Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
 
Neith
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
 
Hachiman
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
 
Merlin
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
Zefiryn
Chang'e
Level 136
God Stats
3W - 0L
1,522 SR
Queue Stats
45W - 39L
1,538 Elo+
Solo
Team Averages
Level 116
1,504 SR
1,508 Elo+

VS

Team Averages
Level 109
1,564 SR
1,503 Elo+
Susano
Susano
 
Susano
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
 
Hades
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
Kraptane
Jing Wei
Level 45
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Neith
Neith
NollXD
Neith
Level 68
God Stats
1W - 1L
1,724 SR
Queue Stats
7W - 6L
1,555 Elo+
Solo
Zeus
Zeus
Senseju
Zeus
Level 127
God Stats
7W - 4L
1,595 SR
Queue Stats
71W - 80L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
12
5 / 0 / 3
7,738
1,290
7,798
6,121
3,628
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Neith
 
Neith
12
3 / 0 / 6
7,520
1,253
4,080
3,054
1,387
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hachiman
 
Hachiman
12
2 / 0 / 6
7,469
1,245
4,200
4,298
1,798
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Merlin
 
Merlin
13
0 / 1 / 10
6,982
1,164
5,548
5,034
2,259
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chang'e
Zefiryn
Chang'e
12
1 / 1 / 8
6,894
1,149
5,799
6,018
2,943
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Team 1 Tickets

372

VS

Team 2 Tickets

299

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
11
1 / 2 / 1
6,546
1,091
6,067
6,728
2,390
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hades
 
Hades
11
0 / 3 / 2
6,427
1,071
3,630
8,492
6,158
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Jing Wei
Kraptane
Jing Wei
11
0 / 0 / 0
5,812
969
0
0
0
Neith
NollXD
Neith
12
1 / 2 / 0
6,715
1,119
5,280
8,103
3,263
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zeus
Senseju
Zeus
12
0 / 4 / 1
6,853
1,142
5,065
6,644
2,410
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
6
11
Kills
2
2
Deaths
11
33
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
5
0
3
6.5
W
Neith
 
Neith
3
0
6
6
W
Hachiman
 
Hachiman
2
0
6
5
W
Merlin
 
Merlin
0
1
10
5
L
Susano
 
Susano
1
2
1
0.75
L
Hades
 
Hades
0
3
2
0.33
L
Jing Wei
Kraptane
Jing Wei
0
0
0
0
L
Neith
NollXD
Neith
1
2
0
0.5
L
Zeus
Senseju
Zeus
0
4
1
0.13
W
Chang'e
Zefiryn
Chang'e
1
1
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,425
Damage
20,042
24,525
Taken
29,967
12,015
Mitigated
14,221
4,518
Healing
1,834
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
7,798
742
0
456
6,121
3,628
0
1,694
4,427
0
10,781
W
Neith
 
Neith
4,080
1,370
0
766
3,054
1,387
0
1,587
1,467
0
16,051
W
Hachiman
 
Hachiman
4,200
3,024
0
801
4,298
1,798
0
1,756
2,542
0
17,598
W
Merlin
 
Merlin
5,548
0
0
70
5,034
2,259
0
1,320
3,714
19,556
0
L
Susano
 
Susano
6,067
719
0
28
6,728
2,390
0
2,540
4,060
0
11,134
L
Hades
 
Hades
3,630
295
319
800
8,492
6,158
0
2,185
6,180
11,176
0
L
Jing Wei
Kraptane
Jing Wei
0
0
0
0
0
0
0
0
0
0
0
L
Neith
NollXD
Neith
5,280
1,791
0
516
8,103
3,263
0
3,813
4,198
0
16,320
L
Zeus
Senseju
Zeus
5,065
598
0
171
6,644
2,410
0
2,809
3,751
22,930
0
W
Chang'e
Zefiryn
Chang'e
5,799
522
1,101
1,324
6,018
2,943
0
2,338
3,680
16,486
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,603
Gold Earned
32,353
113
Minions Killed
103
9
Camps Cleared
3
649,292
Distance Traveled
442,103
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
7,738
1,290
6
1
1
146,957
0
W
Neith
7,520
1,253
29
5
2
136,216
0
W
Hachiman
7,469
1,245
34
6
3
125,474
1
W
Merlin
6,982
1,164
16
3
2
127,361
0
L
Susano
6,546
1,091
10
2
0
124,554
0
L
Hades
6,427
1,071
18
3
0
95,818
3
L
Jing Wei
5,812
969
0
0
0
4,500
0
L
Neith
6,715
1,119
23
4
1
116,514
1
L
Zeus
6,853
1,142
52
9
2
100,717
1
W
Chang'e
6,894
1,149
28
5
1
113,284
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role