Player Matchup

Danzaburou
Danzaburou
KnivesTooMeetYou
Danzaburou
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Achilles
Achilles
MaotaoMoxi
Achilles
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
124W - 88L
1,591 Elo+
Solo
Camazotz
Camazotz
XGC ICY
Camazotz
Level 148
God Stats
5W - 5L
1,818 SR
Queue Stats
596W - 631L
1,432 Elo+
Solo
Ra
Ra
loustreamz
Ra
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Chiron
Chiron
xlilphoenix93
Chiron
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 51
1,564 SR
1,505 Elo+

VS

Team Averages
Level 119
1,410 SR
1,504 Elo+
Gilgamesh
Gilgamesh
HongKong97
Gilgamesh
Level 145
God Stats
1W - 1L
1,500 SR
Queue Stats
131W - 117L
1,594 Elo+
Party 1
Chang'e
Chang'e
II DR1P II
Chang'e
Level 29
God Stats
1W - 1L
1,317 SR
Queue Stats
70W - 100L
1,426 Elo+
Party 3
Ganesha
Ganesha
SAN CHICHARO
Ganesha
Level 147
God Stats
9W - 11L
1,387 SR
Queue Stats
367W - 406L
1,480 Elo+
Party 3
Janus
Janus
Wraithbaine
Janus
Level 126
God Stats
1W - 2L
1,345 SR
Queue Stats
90W - 72L
1,598 Elo+
Party 1
Thoth
Thoth
specter619
Thoth
Level 147
God Stats
2W - 0L
1,500 SR
Queue Stats
230W - 261L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
KnivesTooMeetYou
Danzaburou
16
2 / 6 / 4
9,006
751
11,185
12,315
5,098
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Achilles
MaotaoMoxi
Achilles
18
8 / 6 / 1
9,906
826
18,973
18,570
22,849
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Camazotz
XGC ICY
Camazotz
11
0 / 7 / 3
6,952
579
3,364
11,955
4,101
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
1 / 11 / 4
8,174
681
9,542
13,686
3,700
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
1 / 7 / 1
7,855
655
2,291
10,775
3,537
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Mace

Mace

+10
Physical Power

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
HongKong97
Gilgamesh
19
16 / 3 / 14
12,448
1,037
10,788
14,827
17,645
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Chang'e
II DR1P II
Chang'e
14
3 / 3 / 12
9,165
764
4,100
12,331
5,357
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ganesha
SAN CHICHARO
Ganesha
17
0 / 2 / 30
10,470
873
11,375
16,511
24,699
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

19
15 / 2 / 13
11,413
951
24,286
8,580
4,130
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Thoth
14
2 / 3 / 11
9,090
758
5,853
10,093
4,319
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
116
12
Kills
36
37
Deaths
13
13
Assists
80
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
HongKong97
Gilgamesh
16
3
14
7.67
W
Chang'e
II DR1P II
Chang'e
3
3
12
3
L
Danzaburou
KnivesTooMeetYou
Danzaburou
2
6
4
0.67
L
Achilles
MaotaoMoxi
Achilles
8
6
1
1.42
W
Ganesha
SAN CHICHARO
Ganesha
0
2
30
7.5
W
15
2
13
10.75
L
Camazotz
XGC ICY
Camazotz
0
7
3
0.21
L
1
11
4
0.27
W
Thoth
2
3
11
2.5
L
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,355
Damage
56,402
67,301
Taken
62,342
39,285
Mitigated
56,150
10,038
Healing
28,644
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
HongKong97
Gilgamesh
10,788
2,194
1,525
2,085
14,827
17,645
726
2,941
11,632
1,600
20,051
W
Chang'e
II DR1P II
Chang'e
4,100
1,449
6,894
3,951
12,331
5,357
912
3,005
9,227
9,058
0
L
Danzaburou
KnivesTooMeetYou
Danzaburou
11,185
2,539
635
1,907
12,315
5,098
106
9,125
3,008
0
24,855
L
Achilles
MaotaoMoxi
Achilles
18,973
3,200
0
3,811
18,570
22,849
0
9,537
8,725
0
25,042
W
Ganesha
SAN CHICHARO
Ganesha
11,375
273
1,658
4,523
16,511
24,699
136
1,938
14,046
20,272
0
W
24,286
1,299
2,339
2,420
8,580
4,130
2,800
895
7,403
44,439
0
L
Camazotz
XGC ICY
Camazotz
3,364
893
67
2,126
11,955
4,101
0
7,606
4,189
0
8,158
L
9,542
664
156
171
13,686
3,700
0
11,376
2,024
19,635
0
W
Thoth
5,853
687
1,612
1,637
10,093
4,319
3,203
763
8,984
21,130
0
L
2,291
291
411
754
10,775
3,537
0
7,521
3,057
0
7,735

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,893
Gold Earned
52,586
84
Minions Killed
120
0
Camps Cleared
0
902,613
Distance Traveled
1,189,878
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
12,448
1,037
34
3
0
245,756
0
W
Chang'e
9,165
764
6
1
0
221,575
0
L
Danzaburou
9,006
751
38
3
0
211,087
0
L
Achilles
9,906
826
13
1
0
221,293
0
W
Ganesha
10,470
873
2
0
0
264,825
3
W
Janus
11,413
951
40
3
0
242,833
1
L
Camazotz
6,952
579
6
1
0
137,470
2
L
Ra
8,174
681
17
1
0
160,483
1
W
Thoth
9,090
758
38
3
0
214,889
0
L
Chiron
7,855
655
10
1
0
172,280
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role