Player Matchup

Jing Wei
Jing Wei
Gold IV
ElfiXa7
Jing Wei
Gold IV
Level 89
God Stats
7W - 10L
1,465 SR
Queue Stats
336W - 349L
1,342 MMR
Solo
Ganesha
Ganesha
Gold V
Ephavyy
Ganesha
Gold V
Level 127
God Stats
8W - 7L
1,511 SR
Queue Stats
111W - 119L
1,362 MMR
Solo
Kali
Kali
Silver I
MzD SKiTTlZ
Kali
Silver I
Level 88
God Stats
1W - 2L
1,230 SR
Queue Stats
89W - 81L
1,251 MMR
Party 2
Sol
Sol
Gold IV
Swei9599
Sol
Gold IV
Level 67
God Stats
55W - 37L
1,532 SR
Queue Stats
150W - 144L
1,419 MMR
Solo
Guan Yu
Guan Yu
Gold V
lucasdufour
Guan Yu
Gold V
Level 106
God Stats
5W - 3L
1,768 SR
Queue Stats
111W - 102L
1,342 MMR
Party 2
Team Averages
Gold V
Gold V
Average Tier
Level 95
1,501 SR
1,343 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 123
1,550 SR
1,337 MMR
Poseidon
Poseidon
Gold V
Ashenfall42
Poseidon
Gold V
Level 148
God Stats
3W - 2L
1,484 SR
Queue Stats
218W - 227L
1,152 MMR
Solo
Horus
Horus
Silver III
Blakexton
Horus
Silver III
Level 160
God Stats
1W - 2L
1,623 SR
Queue Stats
6W - 7L
1,450 MMR
Solo
Shiva
Shiva
Silver I
SilentMafyozo
Shiva
Silver I
Level 83
God Stats
1W - 1L
1,502 SR
Queue Stats
10W - 8L
1,538 MMR
Party 1
Fenrir
Fenrir
Silver I
SkelatorP
Fenrir
Silver I
Level 120
God Stats
67W - 60L
1,509 SR
Queue Stats
166W - 178L
1,183 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Silver I
unnamedpig
Morgan Le Fay
Silver I
Level 102
God Stats
15W - 9L
1,634 SR
Queue Stats
95W - 90L
1,363 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
ElfiXa7
Jing Wei
16
0 / 4 / 0
9,022
475
4,972
16,042
7,197
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ganesha
Ephavyy
Ganesha
14
1 / 1 / 4
8,435
444
7,199
16,235
15,172
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
3 / 6 / 2
9,139
481
14,177
19,311
9,001
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
0 / 1 / 3
7,952
419
5,978
7,830
2,609
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Guan Yu
lucasdufour
Guan Yu
14
3 / 5 / 3
8,868
467
12,181
17,230
20,733
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Bans
TyrNu WaArachneLancelot

VS

Bans
SusanoFreyaBakasuraDanzaburou
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Ashenfall42
Poseidon
19
5 / 0 / 3
11,513
606
12,718
11,916
4,623
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Horus
Blakexton
Horus
15
3 / 1 / 3
9,744
513
8,281
17,145
13,862
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

16
4 / 2 / 3
10,098
531
12,728
19,112
16,676
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fenrir
SkelatorP
Fenrir
17
5 / 2 / 3
10,194
537
7,441
15,097
6,545
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morgan Le Fay
unnamedpig
Morgan Le Fay
15
0 / 2 / 4
8,935
470
9,816
11,300
5,456
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
33
7
Kills
17
17
Deaths
7
12
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Poseidon
Ashenfall42
Poseidon
5
0
3
6.5
W
Horus
Blakexton
Horus
3
1
3
4.5
L
Jing Wei
ElfiXa7
Jing Wei
0
4
0
0
L
Ganesha
Ephavyy
Ganesha
1
1
4
3
L
3
6
2
0.67
W
4
2
3
2.75
W
Fenrir
SkelatorP
Fenrir
5
2
3
3.25
L
0
1
3
1.5
L
Guan Yu
lucasdufour
Guan Yu
3
5
3
0.9
W
Morgan Le Fay
unnamedpig
Morgan Le Fay
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,507
Damage
50,984
76,648
Taken
74,570
54,712
Mitigated
47,162
24,275
Healing
35,642
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
Ashenfall42
Poseidon
12,718
4,017
0
7,550
11,916
4,623
1,656
1,905
10,011
104,944
2,939
W
Horus
Blakexton
Horus
8,281
3,524
1,727
6,038
17,145
13,862
0
3,923
13,222
0
33,814
L
Jing Wei
ElfiXa7
Jing Wei
4,972
3,710
0
6,501
16,042
7,197
256
7,132
8,910
0
85,681
L
Ganesha
Ephavyy
Ganesha
7,199
509
546
5,711
16,235
15,172
0
5,695
10,454
40,151
0
L
14,177
6,565
0
3,572
19,311
9,001
0
4,915
14,165
0
83,308
W
12,728
1,732
502
9,226
19,112
16,676
944
1,553
17,559
0
68,363
W
Fenrir
SkelatorP
Fenrir
7,441
2,213
0
7,408
15,097
6,545
100
1,877
13,220
0
74,066
L
5,978
2,441
0
2,475
7,830
2,609
1,312
3,868
3,962
63,756
0
L
Guan Yu
lucasdufour
Guan Yu
12,181
1,397
368
5,102
17,230
20,733
0
755
15,117
0
65,654
W
Morgan Le Fay
unnamedpig
Morgan Le Fay
9,816
1,213
0
3,191
11,300
5,456
288
4,766
6,534
81,205
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,416
Gold Earned
50,484
550
Minions Killed
542
0
Camps Cleared
0
1,655,445
Distance Traveled
1,851,992
14
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
11,513
606
175
9
0
354,725
2
W
Horus
9,744
513
45
2
0
357,448
4
L
Jing Wei
9,022
475
165
9
0
310,230
6
L
Ganesha
8,435
444
20
1
0
373,057
6
L
Kali
9,139
481
130
7
0
364,022
0
W
Shiva
10,098
531
110
6
0
381,563
2
W
Fenrir
10,194
537
92
5
0
406,026
3
L
Sol
7,952
419
133
7
0
262,263
1
L
Guan Yu
8,868
467
102
5
0
345,873
1
W
Morgan Le Fay
8,935
470
120
6
0
352,230
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role