Player Matchup

Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cliodhna
Cliodhna
 
Cliodhna
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cernunnos
Cernunnos
Faldye
Cernunnos
Level 148
God Stats
1W - 1L
1,500 SR
Queue Stats
53W - 54L
1,499 Elo+
Party 1
Artio
Artio
Grenalda
Artio
Level 156
God Stats
1W - 0L
1,323 SR
Queue Stats
23W - 17L
1,576 Elo+
Party 1
The Morrigan
The Morrigan
INeverTryMee
The Morrigan
Level 120
God Stats
1W - 0L
1,695 SR
Queue Stats
16W - 4L
1,859 Elo+
Party 1
Team Averages
Level 147
1,504 SR
1,587 Elo+

VS

Team Averages
Level 84
1,629 SR
1,445 Elo+
Ao Kuang
Ao Kuang
DVORICH
Ao Kuang
Level 150
God Stats
2W - 1L
1,838 SR
Queue Stats
149W - 150L
1,515 Elo+
Party 2
Gilgamesh
Gilgamesh
I Le Saigneur
Gilgamesh
Level 29
God Stats
1W - 5L
1,500 SR
Queue Stats
9W - 20L
1,310 Elo+
Solo
Hera
Hera
Lyesmith
Hera
Level 140
God Stats
10W - 7L
1,658 SR
Queue Stats
132W - 147L
1,550 Elo+
Solo
Skadi
Skadi
Savajh
Skadi
Level 84
God Stats
15W - 11L
1,739 SR
Queue Stats
125W - 132L
1,507 Elo+
Party 2
Janus
Janus
xCr0N1Ckx
Janus
Level 18
God Stats
1W - 4L
1,411 SR
Queue Stats
16W - 35L
1,343 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
16
5 / 1 / 8
9,427
786
11,407
17,209
14,715
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cliodhna
 
Cliodhna
15
1 / 1 / 10
8,775
731
11,666
13,569
6,122
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cernunnos
Faldye
Cernunnos
19
7 / 0 / 7
10,338
862
14,875
8,202
4,159
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Artio
Grenalda
Artio
16
3 / 0 / 10
9,902
825
10,157
14,866
19,393
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

The Morrigan
INeverTryMee
The Morrigan
16
3 / 1 / 7
9,539
795
12,017
6,488
3,653
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
DVORICH
Ao Kuang
14
1 / 2 / 0
8,397
700
5,538
18,034
16,890
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gilgamesh
I Le Saigneur
Gilgamesh
13
0 / 6 / 1
8,090
674
8,634
21,075
14,782
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hera
16
1 / 1 / 1
8,602
717
9,077
5,701
2,118
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Skadi
Savajh
Skadi
14
0 / 4 / 1
8,154
680
9,467
13,968
5,672
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
xCr0N1Ckx
Janus
15
1 / 6 / 1
8,202
684
8,546
10,736
4,181
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
7
19
Kills
3
3
Deaths
19
42
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
 
Cu Chulainn
5
1
8
9
W
Cliodhna
 
Cliodhna
1
1
10
6
L
Ao Kuang
DVORICH
Ao Kuang
1
2
0
0.5
W
Cernunnos
Faldye
Cernunnos
7
0
7
10.5
W
Artio
Grenalda
Artio
3
0
10
8
L
Gilgamesh
I Le Saigneur
Gilgamesh
0
6
1
0.08
W
The Morrigan
INeverTryMee
The Morrigan
3
1
7
6.5
L
Hera
1
1
1
1.5
L
Skadi
Savajh
Skadi
0
4
1
0.13
L
Janus
xCr0N1Ckx
Janus
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,122
Damage
41,262
60,334
Taken
69,514
48,042
Mitigated
43,643
15,497
Healing
11,133
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
 
Cu Chulainn
11,407
1,894
0
4,446
17,209
14,715
739
6,250
10,959
0
32,405
W
Cliodhna
 
Cliodhna
11,666
2,084
0
2,287
13,569
6,122
607
6,809
6,760
0
27,629
L
Ao Kuang
DVORICH
Ao Kuang
5,538
1,048
1,590
3,842
18,034
16,890
0
5,551
12,329
13,325
0
W
Cernunnos
Faldye
Cernunnos
14,875
7,626
0
1,980
8,202
4,159
4,647
2,982
5,220
0
54,334
W
Artio
Grenalda
Artio
10,157
788
917
5,395
14,866
19,393
435
3,269
11,597
23,706
0
L
Gilgamesh
I Le Saigneur
Gilgamesh
8,634
1,145
1,604
1,856
21,075
14,782
0
6,922
13,686
0
21,275
W
The Morrigan
INeverTryMee
The Morrigan
12,017
2,587
0
472
6,488
3,653
1,324
3,424
2,637
35,659
1,725
L
Hera
9,077
2,340
0
1,066
5,701
2,118
0
844
4,769
42,396
0
L
Skadi
Savajh
Skadi
9,467
4,520
0
687
13,968
5,672
0
3,783
9,911
0
37,638
L
Janus
xCr0N1Ckx
Janus
8,546
339
0
488
10,736
4,181
56
4,383
6,178
25,318
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,981
Gold Earned
41,445
268
Minions Killed
211
0
Camps Cleared
0
1,441,931
Distance Traveled
1,183,272
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
9,427
786
51
4
0
302,550
6
W
Cliodhna
8,775
731
34
3
0
305,633
1
L
Ao Kuang
8,397
700
13
1
0
278,766
0
W
Cernunnos
10,338
862
82
7
0
273,157
3
W
Artio
9,902
825
34
3
0
300,695
0
L
Gilgamesh
8,090
674
28
2
0
256,343
0
W
The Morrigan
9,539
795
67
6
0
259,896
2
L
Hera
8,602
717
66
6
0
222,646
4
L
Skadi
8,154
680
60
5
0
218,189
1
L
Janus
8,202
684
44
4
0
207,328
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role