Player Matchup

Chang'e
Chang'e
Bob Cola 2k6
Chang'e
Level 141
God Stats
16W - 7L
1,489 SR
Queue Stats
24W - 26L
1,448 Elo+
Solo
Sun Wukong
Sun Wukong
Dobradinha_BR
Sun Wukong
Level 99
God Stats
56W - 50L
1,635 SR
Queue Stats
543W - 620L
1,564 Elo+
Solo
Susano
Susano
bblaazze
Susano
Level 160
God Stats
193W - 163L
1,557 SR
Queue Stats
349W - 376L
1,567 Elo+
Solo
Team Averages
Level 133
1,560 SR
1,527 Elo+

VS

Team Averages
Level 101
1,572 SR
1,497 Elo+
Atlas
Atlas
BLUNTROLLER99
Atlas
Level 109
God Stats
9W - 10L
1,628 SR
Queue Stats
162W - 169L
1,536 Elo+
Solo
Neith
Neith
LostSky zZz
Neith
Level 106
God Stats
3W - 4L
1,465 SR
Queue Stats
50W - 63L
1,474 Elo+
Solo
Hera
Hera
Veet94
Hera
Level 89
God Stats
2W - 2L
1,624 SR
Queue Stats
127W - 135L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Bob Cola 2k6
Chang'e
20
6 / 0 / 12
14,691
816
21,023
16,888
7,471
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
Dobradinha_BR
Sun Wukong
18
3 / 4 / 15
13,187
733
17,747
30,340
32,727
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Susano
bblaazze
Susano
18
14 / 7 / 3
14,607
812
22,605
25,153
10,965
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 5 / 8
11,980
666
14,838
27,403
38,365
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

15
5 / 12 / 3
12,093
672
17,812
21,891
11,814
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hera
Veet94
Hera
18
5 / 6 / 4
12,983
721
19,934
16,724
8,736
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
26
23
Kills
11
11
Deaths
23
30
Assists
15
Player
Kills
Deaths
Assists
KDA
L
1
5
8
1
W
Chang'e
Bob Cola 2k6
Chang'e
6
0
12
12
W
Sun Wukong
Dobradinha_BR
Sun Wukong
3
4
15
2.63
L
5
12
3
0.54
L
Hera
Veet94
Hera
5
6
4
1.17
W
Susano
bblaazze
Susano
14
7
3
2.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,375
Damage
52,584
72,381
Taken
66,018
51,163
Mitigated
58,915
28,698
Healing
4,812
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,838
5,968
0
1,358
27,403
38,365
0
11,957
15,446
28,476
0
W
Chang'e
Bob Cola 2k6
Chang'e
21,023
752
4,404
11,828
16,888
7,471
820
8,857
8,031
86,454
0
W
Sun Wukong
Dobradinha_BR
Sun Wukong
17,747
1,931
0
8,682
30,340
32,727
0
15,592
14,748
0
53,051
L
17,812
8,915
0
1,883
21,891
11,814
0
5,576
16,315
0
53,215
L
Hera
Veet94
Hera
19,934
6,357
652
919
16,724
8,736
18
3,616
13,108
65,381
0
W
Susano
bblaazze
Susano
22,605
6,058
0
3,784
25,153
10,965
2,234
11,850
13,303
0
54,918

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,485
Gold Earned
37,056
227
Minions Killed
180
10
Camps Cleared
5
1,026,229
Distance Traveled
892,815
4
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
11,980
666
30
2
0
334,001
4
W
Chang'e
14,691
816
128
7
6
359,365
2
W
Sun Wukong
13,187
733
63
4
4
333,610
0
L
Neith
12,093
672
63
4
3
254,147
7
L
Hera
12,983
721
87
5
2
304,667
7
W
Susano
14,607
812
36
2
0
333,254
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role