Player Matchup

Gilgamesh
Gilgamesh
DigzUrGrave
Gilgamesh
Level 83
God Stats
3W - 4L
1,358 SR
Queue Stats
376W - 369L
1,524 Elo+
Party 1
Agni
Agni
FasterCircle58
Agni
Level 72
God Stats
4W - 1L
1,801 SR
Queue Stats
156W - 127L
1,498 Elo+
Party 1
Rama
Rama
OneEyedDong5523
Rama
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 3L
1,613 Elo+
Party 1
Bakasura
Bakasura
SlouchyBacon223
Bakasura
Level 29
God Stats
8W - 4L
1,821 SR
Queue Stats
28W - 9L
1,678 Elo+
Party 1
Terra
Terra
The_Truborn
Terra
Level 76
God Stats
2W - 0L
1,481 SR
Queue Stats
26W - 24L
1,409 Elo+
Solo
Team Averages
Level 53
1,592 SR
1,544 Elo+

VS

Team Averages
Level 113
1,565 SR
1,419 Elo+
Susano
Susano
Fox_God_the3rd
Susano
Level 38
God Stats
5W - 4L
1,500 SR
Queue Stats
164W - 186L
1,237 Elo+
Solo
Bellona
Bellona
NachoSupremeZ
Bellona
Level 148
God Stats
5W - 7L
1,583 SR
Queue Stats
135W - 142L
1,473 Elo+
Solo
Atlas
Atlas
RandomJnT
Atlas
Level 151
God Stats
8W - 7L
1,596 SR
Queue Stats
94W - 97L
1,559 Elo+
Solo
Hades
Hades
WilliamsonQc90
Hades
Level 83
God Stats
21W - 17L
1,485 SR
Queue Stats
125W - 130L
1,315 Elo+
Solo
Ishtar
Ishtar
l Bonzi l
Ishtar
Level 144
God Stats
9W - 4L
1,660 SR
Queue Stats
123W - 111L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DigzUrGrave
Gilgamesh
10
2 / 0 / 1
5,692
569
1,676
5,488
2,525
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

12
0 / 0 / 6
6,908
691
4,647
3,760
1,352
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
3 / 3 / 1
5,340
534
4,380
7,293
2,157
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bakasura
11
9 / 1 / 2
6,958
696
8,130
10,235
3,971
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8
1 / 1 / 3
5,558
556
3,552
9,607
3,872
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 5 / 0
4,490
449
1,275
8,674
2,806
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Bellona
9
0 / 2 / 0
5,420
542
3,991
6,746
5,201
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Atlas
RandomJnT
Atlas
9
3 / 0 / 1
5,309
531
5,029
7,477
4,060
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

7
0 / 4 / 1
4,536
454
1,839
7,951
4,813
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ishtar
l Bonzi l
Ishtar
6
1 / 4 / 1
4,481
448
5,225
6,339
1,909
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
7
15
Kills
4
5
Deaths
15
13
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
DigzUrGrave
Gilgamesh
2
0
1
2.5
W
0
0
6
3
L
0
5
0
0
L
Bellona
0
2
0
0
W
3
3
1
1.17
L
Atlas
RandomJnT
Atlas
3
0
1
3.5
W
Bakasura
9
1
2
10
W
1
1
3
2.5
L
0
4
1
0.13
L
Ishtar
l Bonzi l
Ishtar
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,385
Damage
17,359
36,383
Taken
37,187
13,877
Mitigated
18,789
10,441
Healing
10,514
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
DigzUrGrave
Gilgamesh
1,676
227
0
152
5,488
2,525
408
0
5,488
0
23,248
W
4,647
865
0
490
3,760
1,352
0
1,008
2,752
55,711
0
L
1,275
405
0
1,688
8,674
2,806
0
1,379
7,015
0
21,340
L
Bellona
3,991
1,156
0
3,122
6,746
5,201
0
0
6,061
0
33,329
W
4,380
3,985
0
1,353
7,293
2,157
553
2,531
4,510
0
22,605
L
Atlas
RandomJnT
Atlas
5,029
1,865
0
1,616
7,477
4,060
0
1,624
5,853
16,047
0
W
Bakasura
8,130
6,555
0
3,157
10,235
3,971
0
831
9,404
0
29,872
W
3,552
601
1,628
3,661
9,607
3,872
459
1,841
7,361
17,932
5,276
L
1,839
180
167
2,240
7,951
4,813
0
3,499
4,035
19,084
0
L
Ishtar
l Bonzi l
Ishtar
5,225
3,145
0
1,681
6,339
1,909
0
1,189
5,150
0
27,378

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,456
Gold Earned
24,236
287
Minions Killed
202
0
Camps Cleared
0
1,006,067
Distance Traveled
888,087
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
5,692
569
41
4
0
211,524
0
W
Agni
6,908
691
103
10
0
189,021
2
L
Susano
4,490
449
34
3
0
206,254
0
L
Bellona
5,420
542
71
7
0
189,101
0
W
Rama
5,340
534
40
4
0
170,900
0
L
Atlas
5,309
531
23
2
0
188,105
1
W
Bakasura
6,958
696
71
7
0
238,806
0
W
Terra
5,558
556
32
3
0
195,816
2
L
Hades
4,536
454
33
3
0
178,201
0
L
Ishtar
4,481
448
41
4
0
126,426
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role