Player Matchup

Medusa
Medusa
Anzugod
Medusa
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 24L
1,296 Elo+
Party 1
Discordia
Discordia
DbrAh88
Discordia
Level 42
God Stats
4W - 2L
1,861 SR
Queue Stats
54W - 54L
1,342 Elo+
Party 4
Loki
Loki
Kamuy88
Loki
Level 54
God Stats
5W - 5L
1,500 SR
Queue Stats
150W - 161L
1,468 Elo+
Party 4
Mulan
Mulan
daimler42
Mulan
Level 48
God Stats
5W - 5L
1,170 SR
Queue Stats
97W - 85L
1,482 Elo+
Solo
Ymir
Ymir
ko3ela
Ymir
Level 35
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 19L
1,310 Elo+
Party 1
Team Averages
Level 42
1,506 SR
1,380 Elo+

VS

Team Averages
Level 20
1,433 SR
1,467 Elo+
Yemoja
Yemoja
BOEHKOMATb
Yemoja
Level 18
God Stats
9W - 11L
1,447 SR
Queue Stats
15W - 19L
1,418 Elo+
Party 2
Medusa
Medusa
Infernati0n
Medusa
Level 41
God Stats
0W - 3L
1,220 SR
Queue Stats
15W - 19L
1,418 Elo+
Party 2
Fenrir
Fenrir
Ouen
Fenrir
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Bellona
Bellona
Очколупік
Bellona
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Pele
Pele
РыжаяТигрица
Pele
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Anzugod
Medusa
9
1 / 1 / 0
5,400
491
4,835
7,608
2,387
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Discordia
DbrAh88
Discordia
11
4 / 1 / 3
6,675
607
5,411
5,281
1,228
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Loki
Kamuy88
Loki
12
8 / 0 / 1
7,523
684
6,629
6,734
2,389
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mulan
daimler42
Mulan
12
5 / 0 / 2
7,031
639
6,672
7,023
5,407
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ymir
ko3ela
Ymir
8
1 / 3 / 1
5,389
490
2,902
8,637
7,196
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
BOEHKOMATb
Yemoja
9
1 / 2 / 3
5,638
513
3,760
7,807
5,859
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Medusa
9
3 / 1 / 1
5,310
483
6,720
5,726
1,639
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
Ouen
Fenrir
7
0 / 6 / 0
4,501
409
1,791
10,195
3,156
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

7
0 / 7 / 0
4,561
415
3,809
9,838
8,635
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

7
0 / 6 / 0
4,320
393
628
9,532
2,883
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
8
19
Kills
4
5
Deaths
22
7
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Medusa
Anzugod
Medusa
1
1
0
1
L
Yemoja
BOEHKOMATb
Yemoja
1
2
3
1.25
W
Discordia
DbrAh88
Discordia
4
1
3
5.5
L
Medusa
3
1
1
3.5
W
Loki
Kamuy88
Loki
8
0
1
8.5
L
Fenrir
Ouen
Fenrir
0
6
0
0
W
Mulan
daimler42
Mulan
5
0
2
6
W
Ymir
ko3ela
Ymir
1
3
1
0.5
L
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,449
Damage
16,708
35,283
Taken
43,098
18,607
Mitigated
22,172
9,143
Healing
5,693
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Anzugod
Medusa
4,835
2,681
0
2,457
7,608
2,387
0
1,524
6,084
0
32,306
L
Yemoja
BOEHKOMATb
Yemoja
3,760
924
309
1,214
7,807
5,859
0
1,852
5,955
17,696
0
W
Discordia
DbrAh88
Discordia
5,411
1,866
0
224
5,281
1,228
479
0
5,281
33,065
0
L
Medusa
6,720
4,087
0
1,045
5,726
1,639
0
938
4,788
0
34,674
W
Loki
Kamuy88
Loki
6,629
2,582
0
2,880
6,734
2,389
102
208
6,526
0
51,286
L
Fenrir
Ouen
Fenrir
1,791
469
0
1,754
10,195
3,156
0
884
9,311
0
22,728
W
Mulan
daimler42
Mulan
6,672
2,121
0
2,160
7,023
5,407
0
0
7,023
0
45,680
W
Ymir
ko3ela
Ymir
2,902
939
0
1,422
8,637
7,196
0
2,028
6,609
20,232
0
L
3,809
2,239
0
1,048
9,838
8,635
0
0
9,838
0
18,808
L
628
276
0
323
9,532
2,883
0
4,639
4,893
0
14,358

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,018
Gold Earned
24,330
323
Minions Killed
165
0
Camps Cleared
0
1,012,503
Distance Traveled
907,348
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
5,400
491
58
5
0
201,963
2
L
Yemoja
5,638
513
31
3
0
208,543
4
W
Discordia
6,675
607
56
5
0
206,554
3
L
Medusa
5,310
483
55
5
0
188,996
0
W
Loki
7,523
684
90
8
0
235,397
1
L
Fenrir
4,501
409
42
4
0
174,937
0
W
Mulan
7,031
639
92
8
0
185,830
0
W
Ymir
5,389
490
27
2
0
182,759
4
L
Bellona
4,561
415
20
2
0
203,541
0
L
Pele
4,320
393
17
2
0
131,331
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role