Player Matchup

Ao Kuang
Ao Kuang
Cirkays
Ao Kuang
Level 139
God Stats
8W - 9L
1,552 SR
Queue Stats
39W - 46L
1,524 Elo+
Solo
Ullr
Ullr
HeyItsMarc
Ullr
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 60L
1,535 Elo+
Party 2
The Morrigan
The Morrigan
KomboYT
The Morrigan
Level 117
God Stats
1W - 2L
1,500 SR
Queue Stats
61W - 64L
1,531 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Picozza
Cu Chulainn
Level 128
God Stats
5W - 3L
1,529 SR
Queue Stats
37W - 18L
1,649 Elo+
Solo
Sylvanus
Sylvanus
ettovitto
Sylvanus
Level 142
God Stats
11W - 16L
1,519 SR
Queue Stats
378W - 366L
1,575 Elo+
Solo
Team Averages
Level 125
1,520 SR
1,563 Elo+

VS

Team Averages
Level 95
1,487 SR
1,453 Elo+
Tsukuyomi
Tsukuyomi
Alfusa
Tsukuyomi
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
82W - 73L
1,517 Elo+
Party 1
Cupid
Cupid
Danielbpdk
Cupid
Level 57
God Stats
8W - 9L
1,422 SR
Queue Stats
88W - 120L
1,379 Elo+
Solo
Nox
Nox
HsHaZe
Nox
Level 51
God Stats
27W - 25L
1,511 SR
Queue Stats
214W - 195L
1,540 Elo+
Party 1
Ao Kuang
Ao Kuang
LeDestinDesDieux
Ao Kuang
Level 143
God Stats
2W - 1L
1,500 SR
Queue Stats
178W - 178L
1,524 Elo+
Party 1
Ymir
Ymir
boyka111
Ymir
Level 160
God Stats
7W - 2L
1,500 SR
Queue Stats
60W - 54L
1,305 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Cirkays
Ao Kuang
15
5 / 3 / 1
9,234
543
9,253
17,401
7,622
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

12
0 / 5 / 0
7,648
450
3,733
15,794
6,468
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

The Morrigan
KomboYT
The Morrigan
13
0 / 4 / 5
8,126
478
9,710
9,808
4,291
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cu Chulainn
Picozza
Cu Chulainn
12
1 / 2 / 0
7,900
465
5,738
10,780
9,753
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sylvanus
ettovitto
Sylvanus
13
1 / 1 / 3
8,355
491
9,631
15,598
10,114
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Alfusa
Tsukuyomi
16
1 / 2 / 5
9,381
552
6,463
14,087
5,245
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cupid
15
4 / 1 / 4
9,315
548
9,399
9,651
3,480
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nox
HsHaZe
Nox
15
3 / 2 / 2
9,152
538
9,162
7,043
3,265
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

18
4 / 1 / 2
11,014
648
12,177
18,063
10,860
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ymir
13
3 / 1 / 5
7,798
459
10,095
14,296
8,293
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
33
7
Kills
15
15
Deaths
7
9
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
Alfusa
Tsukuyomi
1
2
5
1.75
L
Ao Kuang
Cirkays
Ao Kuang
5
3
1
1.83
W
Cupid
4
1
4
6
L
0
5
0
0
W
Nox
HsHaZe
Nox
3
2
2
2
L
The Morrigan
KomboYT
The Morrigan
0
4
5
0.63
W
4
1
2
5
L
Cu Chulainn
Picozza
Cu Chulainn
1
2
0
0.5
W
Ymir
3
1
5
5.5
L
Sylvanus
ettovitto
Sylvanus
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,065
Damage
47,296
69,381
Taken
63,140
38,248
Mitigated
31,143
23,495
Healing
28,554
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
Alfusa
Tsukuyomi
6,463
2,005
0
7,042
14,087
5,245
0
4,828
9,198
0
87,125
L
Ao Kuang
Cirkays
Ao Kuang
9,253
3,160
0
6,909
17,401
7,622
1,025
8,316
9,085
56,093
0
W
Cupid
9,399
5,032
545
4,512
9,651
3,480
251
2,437
6,716
0
67,804
L
3,733
922
0
768
15,794
6,468
0
3,757
12,037
0
53,877
W
Nox
HsHaZe
Nox
9,162
564
0
768
7,043
3,265
183
5,647
1,396
71,966
0
L
The Morrigan
KomboYT
The Morrigan
9,710
2,339
0
678
9,808
4,291
360
5,470
4,333
67,246
2,698
W
12,177
3,403
0
12,683
18,063
10,860
0
5,003
13,060
96,048
0
L
Cu Chulainn
Picozza
Cu Chulainn
5,738
1,588
0
3,846
10,780
9,753
0
6,948
3,832
0
52,036
W
Ymir
10,095
2,722
0
3,004
14,296
8,293
0
7,291
5,585
40,362
0
L
Sylvanus
ettovitto
Sylvanus
9,631
1,701
3,552
7,742
15,598
10,114
217
6,938
8,660
37,620
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,263
Gold Earned
46,660
431
Minions Killed
608
0
Camps Cleared
0
1,496,385
Distance Traveled
1,748,296
22
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
9,381
552
144
8
0
399,201
0
L
Ao Kuang
9,234
543
82
5
0
337,369
2
W
Cupid
9,315
548
121
7
0
334,189
3
L
Ullr
7,648
450
98
6
0
309,736
5
W
Nox
9,152
538
124
7
0
341,693
4
L
The Morrigan
8,126
478
110
6
0
320,926
4
W
Ao Kuang
11,014
648
175
10
0
350,909
0
L
Cu Chulainn
7,900
465
90
5
0
228,369
4
W
Ymir
7,798
459
44
3
0
322,304
6
L
Sylvanus
8,355
491
51
3
0
299,985
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role