Player Matchup

Skadi
Skadi
Buuuubaaam
Skadi
Level 156
God Stats
0W - 3L
1,287 SR
Queue Stats
326W - 351L
1,585 Elo+
Solo
Pele
Pele
MertensJ
Pele
Level 104
God Stats
3W - 2L
1,684 SR
Queue Stats
271W - 259L
1,532 Elo+
Party 1
Freya
Freya
NietCropke
Freya
Level 87
God Stats
15W - 12L
1,595 SR
Queue Stats
217W - 196L
1,544 Elo+
Party 1
Kali
Kali
TuMamiLaChupa
Kali
Level 141
God Stats
1W - 2L
1,190 SR
Queue Stats
55W - 53L
1,586 Elo+
Solo
Sylvanus
Sylvanus
青风无痕
Sylvanus
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
307W - 314L
1,632 Elo+
Solo
Team Averages
Level 129
1,451 SR
1,576 Elo+

VS

Team Averages
Level 140
1,631 SR
1,594 Elo+
Atlas
Atlas
 
Atlas
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
DaedrA225
Apollo
Level 109
God Stats
31W - 26L
1,580 SR
Queue Stats
403W - 432L
1,628 Elo+
Solo
Da Ji
Da Ji
Negi132
Da Ji
Level 141
God Stats
2W - 4L
1,647 SR
Queue Stats
58W - 49L
1,617 Elo+
Solo
Yu Huang
Yu Huang
SiggyDanielson
Yu Huang
Level 158
God Stats
10W - 6L
1,724 SR
Queue Stats
477W - 451L
1,647 Elo+
Solo
Hades
Hades
brexxcz
Hades
Level 146
God Stats
4W - 1L
1,702 SR
Queue Stats
127W - 130L
1,576 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
12
1 / 4 / 0
7,364
491
6,918
12,215
5,013
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Pele
15
1 / 2 / 1
8,925
595
9,780
15,266
12,524
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Freya
12
1 / 5 / 0
7,230
482
8,628
12,391
4,608
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

13
4 / 5 / 1
8,223
548
6,160
15,430
6,895
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sylvanus
青风无痕
Sylvanus
11
1 / 3 / 2
7,108
474
6,573
16,417
13,843
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
13
2 / 0 / 11
8,529
569
7,539
8,102
7,228
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Apollo
DaedrA225
Apollo
16
5 / 2 / 1
9,492
633
10,061
14,129
5,705
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Da Ji
Negi132
Da Ji
15
5 / 1 / 5
8,759
584
6,754
14,111
6,159
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Yu Huang
14
4 / 3 / 9
8,446
563
10,789
8,239
3,272
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hades
brexxcz
Hades
15
3 / 2 / 2
9,290
619
10,481
12,543
8,834
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
47
8
Kills
19
19
Deaths
8
4
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
2
0
11
7.5
L
Skadi
1
4
0
0.25
W
Apollo
DaedrA225
Apollo
5
2
1
2.75
L
Pele
1
2
1
0.75
W
Da Ji
Negi132
Da Ji
5
1
5
7.5
L
Freya
1
5
0
0.2
W
Yu Huang
4
3
9
2.83
L
4
5
1
0.9
W
Hades
brexxcz
Hades
3
2
2
2
L
Sylvanus
青风无痕
Sylvanus
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,059
Damage
45,624
71,719
Taken
57,124
42,883
Mitigated
31,198
21,271
Healing
25,999
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
7,539
3,238
0
2,772
8,102
7,228
0
3,446
4,458
25,655
0
L
Skadi
6,918
1,936
0
1,610
12,215
5,013
383
6,104
6,111
0
64,513
W
Apollo
DaedrA225
Apollo
10,061
5,921
0
5,958
14,129
5,705
102
8,844
4,813
0
94,958
L
Pele
9,780
2,313
0
5,470
15,266
12,524
0
9,241
6,025
0
79,882
W
Da Ji
Negi132
Da Ji
6,754
2,684
0
6,902
14,111
6,159
0
865
13,246
0
67,327
L
Freya
8,628
2,495
0
4,435
12,391
4,608
0
1,391
11,000
54,697
0
W
Yu Huang
10,789
1,153
0
1,076
8,239
3,272
0
971
7,268
65,726
0
L
6,160
3,082
0
2,555
15,430
6,895
0
4,770
10,660
0
67,962
W
Hades
brexxcz
Hades
10,481
2,595
665
8,626
12,543
8,834
0
405
12,138
74,191
0
L
Sylvanus
青风无痕
Sylvanus
6,573
1,912
1,272
5,929
16,417
13,843
24
7,303
9,114
24,636
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,850
Gold Earned
44,516
491
Minions Killed
547
0
Camps Cleared
0
1,389,608
Distance Traveled
1,500,632
13
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
8,529
569
31
2
0
330,308
4
L
Skadi
7,364
491
107
7
0
281,150
7
W
Apollo
9,492
633
167
11
0
286,009
2
L
Pele
8,925
595
140
9
0
292,324
1
W
Da Ji
8,759
584
110
7
0
325,532
1
L
Freya
7,230
482
105
7
0
242,990
0
W
Yu Huang
8,446
563
89
6
0
281,207
6
L
Kali
8,223
548
103
7
0
302,300
2
W
Hades
9,290
619
150
10
0
277,576
6
L
Sylvanus
7,108
474
36
2
0
270,844
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role