Player Matchup

Baron Samedi
Baron Samedi
Akagi-Chan94
Baron Samedi
Level 106
God Stats
5W - 3L
1,643 SR
Queue Stats
159W - 127L
1,474 Elo+
Party 2
Medusa
Medusa
Kbec-Abinkin
Medusa
Level 142
God Stats
110W - 60L
1,612 SR
Queue Stats
270W - 205L
1,495 Elo+
Party 2
Atlas
Atlas
temp-375744
Atlas
Level 89
God Stats
14W - 14L
1,538 SR
Queue Stats
68W - 78L
1,444 Elo+
Solo
Team Averages
Level 112
1,598 SR
1,471 Elo+

VS

Team Averages
Level 109
1,410 SR
1,394 Elo+
Ra
Ra
Auroraa_xo
Ra
Level 28
God Stats
0W - 5L
1,500 SR
Queue Stats
72W - 93L
1,375 Elo+
Party 1
Rama
Rama
Ov3rLoAd-StOrM
Rama
Level 151
God Stats
1W - 2L
1,578 SR
Queue Stats
90W - 107L
1,382 Elo+
Party 1
Sylvanus
Sylvanus
yaboidav
Sylvanus
Level 149
God Stats
0W - 4L
1,153 SR
Queue Stats
39W - 46L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Akagi-Chan94
Baron Samedi
13
5 / 0 / 8
8,019
802
14,185
7,397
4,322
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
13
6 / 2 / 4
8,487
849
7,897
8,125
4,090
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

13
2 / 0 / 11
8,624
862
9,460
8,104
8,243
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 1
5,950
595
2,216
7,866
3,011
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 5 / 0
6,624
662
7,395
12,596
5,353
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sylvanus
yaboidav
Sylvanus
11
1 / 3 / 1
7,068
707
4,581
14,689
12,658
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
4
13
Kills
2
2
Deaths
13
23
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Akagi-Chan94
Baron Samedi
5
0
8
9
L
0
5
1
0.1
W
Medusa
6
2
4
4
L
1
5
0
0.2
W
2
0
11
7.5
L
Sylvanus
yaboidav
Sylvanus
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,542
Damage
14,192
23,626
Taken
35,151
16,655
Mitigated
21,022
10,624
Healing
8,057
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Akagi-Chan94
Baron Samedi
14,185
531
3,298
4,247
7,397
4,322
268
2,477
4,920
25,546
0
L
2,216
336
9
134
7,866
3,011
0
5,808
2,058
8,460
0
W
Medusa
7,897
2,686
0
766
8,125
4,090
760
2,309
5,816
0
40,085
L
7,395
6,205
0
2,238
12,596
5,353
0
7,707
4,889
0
27,874
W
9,460
3,732
0
2,313
8,104
8,243
84
2,387
5,717
20,536
0
L
Sylvanus
yaboidav
Sylvanus
4,581
946
2,330
3,346
14,689
12,658
0
10,130
4,559
12,520
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,130
Gold Earned
19,642
136
Minions Killed
79
7
Camps Cleared
1
616,054
Distance Traveled
495,195
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
8,019
802
33
3
0
196,505
2
L
Ra
5,950
595
10
1
0
166,564
0
W
Medusa
8,487
849
90
9
4
201,069
0
L
Rama
6,624
662
56
6
1
160,230
1
W
Atlas
8,624
862
13
1
3
218,480
1
L
Sylvanus
7,068
707
13
1
0
168,401
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role