Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
Anatthar
Da Ji
Level 109
God Stats
0W - 2L
1,306 SR
Queue Stats
138W - 155L
1,512 Elo+
Solo
Neith
Neith
Cavaldora
Neith
Level 103
God Stats
27W - 36L
1,410 SR
Queue Stats
132W - 144L
1,472 Elo+
Solo
Chang'e
Chang'e
IshiiM
Chang'e
Level 75
God Stats
50W - 44L
1,462 SR
Queue Stats
383W - 437L
1,491 Elo+
Solo
Kukulkan
Kukulkan
MRTPoring
Kukulkan
Level 146
God Stats
198W - 165L
1,353 SR
Queue Stats
510W - 547L
1,420 Elo+
Solo
Team Averages
Level 113
1,406 SR
1,479 Elo+

VS

Team Averages
Level 89
1,472 SR
1,511 Elo+
Da Ji
Da Ji
Gustavo98
Da Ji
Level 7
God Stats
12W - 8L
1,672 SR
Queue Stats
72W - 32L
1,685 Elo+
Party 1
Mulan
Mulan
Liebert
Mulan
Level 160
God Stats
6W - 0L
1,500 SR
Queue Stats
191W - 133L
1,405 Elo+
Party 1
Anubis
Anubis
MekLoveR6
Anubis
Level 118
God Stats
2W - 2L
1,150 SR
Queue Stats
206W - 185L
1,462 Elo+
Solo
Osiris
Osiris
Nycolas1NMS
Osiris
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 41L
1,350 Elo+
Solo
Cu Chulainn
Cu Chulainn
OgroDaFoice
Cu Chulainn
Level 112
God Stats
5W - 2L
1,539 SR
Queue Stats
89W - 60L
1,653 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
20
3 / 2 / 14
15,718
1,048
21,721
29,911
48,327
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Da Ji
Anatthar
Da Ji
20
5 / 12 / 11
15,233
1,016
23,158
32,302
16,836
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Neith
Cavaldora
Neith
20
5 / 2 / 8
14,900
993
20,170
16,716
9,031
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Chang'e
IshiiM
Chang'e
20
4 / 12 / 10
14,906
994
19,292
37,078
15,906
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kukulkan
MRTPoring
Kukulkan
20
2 / 13 / 11
14,243
950
20,585
30,402
16,166
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

0

VS

Team 2 Tickets

120

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Gustavo98
Da Ji
20
16 / 3 / 13
17,633
1,176
36,069
20,413
10,153
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mulan
Liebert
Mulan
20
8 / 1 / 24
16,855
1,124
41,122
26,579
41,574
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Anubis
MekLoveR6
Anubis
20
6 / 6 / 22
16,118
1,075
22,034
17,665
10,027
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Osiris
20
0 / 7 / 12
13,283
886
10,102
27,071
24,905
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cu Chulainn
OgroDaFoice
Cu Chulainn
20
11 / 2 / 21
18,872
1,258
31,233
24,004
36,056
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
133
19
Kills
41
41
Deaths
19
54
Assists
92
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
3
2
14
5
L
Da Ji
Anatthar
Da Ji
5
12
11
0.88
L
Neith
Cavaldora
Neith
5
2
8
4.5
W
Da Ji
Gustavo98
Da Ji
16
3
13
7.5
L
Chang'e
IshiiM
Chang'e
4
12
10
0.75
W
Mulan
Liebert
Mulan
8
1
24
20
L
Kukulkan
MRTPoring
Kukulkan
2
13
11
0.58
W
Anubis
MekLoveR6
Anubis
6
6
22
2.83
W
Osiris
0
7
12
0.86
W
Cu Chulainn
OgroDaFoice
Cu Chulainn
11
2
21
10.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,926
Damage
140,560
146,409
Taken
115,732
106,266
Mitigated
122,715
14,241
Healing
15,829
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
21,721
3,768
0
1,272
29,911
48,327
0
9,085
20,826
49,573
0
L
Da Ji
Anatthar
Da Ji
23,158
4,418
0
0
32,302
16,836
0
7,354
24,948
0
40,510
L
Neith
Cavaldora
Neith
20,170
11,833
0
2,222
16,716
9,031
0
2,832
13,884
0
51,320
W
Da Ji
Gustavo98
Da Ji
36,069
10,321
0
427
20,413
10,153
0
11,983
8,186
0
56,339
L
Chang'e
IshiiM
Chang'e
19,292
1,325
4,176
5,117
37,078
15,906
0
5,006
32,072
37,451
0
W
Mulan
Liebert
Mulan
41,122
4,219
0
3,285
26,579
41,574
0
16,031
10,548
2,907
55,618
L
Kukulkan
MRTPoring
Kukulkan
20,585
1,684
0
1,454
30,402
16,166
0
1,923
28,479
47,377
0
W
Anubis
MekLoveR6
Anubis
22,034
1,171
0
5,556
17,665
10,027
0
9,127
8,538
54,272
0
W
Osiris
10,102
4,707
0
0
27,071
24,905
0
14,393
12,678
48
24,015
W
Cu Chulainn
OgroDaFoice
Cu Chulainn
31,233
9,902
2,835
3,726
24,004
36,056
0
10,064
13,578
1,532
66,518

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,000
Gold Earned
82,761
261
Minions Killed
271
7
Camps Cleared
13
1,400,301
Distance Traveled
1,438,583
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
15,718
1,048
50
3
0
308,987
0
L
Da Ji
15,233
1,016
36
2
1
292,434
0
L
Neith
14,900
993
50
3
3
273,845
0
W
Da Ji
17,633
1,176
39
3
8
286,417
0
L
Chang'e
14,906
994
41
3
2
264,754
0
W
Mulan
16,855
1,124
34
2
2
323,350
1
L
Kukulkan
14,243
950
84
6
1
260,281
1
W
Anubis
16,118
1,075
100
7
0
235,300
0
W
Osiris
13,283
886
33
2
1
282,475
0
W
Cu Chulainn
18,872
1,258
65
4
2
311,041
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role