Player Matchup

Zhong Kui
Zhong Kui
MeaningSauce
Zhong Kui
Level 127
God Stats
2W - 1L
1,523 SR
Queue Stats
164W - 144L
1,537 Elo+
Solo
Mercury
Mercury
SwitDown
Mercury
Level 88
God Stats
3W - 8L
1,423 SR
Queue Stats
24W - 35L
1,378 Elo+
Solo
Danzaburou
Danzaburou
alejandromatiasb
Danzaburou
Level 139
God Stats
25W - 30L
1,477 SR
Queue Stats
69W - 116L
1,399 Elo+
Solo
Team Averages
Level 118
1,474 SR
1,438 Elo+

VS

Team Averages
Level 82
1,592 SR
1,453 Elo+
Neith
Neith
IguSou
Neith
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,321 Elo+
Solo
Olorun
Olorun
SayaBlood
Olorun
Level 54
God Stats
1W - 3L
1,705 SR
Queue Stats
5W - 7L
1,480 Elo+
Solo
Ra
Ra
홳횒횎횐횘
Ra
Level 155
God Stats
41W - 36L
1,571 SR
Queue Stats
1,415W - 1,328L
1,557 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
MeaningSauce
Zhong Kui
13
1 / 3 / 5
8,190
683
9,239
11,783
8,148
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mercury
SwitDown
Mercury
14
5 / 1 / 2
9,470
789
10,566
8,605
3,594
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
alejandromatiasb
Danzaburou
14
2 / 2 / 5
8,713
726
8,599
6,492
2,898
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
IguSou
Neith
11
1 / 3 / 2
7,269
606
5,540
9,795
4,139
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Olorun
SayaBlood
Olorun
10
2 / 3 / 2
7,549
629
5,263
9,504
4,701
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

12
3 / 2 / 3
8,453
704
6,705
12,907
11,002
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
13
8
Kills
6
6
Deaths
8
12
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Neith
IguSou
Neith
1
3
2
0.67
W
Zhong Kui
MeaningSauce
Zhong Kui
1
3
5
1.17
L
Olorun
SayaBlood
Olorun
2
3
2
1
W
Mercury
SwitDown
Mercury
5
1
2
6
W
Danzaburou
alejandromatiasb
Danzaburou
2
2
5
2.25
L
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,404
Damage
17,508
26,880
Taken
32,206
14,640
Mitigated
19,842
8,792
Healing
7,596
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
IguSou
Neith
5,540
814
0
1,155
9,795
4,139
0
2,333
7,462
0
15,579
W
Zhong Kui
MeaningSauce
Zhong Kui
9,239
1,053
0
4,486
11,783
8,148
120
5,182
6,601
30,615
0
L
Olorun
SayaBlood
Olorun
5,263
2,159
406
2,205
9,504
4,701
0
3,192
6,312
16,765
2,524
W
Mercury
SwitDown
Mercury
10,566
5,708
0
2,471
8,605
3,594
738
2,833
5,538
0
32,037
W
Danzaburou
alejandromatiasb
Danzaburou
8,599
2,290
0
1,835
6,492
2,898
808
4,062
2,430
0
40,445
L
6,705
1,486
530
3,300
12,907
11,002
24
4,062
8,845
18,685
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,373
Gold Earned
23,271
148
Minions Killed
97
9
Camps Cleared
3
699,873
Distance Traveled
534,475
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,269
606
26
2
0
190,849
2
W
Zhong Kui
8,190
683
42
4
3
217,913
6
L
Olorun
7,549
629
55
5
3
150,590
5
W
Mercury
9,470
789
57
5
4
257,576
3
W
Danzaburou
8,713
726
49
4
2
224,384
2
L
Ra
8,453
704
16
1
0
193,036
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role