Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Abroz
Ah Muzen Cab
Level 160
God Stats
1W - 0L
1,880 SR
Queue Stats
78W - 29L
1,756 Elo+
Party 1
Zhong Kui
Zhong Kui
Teodor00
Zhong Kui
Level 158
God Stats
1W - 1L
1,558 SR
Queue Stats
115W - 39L
1,763 Elo+
Party 1
Amaterasu
Amaterasu
Valeryaŋ
Amaterasu
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 0L
1,500 Elo+
Party 1
Ra
Ra
ZygmuntZpolski
Ra
Level 125
God Stats
1W - 0L
1,330 SR
Queue Stats
3W - 1L
1,819 Elo+
Party 1
Zeus
Zeus
smite9119
Zeus
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 7L
1,444 Elo+
Party 1
Team Averages
Level 105
1,554 SR
1,656 Elo+

VS

Team Averages
Level 106
1,487 SR
1,462 Elo+
Chiron
Chiron
Blegfis-Official
Chiron
Level 105
God Stats
4W - 7L
1,438 SR
Queue Stats
377W - 410L
1,457 Elo+
Solo
Cthulhu
Cthulhu
SupoZitWar-MagiK
Cthulhu
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 84L
1,458 Elo+
Solo
Xing Tian
Xing Tian
SyndykatorTSW
Xing Tian
Level 129
God Stats
1W - 2L
1,249 SR
Queue Stats
223W - 229L
1,482 Elo+
Solo
Guan Yu
Guan Yu
agilium
Guan Yu
Level 125
God Stats
1W - 1L
1,704 SR
Queue Stats
258W - 285L
1,485 Elo+
Solo
Tiamat
Tiamat
osmani92000
Tiamat
Level 122
God Stats
8W - 10L
1,545 SR
Queue Stats
473W - 485L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Abroz
Ah Muzen Cab
17
7 / 2 / 18
10,523
809
34,707
17,895
9,949
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Zhong Kui
Teodor00
Zhong Kui
17
2 / 1 / 20
9,906
762
16,497
17,620
15,040
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
Valeryaŋ
Amaterasu
17
5 / 2 / 23
11,159
858
13,940
31,090
32,596
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
3 / 2 / 19
9,605
739
13,025
13,972
8,007
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Zeus
19
13 / 0 / 15
11,341
872
32,935
10,678
5,528
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 5 / 1
8,527
656
18,962
18,272
12,518
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

15
1 / 9 / 5
7,922
609
8,676
27,278
31,642
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Xing Tian
SyndykatorTSW
Xing Tian
15
1 / 5 / 4
8,383
645
10,842
24,777
34,196
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Guan Yu
agilium
Guan Yu
14
0 / 4 / 5
7,488
576
4,681
28,548
24,854
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tiamat
14
1 / 7 / 3
7,935
610
14,231
17,086
13,056
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

125
Kill Participation
24
30
Kills
6
7
Deaths
30
95
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
Abroz
Ah Muzen Cab
7
2
18
8
L
3
5
1
0.7
L
1
9
5
0.39
L
Xing Tian
SyndykatorTSW
Xing Tian
1
5
4
0.6
W
Zhong Kui
Teodor00
Zhong Kui
2
1
20
12
W
Amaterasu
Valeryaŋ
Amaterasu
5
2
23
8.25
W
3
2
19
6.25
L
Guan Yu
agilium
Guan Yu
0
4
5
0.63
L
Tiamat
1
7
3
0.36
W
Zeus
13
0
15
20.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

111,104
Damage
57,392
91,255
Taken
115,961
71,120
Mitigated
116,266
66,695
Healing
40,150
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
Abroz
Ah Muzen Cab
34,707
15,616
1,629
8,295
17,895
9,949
3,441
6,845
11,050
0
62,424
L
18,962
2,577
2,254
5,591
18,272
12,518
0
8,676
9,486
0
30,840
L
8,676
404
1,065
983
27,278
31,642
0
13,410
13,435
19,715
0
L
Xing Tian
SyndykatorTSW
Xing Tian
10,842
249
731
4,751
24,777
34,196
0
14,841
9,630
20,474
0
W
Zhong Kui
Teodor00
Zhong Kui
16,497
4,210
852
5,103
17,620
15,040
3,153
8,118
9,502
24,290
0
W
Amaterasu
Valeryaŋ
Amaterasu
13,940
3,905
4,139
13,192
31,090
32,596
1,357
7,608
23,482
0
20,204
W
13,025
1,273
19,237
7,855
13,972
8,007
1,925
7,514
6,458
29,313
0
L
Guan Yu
agilium
Guan Yu
4,681
588
8,013
13,495
28,548
24,854
0
15,480
12,904
0
8,097
L
Tiamat
14,231
423
1,012
2,255
17,086
13,056
0
8,902
8,040
26,986
0
W
Zeus
32,935
5,563
1,484
4,909
10,678
5,528
943
3,664
7,014
49,481
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,534
Gold Earned
40,255
162
Minions Killed
91
0
Camps Cleared
0
1,310,596
Distance Traveled
1,103,367
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
10,523
809
48
4
0
278,103
0
L
Chiron
8,527
656
19
1
0
263,314
0
L
Cthulhu
7,922
609
27
2
0
195,226
0
L
Xing Tian
8,383
645
18
1
0
223,483
2
W
Zhong Kui
9,906
762
37
3
0
243,398
0
W
Amaterasu
11,159
858
8
1
0
284,420
0
W
Ra
9,605
739
38
3
0
241,001
1
L
Guan Yu
7,488
576
9
1
0
235,325
0
L
Tiamat
7,935
610
18
1
0
186,019
0
W
Zeus
11,341
872
31
2
0
263,674
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role