Player Matchup

Yemoja
Yemoja
AAenforcer716
Yemoja
Level 159
God Stats
498W - 467L
1,588 SR
Queue Stats
1,347W - 1,363L
1,446 Elo+
Solo
Artio
Artio
HellF0XX
Artio
Level 83
God Stats
1W - 3L
1,525 SR
Queue Stats
39W - 45L
1,415 Elo+
Party 1
Ah Puch
Ah Puch
TeddieDoe
Ah Puch
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,259 Elo+
Solo
Tsukuyomi
Tsukuyomi
Vonproperson
Tsukuyomi
Level 149
God Stats
3W - 7L
1,554 SR
Queue Stats
379W - 397L
1,473 Elo+
Solo
Cernunnos
Cernunnos
fireravn
Cernunnos
Level 134
God Stats
0W - 1L
1,500 SR
Queue Stats
125W - 121L
1,456 Elo+
Party 1
Team Averages
Level 132
1,533 SR
1,410 Elo+

VS

Team Averages
Level 124
1,497 SR
1,476 Elo+
Izanami
Izanami
 
Izanami
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
AcousticWolf684
Lancelot
Level 129
God Stats
3W - 5L
1,337 SR
Queue Stats
51W - 46L
1,491 Elo+
Solo
Cthulhu
Cthulhu
KillsDntMatter
Cthulhu
Level 107
God Stats
39W - 32L
1,530 SR
Queue Stats
399W - 418L
1,449 Elo+
Solo
Ao Kuang
Ao Kuang
Spicymeatballls
Ao Kuang
Level 85
God Stats
27W - 14L
1,616 SR
Queue Stats
127W - 128L
1,470 Elo+
Solo
Nu Wa
Nu Wa
dantekrank
Nu Wa
Level 145
God Stats
19W - 16L
1,502 SR
Queue Stats
169W - 166L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 4 / 1
10,421
496
13,437
19,589
14,452
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Artio
HellF0XX
Artio
12
0 / 2 / 2
8,648
412
4,971
20,777
24,341
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ah Puch
TeddieDoe
Ah Puch
16
0 / 2 / 0
9,905
472
10,847
9,931
3,175
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tsukuyomi
Vonproperson
Tsukuyomi
17
1 / 2 / 2
10,214
486
13,712
15,274
6,879
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cernunnos
fireravn
Cernunnos
18
3 / 2 / 0
11,130
530
11,112
17,620
7,323
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
17
0 / 1 / 3
10,426
496
7,838
13,654
5,464
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Lancelot
18
1 / 2 / 7
11,582
552
10,663
19,791
12,147
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

15
2 / 1 / 7
9,433
449
10,819
15,624
14,561
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Ao Kuang
18
8 / 1 / 1
11,488
547
13,958
23,575
10,156
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nu Wa
17
1 / 1 / 5
10,679
509
10,795
12,538
5,613
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
35
6
Kills
12
12
Deaths
6
5
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
0
1
3
1.5
L
2
4
1
0.63
W
Lancelot
1
2
7
2.25
L
Artio
HellF0XX
Artio
0
2
2
0.5
W
2
1
7
5.5
W
Ao Kuang
8
1
1
8.5
L
Ah Puch
TeddieDoe
Ah Puch
0
2
0
0
L
Tsukuyomi
Vonproperson
Tsukuyomi
1
2
2
1
W
Nu Wa
1
1
5
3.5
L
Cernunnos
fireravn
Cernunnos
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,079
Damage
54,073
83,191
Taken
85,182
56,170
Mitigated
47,941
29,459
Healing
34,831
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
7,838
4,550
0
4,795
13,654
5,464
1,141
2,001
11,653
0
107,639
L
13,437
2,451
860
7,063
19,589
14,452
2,436
10,494
8,944
84,202
7,185
W
Lancelot
10,663
2,203
0
9,290
19,791
12,147
37
6,935
12,856
21
98,363
L
Artio
HellF0XX
Artio
4,971
533
387
4,820
20,777
24,341
0
11,163
8,854
21,762
0
W
10,819
378
2,420
4,526
15,624
14,561
0
6,554
9,070
38,302
0
W
Ao Kuang
13,958
4,519
0
12,061
23,575
10,156
0
7,121
16,454
102,607
0
L
Ah Puch
TeddieDoe
Ah Puch
10,847
98
0
1,604
9,931
3,175
327
5,639
4,292
98,017
0
L
Tsukuyomi
Vonproperson
Tsukuyomi
13,712
2,855
0
5,420
15,274
6,879
106
2,895
12,124
39
99,591
W
Nu Wa
10,795
3,578
0
1,739
12,538
5,613
1,158
7,092
5,446
105,286
0
L
Cernunnos
fireravn
Cernunnos
11,112
4,064
0
9,305
17,620
7,323
1,085
4,491
12,616
0
109,988

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,318
Gold Earned
53,608
663
Minions Killed
719
0
Camps Cleared
0
1,852,761
Distance Traveled
2,059,119
24
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
10,426
496
168
8
0
372,892
7
L
Yemoja
10,421
496
156
7
0
358,952
1
W
Lancelot
11,582
552
174
8
0
435,207
4
L
Artio
8,648
412
22
1
0
383,652
6
W
Cthulhu
9,433
449
70
3
0
439,670
3
W
Ao Kuang
11,488
547
145
7
0
417,741
5
L
Ah Puch
9,905
472
156
7
0
336,682
6
L
Tsukuyomi
10,214
486
139
7
0
391,905
8
W
Nu Wa
10,679
509
162
8
0
393,609
5
L
Cernunnos
11,130
530
190
9
0
381,570
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role