelq
Pele
Level 122
God Stats
0W - 1L
1,684 SR
Queue Stats
1W - 1L
1,673 Elo+
Party 2
Ymir
Ymir
SID Bellavance
Ymir
Level 25
God Stats
1W - 1L
1,464 SR
Queue Stats
1W - 1L
1,673 Elo+
Party 2
Jing Wei
Jing Wei
ScreechingKin
Jing Wei
Level 126
God Stats
8W - 11L
1,583 SR
Queue Stats
227W - 225L
1,515 Elo+
Party 1
Horus
Horus
SquidPope
Horus
Level 101
God Stats
1W - 2L
1,500 SR
Queue Stats
42W - 42L
1,503 Elo+
Party 1
Team Averages
Level 80
1,616 SR
1,568 Elo+

VS

Team Averages
Level 42
1,581 SR
1,433 Elo+
Hun Batz
Hun Batz
Ryoshir
Hun Batz
Level 64
God Stats
1W - 3L
1,260 SR
Queue Stats
137W - 117L
1,432 Elo+
Party 3
The Morrigan
The Morrigan
Shocknaww
The Morrigan
Level 29
God Stats
5W - 4L
1,723 SR
Queue Stats
83W - 74L
1,493 Elo+
Party 3
Athena
Athena
Veedup
Athena
Level 25
God Stats
12W - 3L
1,766 SR
Queue Stats
44W - 29L
1,473 Elo+
Party 3
Heimdallr
Heimdallr
memin1117
Heimdallr
Level 37
God Stats
4W - 2L
1,701 SR
Queue Stats
76W - 105L
1,371 Elo+
Solo
Nike
Nike
signalskip
Nike
Level 55
God Stats
24W - 22L
1,456 SR
Queue Stats
228W - 242L
1,395 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
ORS-Assassin
Yu Huang
9
0 / 2 / 0
5,452
454
2,063
6,272
2,155
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
1 / 0 / 1
5,700
475
3,875
8,875
2,695
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

7
0 / 2 / 1
5,140
428
2,075
8,957
5,724
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Jing Wei
ScreechingKin
Jing Wei
11
1 / 0 / 1
6,373
531
5,783
6,847
2,129
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Horus
SquidPope
Horus
9
0 / 6 / 0
5,579
465
1,950
9,084
4,625
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Ryoshir
Hun Batz
10
0 / 1 / 1
5,898
492
76
9,163
2,978
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Heavy Mace

Heavy Mace

+30
Physical Power

The Morrigan
Shocknaww
The Morrigan
13
5 / 0 / 0
7,386
616
9,051
3,867
1,815
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Athena
Veedup
Athena
9
0 / 1 / 4
5,970
498
3,102
4,915
2,855
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Heimdallr
memin1117
Heimdallr
10
0 / 1 / 0
5,980
498
4,500
10,517
4,151
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
5 / 0 / 2
7,200
600
8,057
5,950
2,290
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
17
2
Kills
10
10
Deaths
3
3
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
ORS-Assassin
Yu Huang
0
2
0
0
L
1
0
1
1.5
W
Hun Batz
Ryoshir
Hun Batz
0
1
1
0.5
L
0
2
1
0.25
L
Jing Wei
ScreechingKin
Jing Wei
1
0
1
1.5
W
The Morrigan
Shocknaww
The Morrigan
5
0
0
5
L
Horus
SquidPope
Horus
0
6
0
0
W
Athena
Veedup
Athena
0
1
4
2
W
Heimdallr
memin1117
Heimdallr
0
1
0
0
W
5
0
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,746
Damage
24,786
40,035
Taken
34,412
17,328
Mitigated
14,089
6,989
Healing
13,973
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
ORS-Assassin
Yu Huang
2,063
446
0
770
6,272
2,155
0
1,880
4,392
37,505
0
L
3,875
1,267
0
1,084
8,875
2,695
0
1,068
7,807
0
37,411
W
Hun Batz
Ryoshir
Hun Batz
76
0
0
4,928
9,163
2,978
0
0
9,163
0
40,568
L
2,075
207
0
1,053
8,957
5,724
148
4,426
4,531
13,505
0
L
Jing Wei
ScreechingKin
Jing Wei
5,783
4,107
0
3,004
6,847
2,129
1,320
315
6,532
0
52,917
W
The Morrigan
Shocknaww
The Morrigan
9,051
2,807
0
1,145
3,867
1,815
0
1,782
2,085
57,721
13,172
L
Horus
SquidPope
Horus
1,950
911
75
1,003
9,084
4,625
234
783
8,301
0
35,428
W
Athena
Veedup
Athena
3,102
736
0
1,719
4,915
2,855
0
1,153
3,762
14,223
2,527
W
Heimdallr
memin1117
Heimdallr
4,500
2,137
0
3,990
10,517
4,151
43
324
10,193
0
43,785
W
8,057
1,132
0
2,191
5,950
2,290
912
879
4,744
0
44,373

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,244
Gold Earned
32,434
304
Minions Killed
392
0
Camps Cleared
0
1,154,159
Distance Traveled
1,143,555
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
5,452
454
68
6
0
216,441
2
L
Pele
5,700
475
66
6
0
293,166
3
W
Hun Batz
5,898
492
75
6
0
193,484
0
L
Ymir
5,140
428
18
2
0
216,886
0
L
Jing Wei
6,373
531
99
8
0
219,175
1
W
The Morrigan
7,386
616
125
10
0
233,463
1
L
Horus
5,579
465
53
4
0
208,491
0
W
Athena
5,970
498
38
3
0
259,593
3
W
Heimdallr
5,980
498
78
7
0
225,034
5
W
Nike
7,200
600
76
6
0
231,981
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role