Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
Bellerophoŋ
King Arthur
Level 61
God Stats
3W - 6L
1,243 SR
Queue Stats
100W - 103L
1,399 Elo+
Solo
Izanami
Izanami
DE7HMOND
Izanami
Level 125
God Stats
17W - 9L
1,605 SR
Queue Stats
101W - 101L
1,541 Elo+
Solo
Ymir
Ymir
GuyLikeHaz
Ymir
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,398 Elo+
Party 3
Cliodhna
Cliodhna
Zep1er
Cliodhna
Level 107
God Stats
2W - 1L
1,631 SR
Queue Stats
58W - 53L
1,522 Elo+
Party 3
Team Averages
Level 87
1,496 SR
1,472 Elo+

VS

Team Averages
Level 105
1,508 SR
1,452 Elo+
Nu Wa
Nu Wa
Carrillo92
Nu Wa
Level 143
God Stats
16W - 10L
1,445 SR
Queue Stats
125W - 143L
1,507 Elo+
Party 1
Skadi
Skadi
Nohant
Skadi
Level 55
God Stats
2W - 2L
1,517 SR
Queue Stats
58W - 85L
1,356 Elo+
Party 2
Tyr
Tyr
PahanCafa
Tyr
Level 138
God Stats
1W - 2L
1,472 SR
Queue Stats
54W - 61L
1,548 Elo+
Party 1
Set
Set
S3rpico
Set
Level 53
God Stats
4W - 6L
1,388 SR
Queue Stats
62W - 86L
1,369 Elo+
Party 2
Khepri
Khepri
Tucutucu
Khepri
Level 134
God Stats
13W - 6L
1,717 SR
Queue Stats
80W - 95L
1,480 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
16
5 / 0 / 3
10,734
596
6,781
8,101
3,679
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
Bellerophoŋ
King Arthur
17
10 / 2 / 8
11,618
645
23,091
21,667
29,366
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Izanami
DE7HMOND
Izanami
18
9 / 0 / 10
11,857
659
20,697
14,817
7,006
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
5 / 0 / 12
9,859
548
6,131
13,768
14,688
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cliodhna
Zep1er
Cliodhna
16
4 / 1 / 11
10,644
591
10,381
16,254
6,936
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
12
0 / 5 / 2
7,517
418
8,956
11,965
4,875
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Skadi
Nohant
Skadi
9
0 / 11 / 0
5,960
331
5,873
16,765
5,299
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
2 / 4 / 1
7,875
438
7,624
15,051
15,278
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Set
10
1 / 8 / 1
7,098
394
6,082
16,550
9,919
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Khepri
Tucutucu
Khepri
9
0 / 5 / 0
6,598
367
3,880
22,266
19,772
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
7
33
Kills
3
3
Deaths
33
44
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
5
0
3
6.5
W
King Arthur
Bellerophoŋ
King Arthur
10
2
8
7
L
Nu Wa
0
5
2
0.2
W
Izanami
DE7HMOND
Izanami
9
0
10
14
W
5
0
12
11
L
Skadi
Nohant
Skadi
0
11
0
0
L
2
4
1
0.63
L
Set
1
8
1
0.19
L
Khepri
Tucutucu
Khepri
0
5
0
0
W
Cliodhna
Zep1er
Cliodhna
4
1
11
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,081
Damage
32,415
74,607
Taken
82,597
61,675
Mitigated
55,143
32,010
Healing
9,122
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
6,781
184
0
4,357
8,101
3,679
3,462
3,258
4,843
76,718
0
W
King Arthur
Bellerophoŋ
King Arthur
23,091
2,736
0
3,574
21,667
29,366
84
2,212
19,455
306
96,846
L
Nu Wa
8,956
1,408
0
430
11,965
4,875
0
3,453
8,512
61,415
0
W
Izanami
DE7HMOND
Izanami
20,697
15,811
0
11,196
14,817
7,006
6,370
4,248
10,569
41
125,729
W
6,131
2,065
313
3,902
13,768
14,688
517
3,569
10,199
17,134
0
L
Skadi
Nohant
Skadi
5,873
2,208
239
1,846
16,765
5,299
0
3,641
13,124
0
25,984
L
7,624
1,499
0
4,131
15,051
15,278
0
1,683
13,368
0
44,260
L
Set
6,082
1,939
0
442
16,550
9,919
0
987
15,563
0
42,647
L
Khepri
Tucutucu
Khepri
3,880
319
436
1,598
22,266
19,772
0
3,529
18,737
27,700
0
W
Cliodhna
Zep1er
Cliodhna
10,381
2,903
0
8,668
16,254
6,936
74
2,907
13,347
34
95,193

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,712
Gold Earned
35,048
598
Minions Killed
305
0
Camps Cleared
0
1,782,574
Distance Traveled
1,543,766
18
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
10,734
596
121
7
0
352,797
5
W
King Arthur
11,618
645
137
8
0
352,254
1
L
Nu Wa
7,517
418
101
6
0
314,773
2
W
Izanami
11,857
659
178
10
0
306,705
5
W
Ymir
9,859
548
30
2
0
371,148
1
L
Skadi
5,960
331
31
2
0
281,100
2
L
Tyr
7,875
438
76
4
0
314,283
7
L
Set
7,098
394
62
3
0
326,255
3
L
Khepri
6,598
367
35
2
0
307,355
2
W
Cliodhna
10,644
591
132
7
0
399,670
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role