Player Matchup

Cerberus
Cerberus
Dydou-97
Cerberus
Level 131
God Stats
1W - 1L
1,295 SR
Queue Stats
134W - 131L
1,428 Elo+
Solo
Awilix
Awilix
azurd
Awilix
Level 95
God Stats
38W - 36L
1,548 SR
Queue Stats
179W - 178L
1,469 Elo+
Party 2
Sun Wukong
Sun Wukong
bouncingbacon34
Sun Wukong
Level 87
God Stats
39W - 30L
1,471 SR
Queue Stats
122W - 127L
1,433 Elo+
Party 2
Medusa
Medusa
mintstudent
Medusa
Level 76
God Stats
42W - 42L
1,448 SR
Queue Stats
130W - 124L
1,472 Elo+
Party 2
Nu Wa
Nu Wa
pakifalcon
Nu Wa
Level 88
God Stats
26W - 27L
1,491 SR
Queue Stats
289W - 322L
1,410 Elo+
Solo
Team Averages
Level 95
1,450 SR
1,442 Elo+

VS

Team Averages
Level 58
1,480 SR
1,413 Elo+
Agni
Agni
GoSuDaR666
Agni
Level 49
God Stats
2W - 5L
1,577 SR
Queue Stats
164W - 190L
1,348 Elo+
Solo
Loki
Loki
Moe_072
Loki
Level 58
God Stats
4W - 13L
1,323 SR
Queue Stats
235W - 237L
1,485 Elo+
Solo
Izanami
Izanami
Tr0llTr0ller107
Izanami
Level 38
God Stats
12W - 16L
1,513 SR
Queue Stats
67W - 90L
1,461 Elo+
Solo
Fafnir
Fafnir
miiirak
Fafnir
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,351 Elo+
Party 1
Neith
Neith
sweet_nisshoku
Neith
Level 117
God Stats
25W - 29L
1,485 SR
Queue Stats
156W - 174L
1,420 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Dydou-97
Cerberus
10
0 / 2 / 6
6,188
516
4,230
9,273
5,371
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Awilix
azurd
Awilix
12
6 / 0 / 1
7,140
595
6,125
5,332
1,771
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sun Wukong
bouncingbacon34
Sun Wukong
13
2 / 0 / 1
7,388
616
4,001
7,000
3,782
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Medusa
11
3 / 0 / 1
6,195
516
8,194
5,492
1,765
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
11
1 / 0 / 5
6,844
570
6,394
3,240
1,021
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 1
5,955
496
1,281
7,893
2,699
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Loki
Moe_072
Loki
8
1 / 3 / 1
5,253
438
3,206
7,543
2,828
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
1 / 3 / 1
5,726
477
6,162
8,808
2,410
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fafnir
miiirak
Fafnir
8
0 / 1 / 1
5,621
468
1,617
8,716
7,951
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
0 / 3 / 0
6,045
504
4,625
11,495
3,962
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
6
12
Kills
2
2
Deaths
12
14
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Dydou-97
Cerberus
0
2
6
1.5
L
0
2
1
0.25
L
Loki
Moe_072
Loki
1
3
1
0.5
L
1
3
1
0.5
W
Awilix
azurd
Awilix
6
0
1
6.5
W
Sun Wukong
bouncingbacon34
Sun Wukong
2
0
1
2.5
L
Fafnir
miiirak
Fafnir
0
1
1
0.5
W
Medusa
3
0
1
3.5
W
Nu Wa
1
0
5
3.5
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,944
Damage
16,891
30,337
Taken
44,455
13,710
Mitigated
19,850
7,962
Healing
13,303
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Dydou-97
Cerberus
4,230
405
0
2,357
9,273
5,371
0
1,024
8,195
21,283
0
L
1,281
265
0
2,212
7,893
2,699
0
3,540
4,353
41,887
0
L
Loki
Moe_072
Loki
3,206
1,068
0
1,470
7,543
2,828
0
1,150
6,393
0
28,674
L
6,162
5,080
0
1,515
8,808
2,410
0
1,997
6,811
0
55,411
W
Awilix
azurd
Awilix
6,125
2,558
0
777
5,332
1,771
0
178
5,154
0
48,366
W
Sun Wukong
bouncingbacon34
Sun Wukong
4,001
136
0
2,773
7,000
3,782
124
272
6,728
0
55,209
L
Fafnir
miiirak
Fafnir
1,617
659
0
1,840
8,716
7,951
0
2,668
6,048
10,108
0
W
Medusa
8,194
3,105
0
1,140
5,492
1,765
0
263
5,229
0
49,984
W
Nu Wa
6,394
1,113
0
915
3,240
1,021
45
1,037
2,133
44,894
922
L
4,625
1,722
0
6,266
11,495
3,962
0
1,254
10,241
0
46,722

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,755
Gold Earned
28,600
358
Minions Killed
332
0
Camps Cleared
0
1,183,104
Distance Traveled
1,071,667
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
6,188
516
43
4
0
195,719
2
L
Agni
5,955
496
94
8
0
225,801
2
L
Loki
5,253
438
45
4
0
233,963
3
L
Izanami
5,726
477
106
9
0
194,072
0
W
Awilix
7,140
595
79
7
0
294,872
2
W
Sun Wukong
7,388
616
94
8
0
246,795
0
L
Fafnir
5,621
468
9
1
0
226,506
2
W
Medusa
6,195
516
72
6
0
214,694
0
W
Nu Wa
6,844
570
70
6
0
231,024
5
L
Neith
6,045
504
78
7
0
191,325
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role