Player Matchup

Agni
Agni
CarolussXII
Agni
Level 47
God Stats
21W - 25L
1,459 SR
Queue Stats
156W - 180L
1,404 Elo+
Solo
Neith
Neith
Lukenzas12
Neith
Level 57
God Stats
83W - 105L
1,432 SR
Queue Stats
171W - 241L
1,368 Elo+
Solo
Cthulhu
Cthulhu
Sergei800
Cthulhu
Level 36
God Stats
3W - 2L
1,514 SR
Queue Stats
10W - 9L
1,559 Elo+
Solo
Team Averages
Level 47
1,469 SR
1,443 Elo+

VS

Team Averages
Level 71
1,462 SR
1,205 Elo+
Set
Set
Gorzmaster
Set
Level 126
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 11L
1,225 Elo+
Party 1
Horus
Horus
mbrh007
Horus
Level 49
God Stats
2W - 0L
1,435 SR
Queue Stats
34W - 46L
1,268 Elo+
Solo
Anubis
Anubis
pitivier56
Anubis
Level 39
God Stats
2W - 4L
1,452 SR
Queue Stats
3W - 18L
1,121 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 5 / 5
12,448
692
19,227
14,671
5,144
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Neith
16
4 / 3 / 9
11,812
656
27,611
17,550
6,723
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
Sergei800
Cthulhu
16
3 / 5 / 10
11,673
649
14,409
25,207
33,207
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 4 / 5
12,991
722
19,550
19,659
12,582
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Horus
mbrh007
Horus
17
2 / 3 / 7
12,368
687
9,927
28,691
29,448
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anubis
pitivier56
Anubis
16
4 / 6 / 6
11,997
667
16,657
19,197
11,823
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
31
13
Kills
13
13
Deaths
13
24
Assists
18
Player
Kills
Deaths
Assists
KDA
L
6
5
5
1.7
W
7
4
5
2.38
L
Neith
4
3
9
2.83
L
Cthulhu
Sergei800
Cthulhu
3
5
10
1.6
W
Horus
mbrh007
Horus
2
3
7
1.83
W
Anubis
pitivier56
Anubis
4
6
6
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,247
Damage
46,134
57,428
Taken
67,547
45,074
Mitigated
53,853
11,225
Healing
24,130
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
19,227
1,779
255
4,563
14,671
5,144
743
5,006
9,665
65,188
0
W
19,550
6,682
0
2,386
19,659
12,582
701
9,161
10,498
0
48,247
L
Neith
27,611
15,948
0
5,733
17,550
6,723
704
4,550
13,000
27
50,957
L
Cthulhu
Sergei800
Cthulhu
14,409
1,419
282
392
25,207
33,207
0
7,726
17,481
27,504
0
W
Horus
mbrh007
Horus
9,927
4,539
6,076
10,942
28,691
29,448
191
14,143
14,548
0
25,663
W
Anubis
pitivier56
Anubis
16,657
1,142
0
4,726
19,197
11,823
860
10,419
8,778
42,103
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,933
Gold Earned
37,356
186
Minions Killed
155
7
Camps Cleared
6
896,817
Distance Traveled
923,188
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
12,448
692
100
6
7
292,195
1
W
Set
12,991
722
73
4
5
327,533
1
L
Neith
11,812
656
57
3
0
306,656
0
L
Cthulhu
11,673
649
29
2
0
297,966
4
W
Horus
12,368
687
24
1
0
309,928
0
W
Anubis
11,997
667
58
3
1
285,727
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role