Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
 
Nu Wa
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bakasura
Bakasura
Oshicura
Bakasura
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,288 Elo+
Party 2
Charybdis
Charybdis
awiliks
Charybdis
Level 128
God Stats
0W - 2L
1,523 SR
Queue Stats
5W - 5L
1,682 Elo+
Party 2
Amaterasu
Amaterasu
xdsxdxsddd
Amaterasu
Level 16
God Stats
0W - 4L
1,114 SR
Queue Stats
2W - 7L
1,288 Elo+
Party 2
Team Averages
Level 74
1,427 SR
1,451 Elo+

VS

Team Averages
Level 120
1,515 SR
1,477 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chiron
Chiron
 
Chiron
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
BELru
Da Ji
Level 153
God Stats
3W - 5L
1,601 SR
Queue Stats
205W - 260L
1,493 Elo+
Party 1
Nu Wa
Nu Wa
Fiddlеstiсks
Nu Wa
Level 18
God Stats
1W - 1L
1,346 SR
Queue Stats
8W - 8L
1,463 Elo+
Party 1
Chaac
Chaac
RAMB07070
Chaac
Level 152
God Stats
5W - 0L
1,630 SR
Queue Stats
127W - 117L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
12
4 / 3 / 2
7,949
442
6,809
17,711
14,546
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nu Wa
 
Nu Wa
9
0 / 8 / 2
5,959
331
4,835
12,587
3,524
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bakasura
Oshicura
Bakasura
11
2 / 9 / 4
7,807
434
7,003
23,321
9,310
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Charybdis
awiliks
Charybdis
13
0 / 5 / 0
7,646
425
4,536
10,865
3,595
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Amaterasu
xdsxdxsddd
Amaterasu
10
1 / 10 / 1
6,735
374
4,436
18,693
10,028
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
16
9 / 2 / 4
11,544
641
11,369
12,098
8,067
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Chiron
 
Chiron
15
6 / 0 / 6
10,356
575
13,455
8,122
3,749
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Da Ji
BELru
Da Ji
18
12 / 2 / 6
11,613
645
13,989
15,253
6,884
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
2 / 3 / 16
10,301
572
12,283
8,834
3,274
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chaac
RAMB07070
Chaac
15
5 / 0 / 13
9,915
551
12,081
19,213
15,929
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
79
7
Kills
34
35
Deaths
7
9
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
4
3
2
1.67
L
Nu Wa
 
Nu Wa
0
8
2
0.13
W
Sylvanus
 
Sylvanus
9
2
4
5.5
W
Chiron
 
Chiron
6
0
6
9
W
Da Ji
BELru
Da Ji
12
2
6
7.5
W
2
3
16
3.33
L
Bakasura
Oshicura
Bakasura
2
9
4
0.44
W
Chaac
RAMB07070
Chaac
5
0
13
11.5
L
Charybdis
awiliks
Charybdis
0
5
0
0
L
Amaterasu
xdsxdxsddd
Amaterasu
1
10
1
0.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,619
Damage
63,177
83,177
Taken
63,520
41,003
Mitigated
37,903
9,454
Healing
24,615
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
6,809
746
0
500
17,711
14,546
0
5,602
12,109
46,076
0
L
Nu Wa
 
Nu Wa
4,835
873
0
10
12,587
3,524
0
3,136
9,451
16,544
0
W
Sylvanus
 
Sylvanus
11,369
2,644
1,461
4,565
12,098
8,067
3,083
1,347
10,504
59,951
12,993
W
Chiron
 
Chiron
13,455
3,721
1,039
3,540
8,122
3,749
3,329
2,320
5,802
0
84,963
W
Da Ji
BELru
Da Ji
13,989
3,604
0
7,052
15,253
6,884
0
1,921
12,853
36
103,873
W
12,283
2,558
0
1,385
8,834
3,274
4,176
3,247
5,292
73,826
0
L
Bakasura
Oshicura
Bakasura
7,003
5,250
0
5,896
23,321
9,310
0
3,661
19,660
0
36,682
W
Chaac
RAMB07070
Chaac
12,081
2,047
334
5,239
19,213
15,929
909
3,454
15,429
0
55,913
L
Charybdis
awiliks
Charybdis
4,536
2,591
0
1,068
10,865
3,595
0
2,720
8,145
0
61,441
L
Amaterasu
xdsxdxsddd
Amaterasu
4,436
1,989
0
1,980
18,693
10,028
0
7,401
11,292
0
26,985

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,096
Gold Earned
53,729
305
Minions Killed
573
0
Camps Cleared
0
1,645,417
Distance Traveled
1,712,536
8
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
7,949
442
58
3
0
346,537
0
L
Nu Wa
5,959
331
21
1
0
294,306
0
W
Sylvanus
11,544
641
117
7
0
301,419
1
W
Chiron
10,356
575
134
7
0
329,687
9
W
Da Ji
11,613
645
140
8
0
380,075
2
W
Nu Wa
10,301
572
116
6
0
338,668
6
L
Bakasura
7,807
434
82
5
0
319,857
4
W
Chaac
9,915
551
66
4
0
362,687
7
L
Charybdis
7,646
425
111
6
0
344,488
4
L
Amaterasu
6,735
374
33
2
0
340,229
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role