Player Matchup

Ganesha
Ganesha
 
Ganesha
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Susano
Susano
danthedonke
Susano
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,812 Elo+
Party 1
Shiva
Shiva
pableras880
Shiva
Level 139
God Stats
0W - 1L
1,714 SR
Queue Stats
2W - 1L
1,812 Elo+
Party 1
Ah Puch
Ah Puch
robertodiaz14
Ah Puch
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,480 Elo+
Party 1
Chiron
Chiron
sudakiita
Chiron
Level 123
God Stats
0W - 1L
1,120 SR
Queue Stats
2W - 4L
1,396 Elo+
Party 1
Team Averages
Level 129
1,467 SR
1,600 Elo+

VS

Team Averages
Level 69
1,482 SR
1,420 Elo+
Scylla
Scylla
Blegfis-Official
Scylla
Level 105
God Stats
5W - 8L
1,036 SR
Queue Stats
377W - 410L
1,415 Elo+
Solo
Ne Zha
Ne Zha
Octosquirrel
Ne Zha
Level 66
God Stats
2W - 1L
1,904 SR
Queue Stats
99W - 74L
1,575 Elo+
Solo
Ymir
Ymir
Ramoning
Ymir
Level 61
God Stats
2W - 1L
1,478 SR
Queue Stats
97W - 101L
1,453 Elo+
Solo
Olorun
Olorun
Vinns
Olorun
Level 85
God Stats
2W - 1L
1,494 SR
Queue Stats
46W - 43L
1,461 Elo+
Solo
Skadi
Skadi
РусскийЯзь
Skadi
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 8L
1,196 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
15
0 / 2 / 12
7,883
788
6,173
9,480
8,782
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Susano
13
5 / 8 / 8
7,889
789
12,447
13,571
6,030
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
4 / 4 / 7
7,466
747
6,117
9,828
8,019
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ah Puch
14
4 / 4 / 9
7,778
778
13,874
8,547
3,276
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chiron
sudakiita
Chiron
16
3 / 2 / 8
8,563
856
9,036
12,000
5,385
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 1 / 11
9,931
993
13,117
8,423
3,947
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Ne Zha
15
4 / 5 / 11
8,846
885
11,900
11,704
6,009
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Ymir
15
3 / 4 / 9
9,185
919
3,393
17,268
18,228
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Olorun
Vinns
Olorun
13
3 / 2 / 10
8,167
817
8,488
9,248
4,117
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

15
5 / 4 / 7
8,931
893
9,756
9,191
3,648
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
68
16
Kills
20
20
Deaths
16
44
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Ganesha
 
Ganesha
0
2
12
3
W
5
1
11
10.5
W
Ne Zha
4
5
11
1.9
W
Ymir
3
4
9
1.88
W
Olorun
Vinns
Olorun
3
2
10
4
L
Susano
5
8
8
1.13
L
4
4
7
1.88
L
Ah Puch
4
4
9
2.13
L
Chiron
sudakiita
Chiron
3
2
8
3.5
W
5
4
7
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,647
Damage
46,654
53,426
Taken
55,834
31,492
Mitigated
35,949
15,152
Healing
16,815
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
 
Ganesha
6,173
172
319
2,724
9,480
8,782
49
4,830
4,650
18,167
0
W
13,117
784
980
3,536
8,423
3,947
165
2,841
5,582
30,643
0
W
Ne Zha
11,900
2,324
0
1,597
11,704
6,009
2,129
4,116
7,588
0
17,187
W
Ymir
3,393
409
1,262
2,672
17,268
18,228
618
6,580
10,688
5,846
0
W
Olorun
Vinns
Olorun
8,488
4,783
2,251
4,147
9,248
4,117
1,178
3,743
5,505
15,914
0
L
Susano
12,447
2,042
718
1,051
13,571
6,030
0
7,710
5,861
0
16,282
L
6,117
685
1,007
1,092
9,828
8,019
32
4,466
5,362
85
9,058
L
Ah Puch
13,874
774
654
1,674
8,547
3,276
41
2,685
5,862
23,908
0
L
Chiron
sudakiita
Chiron
9,036
3,234
1,077
4,836
12,000
5,385
422
5,307
6,693
0
19,564
W
9,756
2,702
0
370
9,191
3,648
1,278
2,852
6,339
0
21,910

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,579
Gold Earned
45,060
89
Minions Killed
103
0
Camps Cleared
0
833,189
Distance Traveled
966,319
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
7,883
788
0
0
0
198,625
0
W
Scylla
9,931
993
34
3
0
215,376
0
W
Ne Zha
8,846
885
17
2
0
204,661
1
W
Ymir
9,185
919
3
0
0
170,527
0
W
Olorun
8,167
817
18
2
0
183,698
1
L
Susano
7,889
789
9
1
0
159,750
0
L
Shiva
7,466
747
14
1
0
136,257
0
L
Ah Puch
7,778
778
25
3
0
155,697
0
L
Chiron
8,563
856
41
4
0
182,860
0
W
Skadi
8,931
893
31
3
0
192,057
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role