Player Matchup

Set
Set
Mister_Si3rra
Set
Level 84
God Stats
6W - 2L
1,589 SR
Queue Stats
52W - 52L
1,509 Elo+
Party 2
Baron Samedi
Baron Samedi
TheGameYouLose
Baron Samedi
Level 82
God Stats
24W - 22L
1,480 SR
Queue Stats
384W - 426L
1,492 Elo+
Party 2
Thor
Thor
WnrWnrChknDnnr
Thor
Level 141
God Stats
2W - 4L
1,755 SR
Queue Stats
148W - 145L
1,494 Elo+
Solo
Charybdis
Charybdis
YeetAlmighty
Charybdis
Level 87
God Stats
7W - 5L
1,479 SR
Queue Stats
54W - 59L
1,492 Elo+
Solo
Artio
Artio
xLazyNinjax3
Artio
Level 153
God Stats
11W - 6L
1,617 SR
Queue Stats
352W - 405L
1,466 Elo+
Solo
Team Averages
Level 109
1,584 SR
1,491 Elo+

VS

Team Averages
Level 99
1,531 SR
1,470 Elo+
Xbalanque
Xbalanque
BiGBiGMilk
Xbalanque
Level 120
God Stats
27W - 29L
1,454 SR
Queue Stats
199W - 239L
1,449 Elo+
Party 1
Atlas
Atlas
Blue_Lotus-0
Atlas
Level 147
God Stats
9W - 8L
1,607 SR
Queue Stats
376W - 378L
1,546 Elo+
Solo
Apollo
Apollo
alohawiners
Apollo
Level 53
God Stats
5W - 10L
1,398 SR
Queue Stats
66W - 85L
1,464 Elo+
Solo
Bakasura
Bakasura
jacky19625
Bakasura
Level 95
God Stats
29W - 39L
1,456 SR
Queue Stats
167W - 203L
1,450 Elo+
Party 1
King Arthur
King Arthur
triggerhapppi
King Arthur
Level 79
God Stats
5W - 4L
1,739 SR
Queue Stats
337W - 334L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 2 / 8
10,307
542
10,708
19,009
11,368
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Baron Samedi
TheGameYouLose
Baron Samedi
17
5 / 3 / 8
10,927
575
16,040
14,861
8,574
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

18
8 / 3 / 2
11,654
613
17,016
20,685
18,977
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Charybdis
YeetAlmighty
Charybdis
15
2 / 1 / 4
9,637
507
7,111
14,275
5,392
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
1 / 3 / 6
9,068
477
7,206
23,416
21,561
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
BiGBiGMilk
Xbalanque
15
2 / 2 / 4
9,497
500
15,207
13,688
5,753
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

12
2 / 3 / 6
8,477
446
13,148
20,557
21,899
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Apollo
14
3 / 7 / 2
9,063
477
11,277
16,827
7,623
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bakasura
jacky19625
Bakasura
13
2 / 5 / 1
8,395
442
4,676
17,784
8,158
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
triggerhapppi
King Arthur
15
2 / 5 / 4
9,548
503
14,685
21,946
15,758
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
28
22
Kills
11
12
Deaths
22
28
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
BiGBiGMilk
Xbalanque
2
2
4
2
L
2
3
6
1.67
W
6
2
8
5
W
Baron Samedi
TheGameYouLose
Baron Samedi
5
3
8
3
W
8
3
2
3
W
Charybdis
YeetAlmighty
Charybdis
2
1
4
4
L
Apollo
3
7
2
0.57
L
Bakasura
jacky19625
Bakasura
2
5
1
0.5
L
King Arthur
triggerhapppi
King Arthur
2
5
4
0.8
W
1
3
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,081
Damage
58,993
92,246
Taken
90,802
65,872
Mitigated
59,191
30,234
Healing
21,507
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
BiGBiGMilk
Xbalanque
15,207
5,038
0
4,799
13,688
5,753
373
4,386
9,302
0
89,081
L
13,148
4,616
0
3,900
20,557
21,899
0
6,943
13,614
33,503
4,639
W
10,708
4,541
0
2,904
19,009
11,368
453
2,710
15,822
57
75,512
W
Baron Samedi
TheGameYouLose
Baron Samedi
16,040
1,010
1,805
3,455
14,861
8,574
231
2,816
11,956
79,744
0
W
17,016
3,161
0
7,099
20,685
18,977
0
864
19,511
272
86,844
W
Charybdis
YeetAlmighty
Charybdis
7,111
3,318
0
6,551
14,275
5,392
1,760
1,326
12,874
0
83,087
L
Apollo
11,277
5,921
0
2,612
16,827
7,623
894
6,826
10,001
0
71,779
L
Bakasura
jacky19625
Bakasura
4,676
2,756
0
3,339
17,784
8,158
0
3,261
14,523
0
47,463
L
King Arthur
triggerhapppi
King Arthur
14,685
2,872
0
6,857
21,946
15,758
0
2,159
19,787
0
72,770
W
7,206
878
917
7,503
23,416
21,561
0
5,303
17,958
29,738
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,593
Gold Earned
44,980
551
Minions Killed
532
0
Camps Cleared
0
1,825,915
Distance Traveled
1,721,234
25
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
9,497
500
130
7
0
355,020
3
L
Atlas
8,477
446
47
2
0
322,112
9
W
Set
10,307
542
99
5
0
416,455
5
W
Baron Samedi
10,927
575
128
7
0
353,343
4
W
Thor
11,654
613
165
9
0
333,615
6
W
Charybdis
9,637
507
111
6
0
334,223
4
L
Apollo
9,063
477
122
6
0
337,717
6
L
Bakasura
8,395
442
97
5
0
348,066
1
L
King Arthur
9,548
503
136
7
0
358,319
2
W
Artio
9,068
477
48
3
0
388,279
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role