Player Matchup

Baron Samedi
Baron Samedi
Gold IV
 
Baron Samedi
Gold IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chaac
Chaac
Gold III
ItsYouTubeHDD2
Chaac
Gold III
Level 122
God Stats
3W - 1L
1,707 SR
Queue Stats
182W - 181L
1,487 MMR
Solo
Susano
Susano
Gold IV
JASG05
Susano
Gold IV
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 29L
1,687 MMR
Solo
Ymir
Ymir
Gold IV
LightningWar
Ymir
Gold IV
Level 128
God Stats
15W - 10L
1,796 SR
Queue Stats
41W - 40L
1,538 MMR
Solo
Cernunnos
Cernunnos
Gold I
TheGuyUNeverMet
Cernunnos
Gold I
Level 86
God Stats
28W - 25L
1,596 SR
Queue Stats
344W - 351L
1,553 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 131
1,620 SR
1,553 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 116
1,520 SR
1,520 MMR
Chang'e
Chang'e
Gold I
 
Chang'e
Gold I
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Yemoja
Yemoja
Silver II
Ninfrodisenpai
Yemoja
Silver II
Level 148
God Stats
1W - 1L
1,488 SR
Queue Stats
25W - 20L
1,506 MMR
Solo
King Arthur
King Arthur
Gold V
SPLUWU
King Arthur
Gold V
Level 81
God Stats
3W - 3L
1,545 SR
Queue Stats
212W - 232L
1,406 MMR
Solo
Anhur
Anhur
Gold IV
Shortgamer
Anhur
Gold IV
Level 141
God Stats
10W - 10L
1,545 SR
Queue Stats
192W - 190L
1,538 MMR
Solo
Loki
Loki
Gold I
TeMandeACasa
Loki
Gold I
Level 52
God Stats
9W - 8L
1,520 SR
Queue Stats
141W - 122L
1,650 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
16
1 / 8 / 4
10,395
433
12,553
18,950
9,273
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
0 / 5 / 1
10,302
429
17,681
25,075
30,007
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Susano
JASG05
Susano
16
2 / 4 / 2
10,583
441
11,115
21,295
8,870
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

14
3 / 5 / 3
10,473
436
8,843
30,082
33,266
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cernunnos
TheGuyUNeverMet
Cernunnos
17
1 / 5 / 3
11,244
469
15,063
18,824
7,330
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
LancelotYu HuangIzanamiKali

VS

Bans
ArachneAtlasFreyaBakasura
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
20
6 / 1 / 12
14,379
599
28,347
25,748
14,430
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
2 / 0 / 14
12,379
516
5,740
22,560
26,809
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

King Arthur
SPLUWU
King Arthur
18
2 / 2 / 11
12,569
524
16,996
27,688
38,221
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Anhur
19
7 / 2 / 8
13,476
562
21,332
19,206
9,529
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

20
10 / 3 / 9
14,139
589
20,301
19,413
9,166
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
81
7
Kills
27
27
Deaths
8
13
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
1
8
4
0.38
W
Chang'e
 
Chang'e
6
1
12
12
L
0
5
1
0.1
L
Susano
JASG05
Susano
2
4
2
0.75
L
3
5
3
0.9
W
2
0
14
9
W
King Arthur
SPLUWU
King Arthur
2
2
11
3.75
W
Anhur
7
2
8
5.5
W
10
3
9
4.83
L
Cernunnos
TheGuyUNeverMet
Cernunnos
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,255
Damage
92,716
114,226
Taken
114,615
88,746
Mitigated
98,155
28,661
Healing
52,407
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
12,553
418
2,447
2,793
18,950
9,273
0
8,211
10,739
72,065
0
W
Chang'e
 
Chang'e
28,347
1,936
9,330
14,797
25,748
14,430
3,550
6,844
18,290
169,072
0
L
17,681
1,593
0
8,140
25,075
30,007
0
6,125
18,950
40
92,204
L
Susano
JASG05
Susano
11,115
1,819
0
6,168
21,295
8,870
0
6,284
15,011
0
82,310
L
8,843
1,491
257
4,969
30,082
33,266
0
11,311
18,771
36,292
2,441
W
5,740
1,456
9,896
6,371
22,560
26,809
1,140
5,756
16,570
38,225
0
W
King Arthur
SPLUWU
King Arthur
16,996
1,839
0
4,567
27,688
38,221
986
2,764
23,827
0
89,136
W
Anhur
21,332
11,442
0
6,038
19,206
9,529
1,515
3,977
14,929
0
123,879
W
20,301
4,260
0
1,408
19,413
9,166
1,368
2,433
16,784
0
142,284
L
Cernunnos
TheGuyUNeverMet
Cernunnos
15,063
7,531
0
3,887
18,824
7,330
0
2,716
16,108
0
105,819

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,997
Gold Earned
66,942
591
Minions Killed
766
0
Camps Cleared
0
2,294,336
Distance Traveled
2,467,838
39
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
10,395
433
131
5
0
409,451
11
W
Chang'e
14,379
599
243
10
0
529,430
5
L
Chaac
10,302
429
141
6
0
465,989
2
L
Susano
10,583
441
113
5
0
540,118
8
L
Ymir
10,473
436
50
2
0
438,438
12
W
Yemoja
12,379
516
49
2
0
461,679
12
W
King Arthur
12,569
524
136
6
0
479,890
5
W
Anhur
13,476
562
163
7
0
466,130
7
W
Loki
14,139
589
175
7
0
530,709
4
L
Cernunnos
11,244
469
156
7
0
440,340
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role