Player Matchup

Mulan
Mulan
 
Mulan
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Khepri
Khepri
Angeℓica
Khepri
Level 146
God Stats
1W - 2L
1,443 SR
Queue Stats
39W - 37L
1,458 Elo+
Party 2
Danzaburou
Danzaburou
Noubinou
Danzaburou
Level 66
God Stats
1W - 4L
1,220 SR
Queue Stats
13W - 18L
1,312 Elo+
Party 1
Aphrodite
Aphrodite
Zaytoon
Aphrodite
Level 122
God Stats
3W - 3L
1,385 SR
Queue Stats
143W - 153L
1,447 Elo+
Party 1
Poseidon
Poseidon
鹰击长空鱼翔浅底万类霜天竞自由
Poseidon
Level 109
God Stats
1W - 2L
1,063 SR
Queue Stats
21W - 29L
1,435 Elo+
Solo
Team Averages
Level 121
1,322 SR
1,431 Elo+

VS

Team Averages
Level 95
1,584 SR
1,523 Elo+
Charybdis
Charybdis
 
Charybdis
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Eset
Eset
BlueFlare41
Eset
Level 66
God Stats
2W - 1L
1,810 SR
Queue Stats
16W - 13L
1,538 Elo+
Party 4
Ra
Ra
NJG199
Ra
Level 148
God Stats
0W - 1L
1,469 SR
Queue Stats
2W - 3L
1,577 Elo+
Party 3
Horus
Horus
Nikita889
Horus
Level 109
God Stats
1W - 2L
1,919 SR
Queue Stats
154W - 156L
1,516 Elo+
Solo
Ares
Ares
Thanosgaming94
Ares
Level 88
God Stats
0W - 1L
1,221 SR
Queue Stats
10W - 11L
1,486 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
15
7 / 0 / 6
9,906
1,238
18,490
13,979
17,756
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Khepri
Angeℓica
Khepri
14
0 / 0 / 8
8,074
1,009
5,666
6,728
9,067
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
Noubinou
Danzaburou
14
3 / 1 / 8
9,172
1,147
10,683
8,869
4,838
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

Aphrodite
Zaytoon
Aphrodite
14
1 / 0 / 5
8,057
1,007
5,983
7,544
6,010
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
2 / 1 / 8
8,715
1,089
13,956
9,502
5,054
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Team 1 Tickets

320

VS

Team 2 Tickets

245

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
13
1 / 1 / 1
8,162
1,020
14,118
10,238
5,388
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
0 / 3 / 1
7,812
977
5,753
8,397
4,790
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ra
13
0 / 6 / 2
8,033
1,004
7,915
10,785
6,339
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Horus
Nikita889
Horus
13
1 / 1 / 1
8,599
1,075
9,615
13,933
16,831
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

13
0 / 2 / 1
8,035
1,004
6,483
14,496
18,853
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
8
13
Kills
2
2
Deaths
13
35
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
7
0
6
10
L
Charybdis
 
Charybdis
1
1
1
1.5
W
Khepri
Angeℓica
Khepri
0
0
8
4
L
0
3
1
0.17
L
Ra
0
6
2
0.17
L
Horus
Nikita889
Horus
1
1
1
1.5
W
Danzaburou
Noubinou
Danzaburou
3
1
8
7
L
0
2
1
0.25
W
Aphrodite
Zaytoon
Aphrodite
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,778
Damage
43,884
46,622
Taken
57,849
42,725
Mitigated
52,201
18,370
Healing
14,258
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
18,490
2,402
0
2,902
13,979
17,756
0
5,934
8,045
0
29,659
L
Charybdis
 
Charybdis
14,118
8,515
0
1,911
10,238
5,388
0
4,372
5,694
0
29,986
W
Khepri
Angeℓica
Khepri
5,666
146
0
0
6,728
9,067
0
2,921
3,807
13,063
0
L
5,753
452
313
1,590
8,397
4,790
0
3,013
5,244
28,478
0
L
Ra
7,915
733
1,794
626
10,785
6,339
0
4,361
6,214
29,951
0
L
Horus
Nikita889
Horus
9,615
4,481
3,161
3,920
13,933
16,831
0
6,264
7,299
0
13,046
W
Danzaburou
Noubinou
Danzaburou
10,683
3,037
0
1,497
8,869
4,838
0
2,630
6,239
0
20,821
L
6,483
235
0
943
14,496
18,853
0
7,595
6,575
7,351
0
W
Aphrodite
Zaytoon
Aphrodite
5,983
279
7,637
4,538
7,544
6,010
0
4,385
3,159
17,853
0
W
13,956
2,031
0
1,796
9,502
5,054
0
4,281
5,221
38,319
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,924
Gold Earned
40,641
158
Minions Killed
164
5
Camps Cleared
4
829,222
Distance Traveled
730,817
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
9,906
1,238
34
4
1
164,022
0
L
Charybdis
8,162
1,020
39
5
4
148,657
0
W
Khepri
8,074
1,009
23
3
1
170,582
1
L
Eset
7,812
977
50
6
0
159,594
0
L
Ra
8,033
1,004
65
8
0
139,341
0
L
Horus
8,599
1,075
10
1
0
172,155
0
W
Danzaburou
9,172
1,147
21
3
1
161,804
0
L
Ares
8,035
1,004
0
0
0
111,070
0
W
Aphrodite
8,057
1,007
23
3
0
177,344
0
W
Poseidon
8,715
1,089
57
7
2
155,470
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role